Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
hurley831
Ymir
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
113W - 122L
1,506 Elo+
Solo
Chiron
Chiron
liveedi
Chiron
Level 204
God Stats
3W - 1L
1,500 SR
Queue Stats
382W - 367L
1,541 Elo+
Party 3
Cu Chulainn
Cu Chulainn
pikawolfbrony15
Cu Chulainn
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
127W - 130L
1,572 Elo+
Party 1
Ne Zha
Ne Zha
shadowvoidboss
Ne Zha
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
168W - 170L
1,516 Elo+
Party 1
Team Averages
Level 126
1,500 SR
1,527 Elo+

VS

Team Averages
Level 99
1,480 SR
1,455 Elo+
Ah Puch
Ah Puch
FNK82899
Ah Puch
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
261W - 281L
1,412 Elo+
Party 2
Kuzenbo
Kuzenbo
GlacialScarab80
Kuzenbo
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 146L
1,453 Elo+
Party 2
King Arthur
King Arthur
Jecuza
King Arthur
Level 99
God Stats
1W - 2L
1,728 SR
Queue Stats
2W - 3L
1,494 Elo+
Solo
Thor
Thor
TheBoss12505
Thor
Level 88
God Stats
8W - 6L
1,131 SR
Queue Stats
117W - 136L
1,490 Elo+
Party 2
Olorun
Olorun
Wolverine1296
Olorun
Level 118
God Stats
20W - 20L
1,539 SR
Queue Stats
274W - 283L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 3 / 2
7,881
438
4,178
9,248
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
1 / 1 / 6
8,590
477
5,642
13,885
13,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
liveedi
Chiron
16
8 / 3 / 3
10,191
566
17,958
16,415
6,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
pikawolfbrony15
Cu Chulainn
14
1 / 4 / 1
8,879
493
9,691
17,054
18,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

15
3 / 6 / 0
9,234
513
7,072
17,587
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FNK82899
Ah Puch
15
5 / 1 / 3
9,541
530
16,124
9,892
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
1 / 4 / 4
8,392
466
4,745
16,517
19,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Jecuza
King Arthur
17
6 / 2 / 1
9,980
554
12,348
19,909
25,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 2 / 5
8,633
480
5,515
8,538
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 6 / 1
7,885
438
10,409
12,665
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
15
Kills
17
17
Deaths
15
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
3
2
1
L
Ah Puch
FNK82899
Ah Puch
5
1
3
6.5
L
1
4
4
0.75
L
King Arthur
Jecuza
King Arthur
6
2
1
3.25
L
4
2
5
3.25
L
1
6
1
0.25
W
Ymir
1
1
6
4
W
Chiron
liveedi
Chiron
8
3
3
3.17
W
Cu Chulainn
pikawolfbrony15
Cu Chulainn
1
4
1
0.38
W
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,541
Damage
49,141
74,189
Taken
67,521
49,579
Mitigated
56,498
25,711
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,178
0
3,897
5,073
9,248
3,972
0
6,680
2,568
48,645
0
L
Ah Puch
FNK82899
Ah Puch
16,124
430
0
3,794
9,892
4,119
0
2,258
7,634
65,126
2,004
L
4,745
2,119
482
2,456
16,517
19,163
89
4,473
12,044
21,846
0
L
King Arthur
Jecuza
King Arthur
12,348
1,536
0
2,455
19,909
25,020
105
1,583
18,326
0
83,386
L
5,515
855
0
360
8,538
3,267
0
916
7,622
0
44,246
L
10,409
4,801
709
2,284
12,665
4,929
2,326
1,358
11,307
59,706
0
W
Ymir
5,642
1,091
0
3,928
13,885
13,188
0
8,458
5,422
26,167
0
W
Chiron
liveedi
Chiron
17,958
6,834
607
6,584
16,415
6,876
1,495
10,600
5,815
0
80,289
W
Cu Chulainn
pikawolfbrony15
Cu Chulainn
9,691
1,903
0
59
17,054
18,217
1,131
0
17,054
3,864
53,868
W
7,072
1,808
0
5,563
17,587
7,326
1,902
4,741
12,846
0
74,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
44,431
440
Minions Killed
411
0
Camps Cleared
0
1,679,330
Distance Traveled
1,552,640
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,881
438
92
5
0
363,351
7
L
Ah Puch
9,541
530
121
7
0
306,849
0
L
Kuzenbo
8,392
466
18
1
0
336,739
0
L
King Arthur
9,980
554
120
7
0
303,635
0
L
Thor
8,633
480
61
3
0
315,328
0
L
Olorun
7,885
438
91
5
0
290,089
0
W
Ymir
8,590
477
37
2
0
344,891
1
W
Chiron
10,191
566
107
6
0
328,277
5
W
Cu Chulainn
8,879
493
90
5
0
298,228
0
W
Ne Zha
9,234
513
114
6
0
344,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role