Player Matchup

Kuzenbo
Kuzenbo
GODZBALLSAC
Kuzenbo
Level 69
God Stats
1W - 2L
1,311 SR
Queue Stats
81W - 83L
1,584 Elo+
Solo
Ao Kuang
Ao Kuang
IngeniousOctopi
Ao Kuang
Level 133
God Stats
5W - 3L
1,819 SR
Queue Stats
33W - 33L
1,462 Elo+
Solo
Neith
Neith
R3D--SPL4SH
Neith
Level 44
God Stats
5W - 3L
1,712 SR
Queue Stats
16W - 11L
1,716 Elo+
Solo
Team Averages
Level 82
1,614 SR
1,587 Elo+

VS

Team Averages
Level 152
1,504 SR
1,526 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
IM_A_STONER247
Achilles
Level 157
God Stats
13W - 6L
1,500 SR
Queue Stats
191W - 159L
1,616 Elo+
Solo
Kukulkan
Kukulkan
uneemployed
Kukulkan
Level 143
God Stats
145W - 126L
1,513 SR
Queue Stats
379W - 407L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GODZBALLSAC
Kuzenbo
13
1 / 2 / 1
8,300
755
7,027
14,625
18,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
13
1 / 2 / 1
7,626
693
4,821
13,103
5,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 2
6,791
617
3,789
6,696
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 2 / 7
7,976
725
5,868
8,310
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
15
6 / 0 / 1
9,092
827
12,987
12,782
13,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
uneemployed
Kukulkan
14
1 / 0 / 4
8,276
752
8,256
5,916
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
7
1.75
L
Kuzenbo
GODZBALLSAC
Kuzenbo
1
2
1
0.75
W
Achilles
6
0
1
6.5
L
Ao Kuang
1
2
1
0.75
L
0
3
2
0.33
W
Kukulkan
uneemployed
Kukulkan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,637
Damage
27,111
34,424
Taken
27,008
26,975
Mitigated
21,085
8,795
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,868
369
5,403
5,099
8,310
4,186
561
4,427
3,883
26,119
999
L
Kuzenbo
GODZBALLSAC
Kuzenbo
7,027
2,398
0
4,316
14,625
18,539
0
5,966
8,022
16,677
0
W
Achilles
12,987
3,068
0
3,481
12,782
13,983
356
4,206
8,576
0
30,391
L
Ao Kuang
4,821
776
0
4,016
13,103
5,942
0
5,174
7,617
40,163
0
L
3,789
1,245
0
463
6,696
2,494
0
2,903
3,634
0
19,717
W
Kukulkan
uneemployed
Kukulkan
8,256
1,472
0
311
5,916
2,916
1,071
3,299
2,617
43,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,717
Gold Earned
25,344
114
Minions Killed
177
0
Camps Cleared
0
583,709
Distance Traveled
655,755
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,976
725
45
4
0
201,952
0
L
Kuzenbo
8,300
755
14
1
0
219,253
0
W
Achilles
9,092
827
28
3
0
257,170
0
L
Ao Kuang
7,626
693
72
7
0
222,108
5
L
Neith
6,791
617
28
3
0
142,348
1
W
Kukulkan
8,276
752
104
9
0
196,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role