Player Matchup

Cu Chulainn
Cu Chulainn
Blissfuls
Cu Chulainn
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 130L
1,487 Elo+
Solo
Medusa
Medusa
Creeperdude02
Medusa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,525 Elo+
Party 1
Kali
Kali
DURANT35KEVIN
Kali
Level 107
God Stats
16W - 7L
1,861 SR
Queue Stats
18W - 13L
1,595 Elo+
Party 1
Atlas
Atlas
Drarackz
Atlas
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Chang'e
Chang'e
Sabota16591505
Chang'e
Level 89
God Stats
173W - 96L
1,775 SR
Queue Stats
640W - 551L
1,553 Elo+
Solo
Team Averages
Level 93
1,627 SR
1,532 Elo+

VS

Team Averages
Level 97
1,504 SR
1,507 Elo+
Hel
Hel
Aimlesspizzle
Hel
Level 129
God Stats
2W - 4L
1,285 SR
Queue Stats
257W - 265L
1,521 Elo+
Solo
Olorun
Olorun
IanSausageFinger
Olorun
Level 74
God Stats
7W - 4L
1,500 SR
Queue Stats
104W - 101L
1,500 Elo+
Party 2
Thor
Thor
fabooo
Thor
Level 66
God Stats
1W - 4L
1,784 SR
Queue Stats
304W - 280L
1,459 Elo+
Solo
Cthulhu
Cthulhu
fallsky54
Cthulhu
Level 107
God Stats
2W - 3L
1,454 SR
Queue Stats
320W - 307L
1,554 Elo+
Solo
Surtr
Surtr
srivishnu0018
Surtr
Level 107
God Stats
24W - 16L
1,500 SR
Queue Stats
88W - 94L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blissfuls
Cu Chulainn
16
2 / 1 / 3
9,751
609
9,377
17,067
14,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 1 / 8
8,163
510
10,009
5,045
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
12 / 2 / 6
10,642
665
16,866
19,782
10,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Drarackz
Atlas
13
3 / 1 / 10
8,421
526
5,529
12,283
10,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 0 / 1
10,743
671
9,540
5,221
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
6,745
422
2,910
12,025
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 5 / 0
6,756
422
7,073
10,734
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
fabooo
Thor
13
2 / 6 / 0
7,767
485
8,496
16,523
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
fallsky54
Cthulhu
12
1 / 3 / 0
7,264
454
8,945
11,277
11,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 6 / 2
7,105
444
5,093
15,496
14,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
28
Kills
5
5
Deaths
28
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Cu Chulainn
Blissfuls
Cu Chulainn
2
1
3
3.5
W
3
1
8
7
W
12
2
6
7.5
W
Atlas
Drarackz
Atlas
3
1
10
8
L
1
5
0
0.2
W
8
0
1
8.5
L
Thor
fabooo
Thor
2
6
0
0.33
L
Cthulhu
fallsky54
Cthulhu
1
3
0
0.33
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,321
Damage
32,517
59,398
Taken
66,055
40,631
Mitigated
41,485
21,367
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,910
114
366
1,313
12,025
4,602
0
6,146
5,879
44,592
0
W
Cu Chulainn
Blissfuls
Cu Chulainn
9,377
1,747
0
3,306
17,067
14,811
0
8,063
8,257
0
78,991
W
10,009
4,708
292
902
5,045
2,173
1,709
1,492
3,553
0
50,638
W
16,866
11,016
0
7,355
19,782
10,609
2,098
2,862
16,900
0
79,224
W
Atlas
Drarackz
Atlas
5,529
2,768
2,055
3,238
12,283
10,840
136
4,129
8,154
24,040
0
L
7,073
3,154
620
2,599
10,734
4,871
43
3,049
7,685
47,174
4,497
W
9,540
495
986
3,233
5,221
2,198
316
1,517
3,704
95,270
0
L
Thor
fabooo
Thor
8,496
2,969
0
4,150
16,523
6,106
0
488
16,035
0
58,722
L
Cthulhu
fallsky54
Cthulhu
8,945
1,220
0
1,358
11,277
11,313
0
1,080
10,197
49,146
213
L
5,093
1,669
0
2,264
15,496
14,593
0
4,306
11,190
1,862
18,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,720
Gold Earned
35,637
543
Minions Killed
378
0
Camps Cleared
0
1,579,652
Distance Traveled
1,331,465
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,745
422
82
5
0
264,190
0
W
Cu Chulainn
9,751
609
136
9
0
303,317
6
W
Medusa
8,163
510
89
6
0
295,226
1
W
Kali
10,642
665
111
7
0
341,896
0
W
Atlas
8,421
526
38
2
0
299,697
2
L
Olorun
6,756
422
78
5
0
263,153
0
W
Chang'e
10,743
671
169
11
0
339,516
2
L
Thor
7,767
485
87
5
0
304,865
0
L
Cthulhu
7,264
454
93
6
0
257,684
0
L
Surtr
7,105
444
38
2
0
241,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role