Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Incenaroar
Bacchus
Level 78
God Stats
6W - 3L
1,557 SR
Queue Stats
18W - 11L
1,147 Elo+
Party 1
Kukulkan
Kukulkan
Legion_KcMo
Kukulkan
Level 37
God Stats
10W - 8L
1,575 SR
Queue Stats
45W - 51L
1,377 Elo+
Party 1
Team Averages
Level 48
1,544 SR
1,341 Elo+

VS

Team Averages
Level 58
1,312 SR
1,288 Elo+
Chaac
Chaac
FFMC_Austin420
Chaac
Level 68
God Stats
13W - 33L
1,153 SR
Queue Stats
80W - 134L
1,116 Elo+
Solo
Tiamat
Tiamat
Yung Primo2281
Tiamat
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,344 Elo+
Solo
Neith
Neith
xX808XxPriM
Neith
Level 61
God Stats
8W - 9L
1,282 SR
Queue Stats
154W - 182L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
4 / 1 / 4
9,420
725
10,466
11,152
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Incenaroar
Bacchus
14
0 / 3 / 7
9,629
741
5,455
17,709
20,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Legion_KcMo
Kukulkan
16
7 / 1 / 4
10,912
839
14,065
7,701
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,995
692
6,613
18,758
21,743
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 5 / 1
7,267
559
1,258
7,808
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 1
10,027
771
10,966
10,922
5,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
5
5
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
4
6
L
1
5
3
0.5
W
Bacchus
Incenaroar
Bacchus
0
3
7
1.17
W
Kukulkan
Legion_KcMo
Kukulkan
7
1
4
9
L
0
5
1
0.1
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,986
Damage
18,837
36,562
Taken
37,488
29,064
Mitigated
31,567
10,941
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,466
5,120
0
4,139
11,152
4,589
1,722
990
10,162
0
37,151
L
6,613
1,142
179
4,726
18,758
21,743
0
8,730
10,028
538
29,120
W
Bacchus
Incenaroar
Bacchus
5,455
430
0
5,020
17,709
20,442
502
744
16,965
19,220
0
W
Kukulkan
Legion_KcMo
Kukulkan
14,065
1,932
0
1,782
7,701
4,033
1,165
201
7,500
57,302
0
L
1,258
97
0
246
7,808
4,204
0
4,757
3,051
7,851
0
L
10,966
3,136
0
4,376
10,922
5,620
0
6,095
4,827
0
47,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,961
Gold Earned
26,289
156
Minions Killed
131
0
Camps Cleared
0
677,952
Distance Traveled
587,715
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,420
725
40
3
0
221,637
0
L
Chaac
8,995
692
43
3
0
234,960
1
W
Bacchus
9,629
741
28
2
0
231,195
0
W
Kukulkan
10,912
839
88
7
0
225,120
0
L
Tiamat
7,267
559
14
1
0
119,261
0
L
Neith
10,027
771
74
6
0
233,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role