Player Matchup

Olorun
Olorun
DungHoleAbuser
Olorun
Level 133
God Stats
1W - 5L
1,793 SR
Queue Stats
139W - 147L
1,537 Elo+
Party 3
Cliodhna
Cliodhna
Lilzambee
Cliodhna
Level 108
God Stats
5W - 2L
1,928 SR
Queue Stats
135W - 111L
1,565 Elo+
Solo
Yu Huang
Yu Huang
RickRouss
Yu Huang
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,329 Elo+
Party 3
Ravana
Ravana
SMALLLITTLEBOY
Ravana
Level 68
God Stats
6W - 4L
1,745 SR
Queue Stats
153W - 118L
1,562 Elo+
Party 2
Horus
Horus
namechanged9461
Horus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 38L
1,613 Elo+
Party 2
Team Averages
Level 89
1,693 SR
1,521 Elo+

VS

Team Averages
Level 113
1,586 SR
1,579 Elo+
Nike
Nike
DarthSlaw
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 103L
1,597 Elo+
Party 1
Kali
Kali
IamPastyG
Kali
Level 95
God Stats
2W - 2L
1,530 SR
Queue Stats
40W - 41L
1,602 Elo+
Party 1
Merlin
Merlin
LordOsif
Merlin
Level 69
God Stats
8W - 1L
1,900 SR
Queue Stats
34W - 37L
1,479 Elo+
Party 1
Olorun
Olorun
TBail
Olorun
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,592 Elo+
Party 1
Mulan
Mulan
YoSistaSnapsMe
Mulan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 60L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,322
555
6,128
10,873
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Lilzambee
Cliodhna
12
2 / 4 / 1
7,593
506
5,413
11,163
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
RickRouss
Yu Huang
12
1 / 5 / 0
7,064
471
3,278
9,155
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 2 / 2
8,056
537
13,573
11,417
15,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 5 / 4
6,472
431
3,479
13,979
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 2 / 5
7,859
524
4,637
14,522
11,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
14
6 / 2 / 5
8,754
584
7,598
14,232
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
LordOsif
Merlin
15
5 / 0 / 2
8,734
582
7,781
4,156
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
TBail
Olorun
16
6 / 0 / 1
9,547
636
9,128
9,524
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 11
7,877
525
7,091
14,972
14,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
19
19
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nike
1
2
5
1.75
L
1
3
0
0.33
W
Kali
6
2
5
4.25
L
Cliodhna
Lilzambee
Cliodhna
2
4
1
0.63
W
Merlin
LordOsif
Merlin
5
0
2
6
L
Yu Huang
RickRouss
Yu Huang
1
5
0
0.2
L
2
2
2
1.5
W
Olorun
TBail
Olorun
6
0
1
6.5
W
1
2
11
3.25
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,871
Damage
36,235
56,587
Taken
57,406
39,114
Mitigated
38,074
16,545
Healing
19,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
4,637
326
0
3,460
14,522
11,321
0
0
13,278
0
55,715
L
6,128
3,164
188
3,932
10,873
4,791
983
7,383
3,490
76,156
0
W
Kali
7,598
4,424
0
3,765
14,232
6,547
0
431
13,664
0
62,030
L
Cliodhna
Lilzambee
Cliodhna
5,413
945
0
1,112
11,163
3,931
0
324
10,839
0
56,813
W
Merlin
LordOsif
Merlin
7,781
353
0
827
4,156
1,622
0
2,037
2,119
69,028
968
L
Yu Huang
RickRouss
Yu Huang
3,278
318
0
791
9,155
3,531
0
4,840
4,315
46,131
0
L
13,573
3,489
0
4,768
11,417
15,963
0
0
11,417
0
64,170
W
Olorun
TBail
Olorun
9,128
5,296
450
6,348
9,524
4,136
2,089
4,404
5,120
82,666
0
W
7,091
1,316
106
4,364
14,972
14,448
0
2,534
12,250
0
35,009
L
3,479
1,871
1,391
4,363
13,979
10,898
0
4,283
9,696
0
15,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
42,771
429
Minions Killed
504
0
Camps Cleared
0
1,461,069
Distance Traveled
1,550,468
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,859
524
109
7
0
285,876
0
L
Olorun
8,322
555
128
9
0
291,677
5
W
Kali
8,754
584
84
6
0
348,216
1
L
Cliodhna
7,593
506
94
6
0
322,188
2
W
Merlin
8,734
582
127
8
0
311,263
0
L
Yu Huang
7,064
471
89
6
0
274,302
0
L
Ravana
8,056
537
105
7
0
281,706
0
W
Olorun
9,547
636
144
10
0
301,988
3
W
Mulan
7,877
525
40
3
0
303,125
4
L
Horus
6,472
431
13
1
0
291,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role