Player Matchup

Cliodhna
Cliodhna
Mrjaxxx
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,270 Elo+
Party 3
Baron Samedi
Baron Samedi
Obama8MyWtrMln
Baron Samedi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,894 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Perce
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,302 Elo+
Party 3
Achilles
Achilles
PirateBeaver64
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,894 Elo+
Party 1
Set
Set
johdan
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,611 Elo+

VS

Team Averages
Level 29
1,410 SR
1,527 Elo+
Izanami
Izanami
Chunchurria
Izanami
Level 23
God Stats
1W - 0L
1,266 SR
Queue Stats
35W - 27L
1,543 Elo+
Party 2
Sobek
Sobek
Dæño
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,572 Elo+
Solo
Sol
Sol
jpaulc
Sol
Level 47
God Stats
2W - 1L
1,285 SR
Queue Stats
182W - 152L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kan4crooo
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 33L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
lilmexican65
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Mrjaxxx
Cliodhna
14
1 / 10 / 4
8,096
675
7,175
16,778
6,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Obama8MyWtrMln
Baron Samedi
18
5 / 9 / 3
10,963
914
15,257
19,226
11,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Perce
Tsukuyomi
13
1 / 11 / 2
7,817
651
11,007
17,714
7,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
15
3 / 8 / 3
9,221
768
10,825
20,097
23,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
johdan
Set
15
2 / 9 / 4
8,517
710
10,472
15,620
9,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chunchurria
Izanami
18
17 / 3 / 20
11,718
977
21,724
13,527
6,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Dæño
Sobek
18
4 / 2 / 32
11,478
957
6,145
15,740
21,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
jpaulc
Sol
17
10 / 3 / 22
11,043
920
16,297
14,422
6,632
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
kan4crooo
Morgan Le Fay
19
13 / 2 / 25
11,727
977
22,140
13,877
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
lilmexican65
Baron Samedi
16
3 / 3 / 35
10,167
847
13,415
13,302
7,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
181
12
Kills
47
47
Deaths
13
16
Assists
134
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chunchurria
Izanami
17
3
20
9
W
Sobek
Dæño
Sobek
4
2
32
10
L
Cliodhna
Mrjaxxx
Cliodhna
1
10
4
0.3
L
Baron Samedi
Obama8MyWtrMln
Baron Samedi
5
9
3
0.72
L
Tsukuyomi
Perce
Tsukuyomi
1
11
2
0.18
L
Achilles
3
8
3
0.56
L
Set
johdan
Set
2
9
4
0.44
W
Sol
jpaulc
Sol
10
3
22
7
W
Morgan Le Fay
kan4crooo
Morgan Le Fay
13
2
25
12.75
W
Baron Samedi
lilmexican65
Baron Samedi
3
3
35
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,736
Damage
79,721
89,435
Taken
70,868
57,727
Mitigated
49,468
16,216
Healing
30,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chunchurria
Izanami
21,724
14,198
1,272
4,074
13,527
6,741
2,455
4,189
9,078
0
43,686
W
Sobek
Dæño
Sobek
6,145
183
1,658
2,745
15,740
21,208
565
2,783
12,912
10,403
478
L
Cliodhna
Mrjaxxx
Cliodhna
7,175
837
216
1,720
16,778
6,727
0
10,482
6,275
0
15,516
L
Baron Samedi
Obama8MyWtrMln
Baron Samedi
15,257
938
2,250
4,828
19,226
11,042
0
10,963
8,229
31,423
1,794
L
Tsukuyomi
Perce
Tsukuyomi
11,007
1,772
0
833
17,714
7,884
0
11,183
6,503
0
15,308
L
Achilles
10,825
2,555
718
3,600
20,097
23,061
0
11,973
8,096
0
15,785
L
Set
johdan
Set
10,472
3,529
340
1,711
15,620
9,013
0
10,510
5,110
0
16,746
W
Sol
jpaulc
Sol
16,297
6,582
386
3,828
14,422
6,632
3,240
2,047
12,096
24,782
1,247
W
Morgan Le Fay
kan4crooo
Morgan Le Fay
22,140
848
2,800
5,255
13,877
7,289
2,164
2,660
10,904
37,079
2,865
W
Baron Samedi
lilmexican65
Baron Samedi
13,415
1,184
4,380
3,653
13,302
7,598
1,004
2,832
10,389
19,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,614
Gold Earned
56,133
79
Minions Killed
135
0
Camps Cleared
0
886,821
Distance Traveled
1,052,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,718
977
57
5
0
202,166
0
W
Sobek
11,478
957
5
0
0
233,093
0
L
Cliodhna
8,096
675
13
1
0
162,717
0
L
Baron Samedi
10,963
914
40
3
0
177,390
0
L
Tsukuyomi
7,817
651
7
1
0
164,418
0
L
Achilles
9,221
768
11
1
0
200,387
0
L
Set
8,517
710
8
1
0
181,909
0
W
Sol
11,043
920
16
1
0
200,046
0
W
Morgan Le Fay
11,727
977
36
3
0
228,552
0
W
Baron Samedi
10,167
847
21
2
0
188,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role