Player Matchup

Thanatos
Thanatos
KingPurpleHelmet
Thanatos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,311 Elo+
Party 2
Artio
Artio
MeZDarkness
Artio
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,311 Elo+
Party 2
Odin
Odin
MeZPestilence
Odin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,311 Elo+
Party 2
Guan Yu
Guan Yu
Zomboy_90y7
Guan Yu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,409 Elo+
Solo
Medusa
Medusa
deefaye
Medusa
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
295W - 290L
1,504 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,369 Elo+

VS

Team Averages
Level 92
1,496 SR
1,565 Elo+
Cthulhu
Cthulhu
BrodoSwaggin204
Cthulhu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 75L
1,582 Elo+
Party 1
Chaac
Chaac
GOATWHISPER3R69
Chaac
Level 66
God Stats
5W - 1L
1,715 SR
Queue Stats
127W - 115L
1,595 Elo+
Party 1
Ao Kuang
Ao Kuang
GVIXTOXIC
Ao Kuang
Level 83
God Stats
8W - 5L
1,500 SR
Queue Stats
152W - 139L
1,575 Elo+
Party 1
Odin
Odin
Quazzi Kato
Odin
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 186L
1,608 Elo+
Party 1
Chang'e
Chang'e
aacgeske
Chang'e
Level 121
God Stats
2W - 8L
1,267 SR
Queue Stats
496W - 520L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 5
8,244
749
8,915
12,314
5,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 5 / 7
7,705
700
5,207
17,126
20,204
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 9
7,567
688
6,930
18,508
13,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Zomboy_90y7
Guan Yu
13
2 / 3 / 6
7,738
703
9,157
15,915
16,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
deefaye
Medusa
11
2 / 7 / 5
7,290
663
12,883
13,137
6,020
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 14
9,146
831
12,614
14,856
19,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
4 / 2 / 15
9,852
896
17,447
14,057
17,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
GVIXTOXIC
Ao Kuang
15
7 / 1 / 13
9,425
857
11,794
11,656
13,460
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
9 / 2 / 13
10,025
911
15,785
13,722
13,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chang'e
aacgeske
Chang'e
13
2 / 5 / 12
8,390
763
10,573
12,831
5,523
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
92
12
Kills
25
25
Deaths
13
32
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
W
4
2
15
5.75
W
Ao Kuang
GVIXTOXIC
Ao Kuang
7
1
13
13.5
L
5
5
5
1.5
L
1
5
7
0.9
L
2
5
9
1.3
W
9
2
13
7.75
L
Guan Yu
Zomboy_90y7
Guan Yu
2
3
6
1.67
W
Chang'e
aacgeske
Chang'e
2
5
12
1.6
L
Medusa
deefaye
Medusa
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,092
Damage
68,213
77,000
Taken
67,122
62,594
Mitigated
69,715
25,873
Healing
25,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,614
1,269
520
1,252
14,856
19,951
138
857
13,999
22,778
0
W
17,447
1,133
906
6,213
14,057
17,089
729
1,420
12,637
0
28,404
W
Ao Kuang
GVIXTOXIC
Ao Kuang
11,794
3,382
1,771
4,459
11,656
13,460
2,161
491
11,165
17,780
0
L
8,915
1,678
681
7,688
12,314
5,925
0
6,598
5,716
0
15,854
L
5,207
1,112
1,180
2,283
17,126
20,204
0
6,995
10,131
12,572
0
L
6,930
1,333
908
4,713
18,508
13,920
0
8,401
10,107
0
13,172
W
15,785
2,247
1,001
2,482
13,722
13,692
1,539
1,269
12,453
0
26,181
L
Guan Yu
Zomboy_90y7
Guan Yu
9,157
601
3,106
3,870
15,915
16,525
0
7,569
8,346
0
15,726
W
Chang'e
aacgeske
Chang'e
10,573
853
4,058
2,913
12,831
5,523
99
1,170
11,661
19,870
0
L
Medusa
deefaye
Medusa
12,883
5,337
521
923
13,137
6,020
0
5,418
7,719
0
19,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,544
Gold Earned
46,838
70
Minions Killed
97
0
Camps Cleared
0
951,115
Distance Traveled
1,050,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,146
831
10
1
0
223,587
0
W
Chaac
9,852
896
25
2
0
247,500
0
W
Ao Kuang
9,425
857
11
1
0
193,016
0
L
Thanatos
8,244
749
18
2
0
206,331
0
L
Artio
7,705
700
14
1
0
180,381
0
L
Odin
7,567
688
10
1
0
201,291
0
W
Odin
10,025
911
26
2
0
217,546
0
L
Guan Yu
7,738
703
13
1
0
201,248
0
W
Chang'e
8,390
763
25
2
0
169,157
0
L
Medusa
7,290
663
15
1
0
161,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role