Player Matchup

Xing Tian
Xing Tian
Rum-Prince
Xing Tian
Level 45
God Stats
37W - 27L
1,468 SR
Queue Stats
60W - 54L
1,412 Elo+
Party 2
Serqet
Serqet
bundlina
Serqet
Level 69
God Stats
1W - 2L
1,450 SR
Queue Stats
157W - 186L
1,443 Elo+
Party 2
Arachne
Arachne
butchqueenslayer
Arachne
Level 68
God Stats
9W - 10L
1,739 SR
Queue Stats
97W - 137L
1,378 Elo+
Party 2
Merlin
Merlin
gimme-kiss-
Merlin
Level 26
God Stats
3W - 9L
1,353 SR
Queue Stats
62W - 69L
1,458 Elo+
Party 2
Tyr
Tyr
willrunmyfade
Tyr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,511 Elo+
Party 2
Team Averages
Level 58
1,502 SR
1,440 Elo+

VS

Team Averages
Level 68
1,546 SR
1,483 Elo+
Tsukuyomi
Tsukuyomi
Bee Conjured
Tsukuyomi
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 48L
1,461 Elo+
Party 1
Bellona
Bellona
GodlyBender
Bellona
Level 58
God Stats
8W - 4L
1,333 SR
Queue Stats
78W - 68L
1,449 Elo+
Party 1
Sol
Sol
GugaMight
Sol
Level 149
God Stats
5W - 1L
1,733 SR
Queue Stats
314W - 218L
1,596 Elo+
Solo
Merlin
Merlin
Zethryx
Merlin
Level 54
God Stats
7W - 4L
1,675 SR
Queue Stats
58W - 49L
1,473 Elo+
Party 1
Mulan
Mulan
skullroseBlue
Mulan
Level 57
God Stats
18W - 20L
1,488 SR
Queue Stats
250W - 279L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Rum-Prince
Xing Tian
11
0 / 3 / 1
6,510
930
1,054
4,841
2,806
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
bundlina
Serqet
13
0 / 1 / 2
7,870
1,124
4,105
11,667
13,467
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 0
7,381
1,054
4,718
11,923
5,674
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
12
0 / 2 / 1
7,050
1,007
2,885
5,227
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 1
6,976
997
3,941
11,111
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

278

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bee Conjured
Tsukuyomi
13
1 / 0 / 8
7,776
1,111
9,097
2,771
1,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
GodlyBender
Bellona
13
7 / 0 / 3
8,698
1,243
7,892
5,202
5,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 6
7,584
1,083
9,662
3,143
1,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
Zethryx
Merlin
13
1 / 0 / 9
7,766
1,109
6,165
3,294
1,430
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 5
7,463
1,066
3,582
6,333
4,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
2
Kills
11
11
Deaths
2
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bee Conjured
Tsukuyomi
1
0
8
5
W
Bellona
GodlyBender
Bellona
7
0
3
8.5
W
1
0
6
4
L
Xing Tian
Rum-Prince
Xing Tian
0
3
1
0.17
W
Merlin
Zethryx
Merlin
1
0
9
5.5
L
Serqet
bundlina
Serqet
0
1
2
1
L
2
2
0
1
L
Merlin
0
2
1
0.25
W
1
2
5
1.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,703
Damage
36,398
44,769
Taken
20,743
30,351
Mitigated
13,731
3,517
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bee Conjured
Tsukuyomi
9,097
2,790
0
1,222
2,771
1,293
0
585
2,186
0
18,638
W
Bellona
GodlyBender
Bellona
7,892
1,465
0
870
5,202
5,582
0
1,128
3,930
0
10,901
W
9,662
2,943
0
942
3,143
1,342
0
302
2,697
26,881
1,479
L
Xing Tian
Rum-Prince
Xing Tian
1,054
227
0
0
4,841
2,806
0
1,811
2,915
2,605
0
W
Merlin
Zethryx
Merlin
6,165
772
0
199
3,294
1,430
0
417
2,877
21,447
0
L
Serqet
bundlina
Serqet
4,105
1,036
0
1,096
11,667
13,467
0
5,404
5,864
0
8,931
L
4,718
3,034
0
1,317
11,923
5,674
0
3,554
8,128
0
9,217
L
Merlin
2,885
398
0
274
5,227
2,107
0
2,151
3,076
22,851
0
W
3,582
477
0
832
6,333
4,084
0
1,507
4,730
0
10,892
L
3,941
319
0
830
11,111
6,297
0
2,523
8,273
0
21,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
39,287
119
Minions Killed
152
3
Camps Cleared
5
552,278
Distance Traveled
636,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,776
1,111
23
3
1
139,729
0
W
Bellona
8,698
1,243
8
1
1
148,999
0
W
Sol
7,584
1,083
59
8
3
117,561
0
L
Xing Tian
6,510
930
0
0
0
39,723
0
W
Merlin
7,766
1,109
46
7
0
118,045
0
L
Serqet
7,870
1,124
16
2
1
146,167
0
L
Arachne
7,381
1,054
9
1
2
131,252
0
L
Merlin
7,050
1,007
44
6
0
95,657
0
W
Mulan
7,463
1,066
16
2
0
111,825
0
L
Tyr
6,976
997
50
7
0
139,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role