Player Matchup

Baron Samedi
Baron Samedi
ArmeyOfOne
Baron Samedi
Level 152
God Stats
35W - 37L
1,500 SR
Queue Stats
445W - 439L
1,318 Elo+
Party 1
Anhur
Anhur
Saiga19Lover
Anhur
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,066 Elo+
Party 1
Xing Tian
Xing Tian
theblooms
Xing Tian
Level 4
God Stats
5W - 5L
1,200 SR
Queue Stats
101W - 118L
1,066 Elo+
Party 1
Team Averages
Level 53
1,400 SR
1,150 Elo+

VS

Team Averages
Level 51
1,500 SR
1,500 Elo+
Nemesis
Nemesis
Cherryball3
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
maRStg
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
onlyskell
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArmeyOfOne
Baron Samedi
14
2 / 1 / 12
8,630
785
11,578
8,511
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
11 / 1 / 5
9,669
879
14,846
11,962
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
theblooms
Xing Tian
13
4 / 0 / 13
9,285
844
6,115
13,374
15,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cherryball3
Nemesis
11
0 / 5 / 2
6,903
628
1,756
10,508
8,524
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
maRStg
Bacchus
11
1 / 6 / 1
7,873
716
8,354
15,761
18,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
onlyskell
Neith
12
1 / 6 / 1
7,624
693
11,647
13,461
5,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
2
2
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArmeyOfOne
Baron Samedi
2
1
12
8
L
Nemesis
Cherryball3
Nemesis
0
5
2
0.2
W
11
1
5
13.5
L
Bacchus
maRStg
Bacchus
1
6
1
0.25
L
Neith
onlyskell
Neith
1
6
1
0.25
W
Xing Tian
theblooms
Xing Tian
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,539
Damage
21,757
33,847
Taken
39,730
25,625
Mitigated
32,944
14,849
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArmeyOfOne
Baron Samedi
11,578
654
4,953
4,303
8,511
4,786
740
3,093
5,418
43,299
0
L
Nemesis
Cherryball3
Nemesis
1,756
454
0
188
10,508
8,524
0
4,798
5,710
0
8,571
W
14,846
8,793
0
3,551
11,962
5,396
1,469
3,520
8,442
0
44,005
L
Bacchus
maRStg
Bacchus
8,354
1,245
0
2,678
15,761
18,711
0
6,027
9,734
26,120
0
L
Neith
onlyskell
Neith
11,647
4,836
0
1,490
13,461
5,709
0
6,899
6,562
0
33,188
W
Xing Tian
theblooms
Xing Tian
6,115
839
0
2,042
13,374
15,443
304
1,763
11,611
11,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,584
Gold Earned
22,400
134
Minions Killed
88
0
Camps Cleared
0
579,188
Distance Traveled
508,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,630
785
57
5
0
199,321
0
L
Nemesis
6,903
628
15
1
0
177,171
0
W
Anhur
9,669
879
66
6
0
184,813
0
L
Bacchus
7,873
716
18
2
0
168,064
0
L
Neith
7,624
693
55
5
0
163,329
0
W
Xing Tian
9,285
844
11
1
0
195,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role