Player Matchup

Bellona
Bellona
Cletus_2442
Bellona
Level 5
God Stats
4W - 5L
1,284 SR
Queue Stats
150W - 187L
1,130 Elo+
Party 1
Surtr
Surtr
LordLuciferYHWH
Surtr
Level 40
God Stats
71W - 83L
1,313 SR
Queue Stats
81W - 112L
1,282 Elo+
Solo
Maui
Maui
WhenImFaded
Maui
Level 26
God Stats
88W - 101L
1,613 SR
Queue Stats
279W - 301L
1,395 Elo+
Party 1
Kali
Kali
WhenImWasted
Kali
Level 44
God Stats
3W - 5L
1,474 SR
Queue Stats
300W - 309L
1,446 Elo+
Party 1
Medusa
Medusa
itsBalas
Medusa
Level 84
God Stats
7W - 6L
1,567 SR
Queue Stats
252W - 235L
1,603 Elo+
Party 1
Team Averages
Level 40
1,450 SR
1,371 Elo+

VS

Team Averages
Level 47
1,500 SR
1,322 Elo+
Lancelot
Lancelot
CIoudiiy
Lancelot
Level 65
God Stats
3W - 6L
1,571 SR
Queue Stats
18W - 22L
1,413 Elo+
Party 2
Aphrodite
Aphrodite
DarkAngelOfValh
Aphrodite
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,227 Elo+
Solo
Chaac
Chaac
Ghuala
Chaac
Level 49
God Stats
49W - 51L
1,326 SR
Queue Stats
559W - 586L
1,256 Elo+
Solo
Ah Puch
Ah Puch
Haaall
Ah Puch
Level 39
God Stats
4W - 10L
1,604 SR
Queue Stats
71W - 126L
1,387 Elo+
Solo
Chiron
Chiron
Kaynenx
Chiron
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cletus_2442
Bellona
15
2 / 2 / 1
8,672
542
4,938
11,147
9,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 2
8,936
559
5,331
15,459
8,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 4
7,962
498
2,430
9,358
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 1 / 1
8,770
548
4,159
14,196
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
itsBalas
Medusa
14
4 / 1 / 7
8,721
545
17,746
11,185
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CIoudiiy
Lancelot
16
4 / 4 / 0
8,978
561
12,241
12,877
6,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
DarkAngelOfValh
Aphrodite
11
0 / 4 / 0
6,586
412
2,439
9,703
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Ghuala
Chaac
1
0 / 0 / 0
4,640
290
0
0
0
Ah Puch
Haaall
Ah Puch
16
1 / 2 / 0
9,232
577
7,301
10,337
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Kaynenx
Chiron
11
0 / 3 / 1
6,256
391
9,565
14,305
5,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
5
5
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CIoudiiy
Lancelot
4
4
0
1
W
Bellona
Cletus_2442
Bellona
2
2
1
1.25
L
Aphrodite
DarkAngelOfValh
Aphrodite
0
4
0
0
L
Chaac
Ghuala
Chaac
0
0
0
0
L
Ah Puch
Haaall
Ah Puch
1
2
0
0.5
L
Chiron
Kaynenx
Chiron
0
3
1
0.17
W
4
1
2
5
W
1
0
4
3
W
2
1
1
2.5
W
Medusa
itsBalas
Medusa
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,604
Damage
31,546
61,345
Taken
47,222
36,139
Mitigated
23,507
19,480
Healing
20,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CIoudiiy
Lancelot
12,241
3,369
0
4,064
12,877
6,630
0
329
11,982
0
75,972
W
Bellona
Cletus_2442
Bellona
4,938
1,589
0
1,636
11,147
9,117
542
217
10,930
0
42,189
L
Aphrodite
DarkAngelOfValh
Aphrodite
2,439
649
3,517
2,609
9,703
6,854
0
1,319
8,384
22,403
0
L
Chaac
Ghuala
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
Haaall
Ah Puch
7,301
140
0
5,461
10,337
4,992
359
90
10,247
76,944
0
L
Chiron
Kaynenx
Chiron
9,565
2,998
361
4,366
14,305
5,031
0
881
13,424
0
43,905
W
5,331
1,609
185
1,632
15,459
8,954
580
3,037
12,422
643
53,691
W
2,430
325
210
2,500
9,358
7,413
326
990
8,368
18,748
0
W
4,159
3,153
0
7,827
14,196
6,248
0
4,124
10,072
0
73,109
W
Medusa
itsBalas
Medusa
17,746
9,753
0
5,490
11,185
4,407
2,117
1,372
9,813
0
60,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,061
Gold Earned
35,692
397
Minions Killed
342
0
Camps Cleared
0
1,601,461
Distance Traveled
1,173,781
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,978
561
115
7
0
343,168
4
W
Bellona
8,672
542
59
4
0
306,838
0
L
Aphrodite
6,586
412
38
2
0
257,596
0
L
Chaac
4,640
290
0
0
0
0
0
L
Ah Puch
9,232
577
137
9
0
314,280
0
L
Chiron
6,256
391
52
3
0
258,737
2
W
Surtr
8,936
559
95
6
0
351,143
0
W
Maui
7,962
498
36
2
0
316,122
0
W
Kali
8,770
548
115
7
0
327,413
0
W
Medusa
8,721
545
92
6
0
299,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role