Player Matchup

Neith
Neith
Bronze IV
 
Neith
Bronze IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Bronze III
ImperialCorbs
Sol
Bronze III
Level 85
God Stats
0W - 3L
1,407 SR
Queue Stats
2W - 6L
1,382 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
LittleSalmonKing
Kumbhakarna
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,282 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,469 SR
1,388 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 141
1,626 SR
1,309 MMR
Xbalanque
Xbalanque
Bronze III
PrivatBros
Xbalanque
Bronze III
Level 154
God Stats
2W - 2L
1,662 SR
Queue Stats
221W - 272L
1,351 MMR
Solo
Chaac
Chaac
Bronze III
RawDawwg420
Chaac
Bronze III
Level 152
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 6L
1,288 MMR
Party 2
Baba Yaga
Baba Yaga
Bronze III
SiniGnoms
Baba Yaga
Bronze III
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,288 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 5 / 5
9,568
598
15,849
14,281
6,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 5 / 3
9,928
621
12,473
14,983
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
LittleSalmonKing
Kumbhakarna
16
2 / 1 / 3
10,757
672
10,835
20,769
28,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AresCabrakanNe ZhaAh Muzen CabGuan Yu

VS

Bans
Cu ChulainnAo KuangGebPoseidonHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
PrivatBros
Xbalanque
16
1 / 3 / 6
10,585
662
16,273
14,881
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 2
10,948
684
9,379
20,261
20,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baba Yaga
SiniGnoms
Baba Yaga
19
9 / 1 / 2
12,628
789
18,962
12,215
7,491
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
6
Kills
11
11
Deaths
6
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
5
0.7
L
3
5
3
0.9
L
Kumbhakarna
LittleSalmonKing
Kumbhakarna
2
1
3
3.5
W
Xbalanque
PrivatBros
Xbalanque
1
3
6
1.33
W
1
2
2
1
W
Baba Yaga
SiniGnoms
Baba Yaga
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,157
Damage
44,614
50,033
Taken
47,357
41,745
Mitigated
35,580
11,361
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,849
6,918
0
2,651
14,281
6,854
78
5,034
9,247
0
40,105
L
12,473
2,842
0
4,720
14,983
6,744
153
7,233
7,750
33,488
1,888
L
Kumbhakarna
LittleSalmonKing
Kumbhakarna
10,835
1,432
0
3,990
20,769
28,147
51
6,728
14,041
32,742
0
W
Xbalanque
PrivatBros
Xbalanque
16,273
6,878
0
2,885
14,881
7,556
813
7,389
7,492
0
50,424
W
9,379
970
0
5,767
20,261
20,533
1,260
8,008
12,253
0
36,373
W
Baba Yaga
SiniGnoms
Baba Yaga
18,962
806
0
1,226
12,215
7,491
705
7,533
4,682
75,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
34,161
140
Minions Killed
217
0
Camps Cleared
0
791,006
Distance Traveled
884,458
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,568
598
51
3
0
262,841
0
L
Sol
9,928
621
53
3
0
227,218
3
L
Kumbhakarna
10,757
672
36
2
0
300,947
0
W
Xbalanque
10,585
662
59
4
0
292,074
2
W
Chaac
10,948
684
55
3
0
300,194
3
W
Baba Yaga
12,628
789
103
6
0
292,190
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role