Player Matchup

Bellona
Bellona
Cletus_2442
Bellona
Level 5
God Stats
4W - 5L
1,520 SR
Queue Stats
150W - 187L
1,299 Elo+
Party 1
Aphrodite
Aphrodite
DarkAngelOfValh
Aphrodite
Level 46
God Stats
1W - 2L
1,247 SR
Queue Stats
7W - 15L
1,195 Elo+
Solo
Kukulkan
Kukulkan
WhenImFaded
Kukulkan
Level 26
God Stats
0W - 2L
1,321 SR
Queue Stats
279W - 301L
1,419 Elo+
Party 1
Kali
Kali
WhenImWasted
Kali
Level 44
God Stats
3W - 5L
1,577 SR
Queue Stats
300W - 309L
1,460 Elo+
Party 1
Medusa
Medusa
itsBalas
Medusa
Level 84
God Stats
7W - 6L
1,623 SR
Queue Stats
252W - 235L
1,609 Elo+
Party 1
Team Averages
Level 41
1,458 SR
1,396 Elo+

VS

Team Averages
Level 53
1,578 SR
1,340 Elo+
Athena
Athena
Braydenbeballn
Athena
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 67L
1,305 Elo+
Party 2
Danzaburou
Danzaburou
CodersOneNut
Danzaburou
Level 32
God Stats
19W - 22L
1,500 SR
Queue Stats
191W - 187L
1,240 Elo+
Solo
Nu Wa
Nu Wa
Luka_Magic_0077
Nu Wa
Level 69
God Stats
30W - 25L
1,492 SR
Queue Stats
109W - 126L
1,376 Elo+
Party 2
Fenrir
Fenrir
Pistol_PeteG05
Fenrir
Level 73
God Stats
7W - 3L
1,868 SR
Queue Stats
98W - 113L
1,354 Elo+
Party 2
Raijin
Raijin
saItyl
Raijin
Level 49
God Stats
3W - 3L
1,532 SR
Queue Stats
167W - 159L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cletus_2442
Bellona
12
3 / 5 / 0
7,099
473
7,743
16,687
15,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
DarkAngelOfValh
Aphrodite
11
1 / 1 / 3
7,421
495
4,241
5,330
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
WhenImFaded
Kukulkan
9
0 / 10 / 1
6,158
411
3,590
12,284
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 2
6,834
456
3,473
13,442
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
itsBalas
Medusa
12
5 / 4 / 1
7,322
488
15,496
18,263
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 9
7,273
485
2,769
13,167
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
CodersOneNut
Danzaburou
12
3 / 4 / 4
7,620
508
7,946
11,609
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 8
8,409
561
11,003
9,102
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
14 / 1 / 5
9,558
637
17,059
13,017
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
saItyl
Raijin
14
4 / 0 / 6
8,600
573
7,751
6,294
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
23
23
Deaths
9
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
Bellona
Cletus_2442
Bellona
3
5
0
0.6
W
Danzaburou
CodersOneNut
Danzaburou
3
4
4
1.25
L
Aphrodite
DarkAngelOfValh
Aphrodite
1
1
3
2.5
W
2
3
8
2
W
14
1
5
16.5
L
Kukulkan
WhenImFaded
Kukulkan
0
10
1
0.05
L
0
3
2
0.33
L
Medusa
itsBalas
Medusa
5
4
1
1.38
W
Raijin
saItyl
Raijin
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,543
Damage
46,528
66,006
Taken
53,189
37,686
Mitigated
28,504
20,485
Healing
17,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,769
690
620
4,127
13,167
11,585
54
2,889
10,183
21,189
0
L
Bellona
Cletus_2442
Bellona
7,743
1,187
0
1,893
16,687
15,806
23
6,854
9,833
0
41,019
W
Danzaburou
CodersOneNut
Danzaburou
7,946
3,655
0
4,170
11,609
4,900
344
442
11,167
0
42,611
L
Aphrodite
DarkAngelOfValh
Aphrodite
4,241
719
3,654
1,983
5,330
5,133
0
1,771
3,559
24,254
0
W
11,003
2,521
86
2,043
9,102
3,445
1,351
0
8,554
58,677
0
W
17,059
4,223
0
4,536
13,017
5,878
0
2,815
10,074
0
50,654
L
Kukulkan
WhenImFaded
Kukulkan
3,590
1,375
0
1,090
12,284
4,538
0
6,167
6,117
30,607
0
L
3,473
2,255
0
5,175
13,442
5,280
0
2,636
10,806
0
41,049
L
Medusa
itsBalas
Medusa
15,496
8,239
0
6,690
18,263
6,929
873
4,095
14,168
0
66,252
W
Raijin
saItyl
Raijin
7,751
1,073
0
1,844
6,294
2,696
551
1,685
4,515
61,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
41,460
300
Minions Killed
351
0
Camps Cleared
0
1,369,106
Distance Traveled
1,384,603
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,273
485
27
2
0
275,457
0
L
Bellona
7,099
473
48
3
0
298,461
0
W
Danzaburou
7,620
508
72
5
0
260,395
0
L
Aphrodite
7,421
495
54
4
0
265,520
0
W
Nu Wa
8,409
561
86
6
0
256,459
0
W
Fenrir
9,558
637
66
4
0
365,656
0
L
Kukulkan
6,158
411
56
4
0
223,797
0
L
Kali
6,834
456
67
4
0
300,760
0
L
Medusa
7,322
488
75
5
0
280,568
0
W
Raijin
8,600
573
100
7
0
226,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role