Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
EZBN Squeezy
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,337 Elo+
Party 2
Ah Puch
Ah Puch
JuicyOgres
Ah Puch
Level 65
God Stats
2W - 5L
1,418 SR
Queue Stats
39W - 46L
1,336 Elo+
Party 2
Team Averages
Level 53
1,473 SR
1,391 Elo+

VS

Team Averages
Level 86
1,607 SR
1,305 Elo+
Gilgamesh
Gilgamesh
ChompieDragon
Gilgamesh
Level 66
God Stats
20W - 8L
1,854 SR
Queue Stats
147W - 169L
1,244 Elo+
Party 1
Cthulhu
Cthulhu
KidKozmik
Cthulhu
Level 94
God Stats
8W - 3L
1,681 SR
Queue Stats
199W - 217L
1,387 Elo+
Party 1
Chang'e
Chang'e
KillBunnie
Chang'e
Level 99
God Stats
12W - 10L
1,285 SR
Queue Stats
227W - 250L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 5 / 1
7,645
765
5,404
9,470
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
EZBN Squeezy
Erlang Shen
10
0 / 5 / 2
6,178
618
3,371
13,152
11,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
JuicyOgres
Ah Puch
11
1 / 4 / 3
6,908
691
10,315
9,158
3,754
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChompieDragon
Gilgamesh
12
4 / 2 / 9
8,089
809
8,670
13,913
9,765
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
KidKozmik
Cthulhu
13
5 / 2 / 8
8,256
826
7,100
10,173
9,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
KillBunnie
Chang'e
13
5 / 2 / 9
8,557
856
9,007
6,422
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
14
14
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
5
1
1.1
W
Gilgamesh
ChompieDragon
Gilgamesh
4
2
9
4.25
L
Erlang Shen
EZBN Squeezy
Erlang Shen
0
5
2
0.2
L
Ah Puch
JuicyOgres
Ah Puch
1
4
3
0.63
W
Cthulhu
KidKozmik
Cthulhu
5
2
8
4.5
W
Chang'e
KillBunnie
Chang'e
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,090
Damage
24,777
31,780
Taken
30,508
19,630
Mitigated
21,305
7,230
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,404
1,459
0
4,371
9,470
4,757
0
4,250
5,099
0
22,486
W
Gilgamesh
ChompieDragon
Gilgamesh
8,670
2,852
618
595
13,913
9,765
162
3,705
10,208
0
16,274
L
Erlang Shen
EZBN Squeezy
Erlang Shen
3,371
2,029
152
1,886
13,152
11,119
0
7,419
5,326
0
15,151
L
Ah Puch
JuicyOgres
Ah Puch
10,315
1,118
177
644
9,158
3,754
0
3,705
5,203
25,575
1,598
W
Cthulhu
KidKozmik
Cthulhu
7,100
999
782
1,029
10,173
9,339
699
3,832
6,341
16,559
0
W
Chang'e
KillBunnie
Chang'e
9,007
897
2,533
2,375
6,422
2,201
1,482
2,385
4,037
31,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,731
Gold Earned
24,902
92
Minions Killed
104
0
Camps Cleared
0
481,092
Distance Traveled
561,869
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,645
765
33
3
0
149,623
0
W
Gilgamesh
8,089
809
15
2
0
191,381
0
L
Erlang Shen
6,178
618
17
2
0
192,138
0
L
Ah Puch
6,908
691
42
4
0
139,331
0
W
Cthulhu
8,256
826
30
3
0
193,199
1
W
Chang'e
8,557
856
59
6
0
177,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role