Player Matchup

Thoth
Thoth
AkColdSteel
Thoth
Level 129
God Stats
2W - 0L
1,738 SR
Queue Stats
100W - 111L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
MIRBK201
Jing Wei
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
243W - 247L
1,351 Elo+
Party 3
Tyr
Tyr
STEWART423
Tyr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,459 Elo+
Solo
Chang'e
Chang'e
XsoulreaperX612
Chang'e
Level 25
God Stats
2W - 5L
1,744 SR
Queue Stats
102W - 131L
1,352 Elo+
Party 1
Anubis
Anubis
yuwucornio
Anubis
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
252W - 268L
1,330 Elo+
Party 3
Team Averages
Level 99
1,596 SR
1,391 Elo+

VS

Team Averages
Level 73
1,457 SR
1,398 Elo+
Horus
Horus
JesusHansChrist
Horus
Level 116
God Stats
0W - 2L
1,285 SR
Queue Stats
175W - 156L
1,493 Elo+
Party 4
Izanami
Izanami
TTVTaySmooth
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,380 Elo+
Party 2
Kali
Kali
TenaTooSwavey
Kali
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
333W - 356L
1,452 Elo+
Solo
Chronos
Chronos
callmejust
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,334 Elo+
Party 2
Anhur
Anhur
s3ab3ar
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,330 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 12
8,960
815
13,288
10,887
3,904
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
MIRBK201
Jing Wei
16
6 / 3 / 12
9,602
873
11,465
12,456
5,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 7
8,182
744
4,717
10,801
11,748
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
3 / 2 / 15
9,708
883
16,913
13,710
5,804
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
yuwucornio
Anubis
18
7 / 1 / 11
10,180
925
10,183
6,388
3,706
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
9,746
886
5,556
17,131
18,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TTVTaySmooth
Izanami
14
4 / 6 / 7
8,761
796
9,307
12,234
5,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 5 / 8
8,742
795
10,775
13,118
6,048
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
callmejust
Chronos
16
2 / 3 / 7
8,197
745
7,175
9,038
4,797
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
s3ab3ar
Anhur
14
2 / 4 / 8
7,899
718
6,913
10,579
4,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
55
21
Kills
15
15
Deaths
21
57
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
L
3
3
10
2.67
W
Jing Wei
MIRBK201
Jing Wei
6
3
12
4
W
1
4
7
1.13
L
Izanami
TTVTaySmooth
Izanami
4
6
7
1.25
L
4
5
8
1.6
W
3
2
15
5.25
L
Chronos
callmejust
Chronos
2
3
7
1.83
L
Anhur
s3ab3ar
Anhur
2
4
8
1.5
W
Anubis
yuwucornio
Anubis
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,566
Damage
39,726
54,242
Taken
62,100
30,314
Mitigated
40,603
25,191
Healing
21,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,288
1,269
912
801
10,887
3,904
367
1,206
9,681
22,006
3,422
L
5,556
2,618
4,454
7,714
17,131
18,886
0
10,345
6,786
0
11,600
W
Jing Wei
MIRBK201
Jing Wei
11,465
5,512
2,068
2,818
12,456
5,152
2,263
2,636
9,820
0
22,289
W
4,717
778
745
1,982
10,801
11,748
0
1,080
9,721
0
9,196
L
Izanami
TTVTaySmooth
Izanami
9,307
4,591
480
1,330
12,234
5,967
0
6,249
5,985
0
21,007
L
10,775
3,272
1,105
2,961
13,118
6,048
0
7,743
5,375
0
18,638
W
16,913
2,593
6,678
6,666
13,710
5,804
821
1,354
12,356
25,344
3,631
L
Chronos
callmejust
Chronos
7,175
1,245
283
1,058
9,038
4,797
0
5,706
3,332
22,265
0
L
Anhur
s3ab3ar
Anhur
6,913
5,287
191
1,694
10,579
4,905
0
6,187
4,392
0
16,235
W
Anubis
yuwucornio
Anubis
10,183
1,275
804
1,717
6,388
3,706
700
899
5,489
27,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,632
Gold Earned
43,345
139
Minions Killed
103
0
Camps Cleared
0
974,365
Distance Traveled
1,028,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,960
815
14
1
0
195,583
0
L
Horus
9,746
886
5
0
0
263,590
0
W
Jing Wei
9,602
873
33
3
0
175,077
0
W
Tyr
8,182
744
15
1
0
204,788
0
L
Izanami
8,761
796
34
3
0
174,323
0
L
Kali
8,742
795
11
1
0
195,495
0
W
Chang'e
9,708
883
31
3
0
205,267
0
L
Chronos
8,197
745
31
3
0
193,348
0
L
Anhur
7,899
718
22
2
0
202,160
0
W
Anubis
10,180
925
46
4
0
193,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role