Player Matchup

Maui
Maui
BigManSnacks
Maui
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 76L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BundySZN
Tsukuyomi
Level 120
God Stats
3W - 3L
1,801 SR
Queue Stats
144W - 155L
1,566 Elo+
Party 1
Thanatos
Thanatos
SimpWard
Thanatos
Level 63
God Stats
1W - 2L
1,551 SR
Queue Stats
47W - 58L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
Vurqil
Amaterasu
Level 122
God Stats
3W - 6L
1,476 SR
Queue Stats
82W - 99L
1,570 Elo+
Party 1
Tiamat
Tiamat
pakkozz
Tiamat
Level 125
God Stats
1W - 1L
1,717 SR
Queue Stats
80W - 91L
1,583 Elo+
Party 1
Team Averages
Level 109
1,609 SR
1,567 Elo+

VS

Team Averages
Level 119
1,534 SR
1,459 Elo+
Ravana
Ravana
ArtGreatest
Ravana
Level 166
God Stats
9W - 9L
1,451 SR
Queue Stats
344W - 314L
1,431 Elo+
Party 2
Ymir
Ymir
HIPYPOWER99
Ymir
Level 87
God Stats
2W - 5L
1,500 SR
Queue Stats
198W - 181L
1,402 Elo+
Party 2
Izanami
Izanami
Sieg Bunny
Izanami
Level 103
God Stats
80W - 74L
1,434 SR
Queue Stats
154W - 152L
1,480 Elo+
Party 2
Chang'e
Chang'e
iTzBestBih
Chang'e
Level 113
God Stats
10W - 9L
1,604 SR
Queue Stats
201W - 186L
1,510 Elo+
Party 3
Set
Set
iTzFoulSpook
Set
Level 126
God Stats
13W - 11L
1,683 SR
Queue Stats
121W - 122L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,972
465
4,786
15,238
11,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
BundySZN
Tsukuyomi
14
0 / 4 / 1
7,797
520
8,192
13,748
5,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
SimpWard
Thanatos
12
2 / 3 / 0
7,237
482
1,787
10,764
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Vurqil
Amaterasu
13
0 / 5 / 0
8,172
545
6,293
15,820
9,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
pakkozz
Tiamat
14
0 / 0 / 0
8,055
537
7,537
7,201
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
7 / 1 / 4
8,844
590
10,542
6,750
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 3
7,581
505
4,518
11,213
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Sieg Bunny
Izanami
13
2 / 2 / 1
7,820
521
7,003
11,636
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
iTzBestBih
Chang'e
14
1 / 0 / 1
8,374
558
9,175
9,733
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 0 / 4
9,362
624
12,247
13,665
11,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
15
15
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
7
1
4
9
L
1
3
0
0.33
L
Tsukuyomi
BundySZN
Tsukuyomi
0
4
1
0.13
W
2
0
3
3.5
W
Izanami
Sieg Bunny
Izanami
2
2
1
1.25
L
Thanatos
SimpWard
Thanatos
2
3
0
0.67
L
Amaterasu
Vurqil
Amaterasu
0
5
0
0
W
Chang'e
iTzBestBih
Chang'e
1
0
1
1.5
W
3
0
4
5
L
Tiamat
pakkozz
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,595
Damage
43,485
62,771
Taken
52,997
36,082
Mitigated
33,207
20,731
Healing
28,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,542
3,436
0
3,680
6,750
3,333
0
762
5,901
0
62,270
L
4,786
1,126
2,002
2,556
15,238
11,392
0
7,068
8,123
23,072
0
L
Tsukuyomi
BundySZN
Tsukuyomi
8,192
2,118
0
3,095
13,748
5,871
0
1,055
12,693
0
67,733
W
4,518
1,053
436
3,571
11,213
10,173
66
4,803
6,160
19,800
0
W
Izanami
Sieg Bunny
Izanami
7,003
4,687
0
4,669
11,636
4,110
823
855
10,781
0
69,801
L
Thanatos
SimpWard
Thanatos
1,787
236
0
6,463
10,764
4,824
0
386
10,326
0
47,715
L
Amaterasu
Vurqil
Amaterasu
6,293
3,781
0
4,779
15,820
9,843
594
0
14,818
0
69,761
W
Chang'e
iTzBestBih
Chang'e
9,175
781
1,486
6,488
9,733
3,864
0
4,945
4,399
77,529
774
W
12,247
6,315
0
8,629
13,665
11,727
714
232
13,433
2,284
87,475
L
Tiamat
pakkozz
Tiamat
7,537
874
0
1,836
7,201
4,152
0
5,063
2,138
78,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,233
Gold Earned
41,981
502
Minions Killed
527
0
Camps Cleared
0
1,521,606
Distance Traveled
1,495,033
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,844
590
93
6
0
388,774
0
L
Maui
6,972
465
27
2
0
280,525
2
L
Tsukuyomi
7,797
520
122
8
0
313,285
1
W
Ymir
7,581
505
29
2
0
279,968
1
W
Izanami
7,820
521
114
8
0
276,205
2
L
Thanatos
7,237
482
71
5
0
338,284
0
L
Amaterasu
8,172
545
132
9
0
282,941
0
W
Chang'e
8,374
558
145
10
0
281,335
2
W
Set
9,362
624
146
10
0
268,751
3
L
Tiamat
8,055
537
150
10
0
306,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role