Player Matchup

Hel
Hel
Darkkoncr
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,449 Elo+
Party 2
Surtr
Surtr
HuntTheFrost
Surtr
Level 158
God Stats
14W - 6L
1,591 SR
Queue Stats
175W - 151L
1,686 Elo+
Solo
Apollo
Apollo
JFGonzaga
Apollo
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
176W - 171L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrMan595
Morgan Le Fay
Level 35
God Stats
5W - 1L
1,784 SR
Queue Stats
65W - 56L
1,480 Elo+
Party 3
Sylvanus
Sylvanus
SmallFeetBigMeat
Sylvanus
Level 149
God Stats
2W - 0L
1,723 SR
Queue Stats
33W - 26L
1,451 Elo+
Party 3
Team Averages
Level 103
1,620 SR
1,508 Elo+

VS

Team Averages
Level 91
1,501 SR
1,578 Elo+
Xbalanque
Xbalanque
Everansgg
Xbalanque
Level 28
God Stats
8W - 8L
1,013 SR
Queue Stats
69W - 46L
1,610 Elo+
Party 1
Sobek
Sobek
V2Jay
Sobek
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 198L
1,522 Elo+
Solo
Janus
Janus
ValeMadere
Janus
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 59L
1,538 Elo+
Party 1
Thor
Thor
chuyitonomis
Thor
Level 122
God Stats
1W - 4L
1,721 SR
Queue Stats
118W - 99L
1,616 Elo+
Party 1
Atlas
Atlas
sekuele
Atlas
Level 98
God Stats
4W - 2L
1,769 SR
Queue Stats
123W - 104L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,344
612
7,417
8,950
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 0 / 4
7,407
617
7,154
10,545
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
JFGonzaga
Apollo
12
1 / 1 / 2
6,687
557
6,793
13,738
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MrMan595
Morgan Le Fay
12
4 / 1 / 5
6,630
553
8,584
6,512
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 7
7,388
616
6,212
10,027
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Everansgg
Xbalanque
8
0 / 2 / 1
5,364
447
6,893
7,218
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
V2Jay
Sobek
10
1 / 3 / 1
5,712
476
4,841
12,760
9,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
10
0 / 4 / 3
5,731
478
4,808
7,558
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 3 / 0
6,247
521
5,823
11,871
4,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
sekuele
Atlas
8
0 / 5 / 2
5,287
441
4,364
12,768
11,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
4
5
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Xbalanque
Everansgg
Xbalanque
0
2
1
0.25
W
7
0
4
9
W
Apollo
JFGonzaga
Apollo
1
1
2
2
W
Morgan Le Fay
MrMan595
Morgan Le Fay
4
1
5
6.5
W
3
1
7
6.5
L
Sobek
V2Jay
Sobek
1
3
1
0.5
L
Janus
0
4
3
0.38
L
3
3
0
1
L
Atlas
sekuele
Atlas
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,160
Damage
26,729
49,772
Taken
52,175
23,229
Mitigated
31,579
26,642
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,417
333
330
4,863
8,950
2,998
472
3,742
4,651
55,867
0
L
Xbalanque
Everansgg
Xbalanque
6,893
3,888
0
2,942
7,218
2,489
252
406
6,812
0
35,395
W
7,154
2,817
0
4,242
10,545
5,243
339
2,070
8,416
615
47,989
W
Apollo
JFGonzaga
Apollo
6,793
4,679
0
7,639
13,738
5,161
0
776
12,962
0
55,016
W
Morgan Le Fay
MrMan595
Morgan Le Fay
8,584
1,232
0
193
6,512
2,948
0
3,130
3,382
42,260
0
W
6,212
1,855
3,223
6,152
10,027
6,879
12
3,679
6,348
20,833
0
L
Sobek
V2Jay
Sobek
4,841
649
0
3,621
12,760
9,592
0
5,429
6,857
33,909
0
L
Janus
4,808
397
0
984
7,558
3,095
0
4,830
2,470
46,690
0
L
5,823
2,012
0
1,250
11,871
4,794
0
3,437
8,272
0
43,715
L
Atlas
sekuele
Atlas
4,364
1,815
146
3,422
12,768
11,609
0
7,075
5,339
15,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,456
Gold Earned
28,341
363
Minions Killed
277
0
Camps Cleared
0
1,234,271
Distance Traveled
1,090,376
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,344
612
102
9
0
250,142
0
L
Xbalanque
5,364
447
56
5
0
208,211
0
W
Surtr
7,407
617
63
5
0
295,595
6
W
Apollo
6,687
557
89
7
0
222,592
1
W
Morgan Le Fay
6,630
553
91
8
0
230,587
2
W
Sylvanus
7,388
616
18
2
0
235,355
0
L
Sobek
5,712
476
43
4
0
199,844
0
L
Janus
5,731
478
84
7
0
205,872
3
L
Thor
6,247
521
81
7
0
245,428
2
L
Atlas
5,287
441
13
1
0
231,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role