Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Aunday
Achilles
Level 106
God Stats
7W - 17L
1,416 SR
Queue Stats
59W - 65L
1,559 Elo+
Party 1
Merlin
Merlin
BabSquatch
Merlin
Level 128
God Stats
3W - 2L
1,724 SR
Queue Stats
50W - 57L
1,526 Elo+
Party 1
Chernobog
Chernobog
NotVictorious
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,484 Elo+
Party 1
Xing Tian
Xing Tian
SuccMyThralls
Xing Tian
Level 127
God Stats
2W - 1L
1,709 SR
Queue Stats
45W - 48L
1,512 Elo+
Party 1
Team Averages
Level 114
1,570 SR
1,516 Elo+

VS

Team Averages
Level 115
1,485 SR
1,302 Elo+
Izanami
Izanami
Hunterdragon21
Izanami
Level 104
God Stats
14W - 8L
1,387 SR
Queue Stats
36W - 24L
1,301 Elo+
Party 2
Ganesha
Ganesha
Samitizm01
Ganesha
Level 86
God Stats
14W - 5L
1,701 SR
Queue Stats
44W - 25L
1,188 Elo+
Party 2
Chang'e
Chang'e
budsstupa
Chang'e
Level 134
God Stats
91W - 94L
1,554 SR
Queue Stats
122W - 127L
1,535 Elo+
Solo
Mulan
Mulan
plasterd
Mulan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,218 Elo+
Party 2
Ne Zha
Ne Zha
twigtheoracle
Ne Zha
Level 128
God Stats
6W - 5L
1,285 SR
Queue Stats
114W - 32L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 4 / 0
6,633
663
3,011
10,557
4,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Aunday
Achilles
13
0 / 2 / 1
6,625
663
7,000
10,107
8,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
BabSquatch
Merlin
14
0 / 0 / 1
7,242
724
6,916
2,945
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
NotVictorious
Chernobog
14
0 / 1 / 1
7,385
739
3,141
7,603
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
SuccMyThralls
Xing Tian
14
1 / 0 / 0
6,998
700
4,824
8,733
7,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 4
7,302
730
3,000
7,990
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Samitizm01
Ganesha
14
0 / 0 / 7
7,758
776
3,335
7,073
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
budsstupa
Chang'e
15
3 / 0 / 2
7,812
781
6,769
6,104
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
plasterd
Mulan
15
1 / 1 / 6
7,551
755
9,698
7,770
4,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 4
7,729
773
9,219
6,361
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
1
Kills
7
7
Deaths
1
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
L
Achilles
Aunday
Achilles
0
2
1
0.25
L
Merlin
BabSquatch
Merlin
0
0
1
0.5
W
0
0
4
2
L
Chernobog
NotVictorious
Chernobog
0
1
1
0.5
W
Ganesha
Samitizm01
Ganesha
0
0
7
3.5
L
Xing Tian
SuccMyThralls
Xing Tian
1
0
0
1
W
Chang'e
budsstupa
Chang'e
3
0
2
4
W
Mulan
plasterd
Mulan
1
1
6
4
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,892
Damage
32,021
39,945
Taken
35,298
25,167
Mitigated
19,604
7,241
Healing
14,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,011
863
0
601
10,557
4,373
503
2,457
7,914
0
12,739
L
Achilles
Aunday
Achilles
7,000
458
0
2,759
10,107
8,971
0
3,438
6,618
0
14,477
L
Merlin
BabSquatch
Merlin
6,916
276
0
250
2,945
983
239
461
2,484
35,437
0
W
3,000
1,981
0
2,919
7,990
3,304
313
1,593
6,195
0
33,027
L
Chernobog
NotVictorious
Chernobog
3,141
1,703
0
2,823
7,603
2,845
217
1,924
5,443
0
33,498
W
Ganesha
Samitizm01
Ganesha
3,335
364
0
1,239
7,073
6,107
229
2,904
3,545
12,900
0
L
Xing Tian
SuccMyThralls
Xing Tian
4,824
494
0
808
8,733
7,995
32
1,824
6,730
14,948
0
W
Chang'e
budsstupa
Chang'e
6,769
520
2,741
3,436
6,104
2,397
358
1,899
3,893
25,412
0
W
Mulan
plasterd
Mulan
9,698
1,513
0
2,848
7,770
4,817
302
2,722
4,762
0
24,103
W
9,219
1,684
0
1,162
6,361
2,979
549
1,721
4,236
0
34,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,883
Gold Earned
38,152
229
Minions Killed
232
0
Camps Cleared
0
976,940
Distance Traveled
1,112,863
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,633
663
37
4
0
186,508
0
L
Achilles
6,625
663
15
2
0
179,354
0
L
Merlin
7,242
724
76
8
0
198,192
0
W
Izanami
7,302
730
66
7
0
199,625
0
L
Chernobog
7,385
739
73
7
0
193,023
1
W
Ganesha
7,758
776
0
0
0
226,348
0
L
Xing Tian
6,998
700
28
3
0
219,863
3
W
Chang'e
7,812
781
75
8
0
222,519
0
W
Mulan
7,551
755
42
4
0
222,230
0
W
Ne Zha
7,729
773
49
5
0
242,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role