Player Matchup

Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Divine_dez
Nemesis
Level 96
God Stats
6W - 6L
1,731 SR
Queue Stats
211W - 195L
1,408 Elo+
Solo
Yemoja
Yemoja
HottyToddy
Yemoja
Level 292
God Stats
2W - 6L
1,191 SR
Queue Stats
29W - 23L
1,277 Elo+
Solo
Charybdis
Charybdis
NukaxDark
Charybdis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 54L
1,433 Elo+
Solo
Hel
Hel
melliemell
Hel
Level 156
God Stats
10W - 5L
1,500 SR
Queue Stats
352W - 329L
1,512 Elo+
Party 3
Team Averages
Level 166
1,484 SR
1,426 Elo+

VS

Team Averages
Level 67
1,441 SR
1,390 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Ghostrikes27
Izanami
Level 25
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 5L
1,251 Elo+
Party 2
Fenrir
Fenrir
HolyShinDragon99
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,481 Elo+
Party 2
Achilles
Achilles
KidwattsOP
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,281 Elo+
Party 2
Gilgamesh
Gilgamesh
OPBat
Gilgamesh
Level 82
God Stats
2W - 4L
1,438 SR
Queue Stats
118W - 122L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 2 / 1
9,475
632
7,606
17,600
10,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
Divine_dez
Nemesis
16
5 / 2 / 7
9,753
650
10,308
14,561
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
HottyToddy
Yemoja
11
0 / 1 / 0
7,509
501
2,309
6,947
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
NukaxDark
Charybdis
12
2 / 2 / 4
7,253
484
7,754
9,219
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 4
9,257
617
5,334
9,014
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 5 / 1
7,834
522
7,493
12,730
7,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Ghostrikes27
Izanami
10
0 / 1 / 1
6,103
407
1,014
4,061
1,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 5 / 1
8,333
556
5,730
13,831
6,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
KidwattsOP
Achilles
11
2 / 1 / 1
7,616
508
5,966
11,465
10,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
OPBat
Gilgamesh
12
1 / 4 / 2
7,039
469
8,413
12,902
6,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
9
9
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
1
2.25
L
Cthulhu
 
Cthulhu
2
5
1
0.5
W
Nemesis
Divine_dez
Nemesis
5
2
7
4.25
L
Izanami
Ghostrikes27
Izanami
0
1
1
0.5
L
4
5
1
0.9
W
Yemoja
HottyToddy
Yemoja
0
1
0
0
L
Achilles
KidwattsOP
Achilles
2
1
1
2.5
W
Charybdis
NukaxDark
Charybdis
2
2
4
2
L
Gilgamesh
OPBat
Gilgamesh
1
4
2
0.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,311
Damage
28,616
57,341
Taken
54,989
28,229
Mitigated
32,407
23,506
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,606
1,348
0
7,858
17,600
10,885
1,173
5,849
10,991
0
64,876
L
Cthulhu
 
Cthulhu
7,493
1,006
0
1,040
12,730
7,097
0
0
12,730
39,151
0
W
Nemesis
Divine_dez
Nemesis
10,308
5,925
0
2,054
14,561
5,625
1,451
380
14,093
0
77,751
L
Izanami
Ghostrikes27
Izanami
1,014
489
0
13
4,061
1,418
805
794
3,267
0
28,216
L
5,730
1,554
0
1,292
13,831
6,974
0
1,371
12,460
0
67,973
W
Yemoja
HottyToddy
Yemoja
2,309
460
1,113
2,435
6,947
4,321
433
0
6,947
27,850
0
L
Achilles
KidwattsOP
Achilles
5,966
2,027
0
3,176
11,465
10,753
0
2,413
9,052
0
31,407
W
Charybdis
NukaxDark
Charybdis
7,754
3,105
0
3,871
9,219
2,859
1,108
0
9,219
0
42,047
L
Gilgamesh
OPBat
Gilgamesh
8,413
2,084
0
640
12,902
6,165
0
3,065
9,837
0
39,176
W
5,334
1,318
1,807
4,368
9,014
4,539
363
332
8,598
54,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
36,925
402
Minions Killed
325
0
Camps Cleared
0
1,419,262
Distance Traveled
1,488,681
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,475
632
99
7
0
262,912
0
L
Cthulhu
7,834
522
64
4
0
279,209
0
W
Nemesis
9,753
650
109
7
0
374,383
0
L
Izanami
6,103
407
71
5
0
272,243
0
L
Fenrir
8,333
556
107
7
0
326,622
0
W
Yemoja
7,509
501
29
2
0
220,115
0
L
Achilles
7,616
508
22
1
0
312,508
0
W
Charybdis
7,253
484
65
4
0
241,509
0
L
Gilgamesh
7,039
469
61
4
0
298,099
2
W
Hel
9,257
617
100
7
0
320,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role