Player Matchup

Maui
Maui
DaMyf
Maui
Level 181
God Stats
2W - 3L
1,488 SR
Queue Stats
111W - 102L
1,679 Elo+
Party 1
Medusa
Medusa
Succolodocus
Medusa
Level 176
God Stats
4W - 1L
1,500 SR
Queue Stats
337W - 333L
1,984 Elo+
Party 1
Ao Kuang
Ao Kuang
Sætter
Ao Kuang
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 24L
1,679 Elo+
Solo
Scylla
Scylla
TempestInATeacup
Scylla
Level 189
God Stats
9W - 6L
1,532 SR
Queue Stats
235W - 261L
1,720 Elo+
Party 1
Set
Set
cowsi
Set
Level 196
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,715 Elo+
Party 1
Team Averages
Level 161
1,504 SR
1,755 Elo+

VS

Team Averages
Level 122
1,415 SR
1,535 Elo+
Sol
Sol
BeauTheFarmer
Sol
Level 147
God Stats
5W - 6L
1,260 SR
Queue Stats
281W - 292L
1,480 Elo+
Party 2
Cliodhna
Cliodhna
Carnafex
Cliodhna
Level 127
God Stats
3W - 8L
1,445 SR
Queue Stats
53W - 76L
1,575 Elo+
Party 2
Tiamat
Tiamat
Niromanti
Tiamat
Level 127
God Stats
3W - 10L
1,542 SR
Queue Stats
59W - 95L
1,514 Elo+
Party 2
Atlas
Atlas
PapaSMOrc
Atlas
Level 127
God Stats
3W - 3L
1,529 SR
Queue Stats
30W - 48L
1,508 Elo+
Party 2
Hercules
Hercules
Snackerman32
Hercules
Level 84
God Stats
0W - 2L
1,300 SR
Queue Stats
19W - 19L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
DaMyf
Maui
13
3 / 1 / 4
8,433
562
5,811
13,114
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Medusa
14
2 / 4 / 1
8,547
570
8,805
10,833
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Sætter
Ao Kuang
14
2 / 1 / 3
8,157
544
6,443
11,172
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 1 / 2
9,576
638
8,937
6,398
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Set
cowsi
Set
14
4 / 3 / 3
8,895
593
14,353
14,671
10,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
8,165
544
8,359
13,322
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Carnafex
Cliodhna
13
2 / 2 / 3
7,373
492
7,584
10,370
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
Niromanti
Tiamat
15
3 / 2 / 1
8,726
582
4,776
7,229
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
PapaSMOrc
Atlas
10
0 / 2 / 7
6,673
445
4,651
10,932
9,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Snackerman32
Hercules
12
2 / 5 / 0
7,171
478
6,675
16,398
16,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
16
Kills
10
10
Deaths
16
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Cliodhna
Carnafex
Cliodhna
2
2
3
1.75
W
Maui
DaMyf
Maui
3
1
4
5
L
Tiamat
Niromanti
Tiamat
3
2
1
1.75
L
Atlas
PapaSMOrc
Atlas
0
2
7
1.75
L
Hercules
Snackerman32
Hercules
2
5
0
0.4
W
Medusa
2
4
1
0.63
W
Ao Kuang
Sætter
Ao Kuang
2
1
3
3.5
W
5
1
2
6
W
Set
cowsi
Set
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,349
Damage
32,045
56,188
Taken
58,251
34,655
Mitigated
40,335
15,921
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,359
4,424
0
3,656
13,322
4,794
0
3,586
9,648
61,716
0
L
Cliodhna
Carnafex
Cliodhna
7,584
919
0
2,605
10,370
4,323
0
2,631
7,691
0
51,028
W
Maui
DaMyf
Maui
5,811
1,418
565
4,034
13,114
11,898
0
5,042
7,943
25,620
0
L
Tiamat
Niromanti
Tiamat
4,776
875
0
1,664
7,229
5,153
0
4,410
2,698
54,025
692
L
Atlas
PapaSMOrc
Atlas
4,651
1,478
304
2,370
10,932
9,688
0
6,117
4,709
14,516
0
L
Hercules
Snackerman32
Hercules
6,675
3,499
0
7,224
16,398
16,377
0
3,765
11,658
0
39,583
W
Medusa
8,805
4,773
0
2,378
10,833
5,292
450
5,761
5,072
0
82,984
W
Ao Kuang
Sætter
Ao Kuang
6,443
1,434
0
2,998
11,172
4,484
0
2,341
8,792
75,504
0
W
8,937
1,022
0
682
6,398
2,393
504
2,591
3,807
87,067
997
W
Set
cowsi
Set
14,353
6,889
0
5,264
14,671
10,588
176
1,878
12,391
0
69,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,608
Gold Earned
38,108
548
Minions Killed
405
0
Camps Cleared
0
1,549,638
Distance Traveled
1,535,295
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,165
544
112
7
0
299,024
5
L
Cliodhna
7,373
492
89
6
0
356,450
1
W
Maui
8,433
562
27
2
0
325,872
0
L
Tiamat
8,726
582
110
7
0
307,092
3
L
Atlas
6,673
445
25
2
0
319,060
6
L
Hercules
7,171
478
69
5
0
253,669
6
W
Medusa
8,547
570
133
9
0
274,421
1
W
Ao Kuang
8,157
544
107
7
0
344,460
4
W
Scylla
9,576
638
171
11
0
306,701
3
W
Set
8,895
593
110
7
0
298,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role