Player Matchup

He Bo
He Bo
CRAZE ABABA
He Bo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,529 Elo+
Party 2
Izanami
Izanami
SkatesOfFury072
Izanami
Level 28
God Stats
3W - 7L
1,317 SR
Queue Stats
75W - 71L
1,627 Elo+
Party 2
Susano
Susano
Stellar x Puma
Susano
Level 123
God Stats
31W - 28L
1,687 SR
Queue Stats
184W - 199L
1,535 Elo+
Party 2
Yemoja
Yemoja
bulldogface53
Yemoja
Level 123
God Stats
0W - 5L
1,191 SR
Queue Stats
187W - 237L
1,517 Elo+
Party 2
Yu Huang
Yu Huang
machewitt
Yu Huang
Level 87
God Stats
3W - 2L
1,743 SR
Queue Stats
35W - 40L
1,528 Elo+
Party 2
Team Averages
Level 92
1,487 SR
1,547 Elo+

VS

Team Averages
Level 154
1,569 SR
1,344 Elo+
Thor
Thor
Alegitshooter
Thor
Level 157
God Stats
1W - 0L
1,542 SR
Queue Stats
112W - 146L
1,271 Elo+
Party 1
Cernunnos
Cernunnos
Dinotinonova
Cernunnos
Level 154
God Stats
2W - 2L
1,823 SR
Queue Stats
73W - 106L
1,430 Elo+
Party 1
Anubis
Anubis
EtheriousND3
Anubis
Level 147
God Stats
2W - 4L
1,666 SR
Queue Stats
354W - 310L
1,603 Elo+
Solo
Nike
Nike
Killorrr
Nike
Level 153
God Stats
2W - 1L
1,314 SR
Queue Stats
11W - 16L
1,201 Elo+
Party 1
Khepri
Khepri
MatrixRR
Khepri
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
140W - 166L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,957
542
4,853
8,093
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 1
5,810
528
5,818
9,971
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 0
5,621
511
3,033
7,912
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,982
544
3,573
10,240
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Yu Huang
machewitt
Yu Huang
12
2 / 2 / 1
6,508
592
3,006
6,237
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 0
7,342
667
9,142
8,531
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Dinotinonova
Cernunnos
12
3 / 1 / 1
7,050
641
8,714
9,082
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
11
1 / 2 / 1
6,434
585
6,479
8,526
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
12
1 / 0 / 2
6,969
634
4,739
6,404
4,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
MatrixRR
Khepri
11
0 / 0 / 4
6,425
584
2,989
4,419
2,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
13
13
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
0
8
L
1
4
1
0.38
W
Cernunnos
Dinotinonova
Cernunnos
3
1
1
3.5
W
Anubis
1
2
1
0.75
W
Nike
1
0
2
2
W
Khepri
MatrixRR
Khepri
0
0
4
2
L
0
4
1
0.13
L
0
2
0
0
L
1
1
1
1.5
L
Yu Huang
machewitt
Yu Huang
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,283
Damage
32,063
42,453
Taken
36,962
17,564
Mitigated
19,800
11,173
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,142
1,917
0
1,490
8,531
3,323
0
2,319
6,212
0
44,161
L
4,853
236
0
662
8,093
2,520
0
2,120
5,973
39,916
0
W
Cernunnos
Dinotinonova
Cernunnos
8,714
4,716
0
5,222
9,082
3,645
983
847
8,235
0
64,347
W
Anubis
6,479
42
0
3,383
8,526
4,920
0
6,844
1,682
53,979
0
W
Nike
4,739
310
0
1,204
6,404
4,922
0
120
6,284
0
52,638
W
Khepri
MatrixRR
Khepri
2,989
733
2,072
2,178
4,419
2,990
81
1,302
3,117
17,648
0
L
5,818
4,441
0
3,436
9,971
3,384
0
840
9,131
0
44,411
L
3,033
473
0
1,570
7,912
2,245
0
0
7,373
0
35,085
L
3,573
1,162
813
3,927
10,240
7,476
0
5,147
5,093
18,772
0
L
Yu Huang
machewitt
Yu Huang
3,006
284
0
765
6,237
1,939
0
1,361
4,876
49,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
34,220
330
Minions Killed
395
0
Camps Cleared
0
1,095,936
Distance Traveled
1,099,543
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,342
667
67
6
0
271,414
4
L
He Bo
5,957
542
73
7
0
235,087
0
W
Cernunnos
7,050
641
105
10
0
195,101
1
W
Anubis
6,434
585
95
9
0
207,454
1
W
Nike
6,969
634
105
10
0
208,317
2
W
Khepri
6,425
584
23
2
0
217,257
0
L
Izanami
5,810
528
75
7
0
190,195
0
L
Susano
5,621
511
58
5
0
208,861
2
L
Yemoja
5,982
544
27
2
0
225,517
3
L
Yu Huang
6,508
592
97
9
0
236,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role