Player Matchup

Anubis
Anubis
BigDaddySka
Anubis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 48L
1,312 Elo+
Party 1
Izanami
Izanami
ImfamousZK
Izanami
Level 68
God Stats
6W - 16L
1,307 SR
Queue Stats
13W - 23L
1,356 Elo+
Party 1
Ymir
Ymir
JUICYBEEF
Ymir
Level 27
God Stats
1W - 5L
1,463 SR
Queue Stats
20W - 38L
1,301 Elo+
Party 1
Sun Wukong
Sun Wukong
RippedVoltage
Sun Wukong
Level 29
God Stats
1W - 3L
1,482 SR
Queue Stats
12W - 26L
1,366 Elo+
Party 1
Thanatos
Thanatos
SuperHaxT
Thanatos
Level 63
God Stats
7W - 7L
1,403 SR
Queue Stats
19W - 35L
1,312 Elo+
Party 1
Team Averages
Level 53
1,431 SR
1,330 Elo+

VS

Team Averages
Level 89
1,533 SR
1,517 Elo+
Aphrodite
Aphrodite
LittleMedic
Aphrodite
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 121L
1,593 Elo+
Solo
Nemesis
Nemesis
TTV__LEECH
Nemesis
Level 88
God Stats
3W - 4L
1,485 SR
Queue Stats
44W - 39L
1,473 Elo+
Solo
Hercules
Hercules
Z DIRTY PETTY Z
Hercules
Level 69
God Stats
2W - 1L
1,279 SR
Queue Stats
10W - 10L
1,423 Elo+
Solo
Agni
Agni
meno destroyer
Agni
Level 138
God Stats
5W - 3L
1,812 SR
Queue Stats
376W - 349L
1,557 Elo+
Solo
Danzaburou
Danzaburou
smp_bigbird
Danzaburou
Level 99
God Stats
66W - 57L
1,589 SR
Queue Stats
121W - 114L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 7 / 1
8,535
474
11,178
13,207
6,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ImfamousZK
Izanami
11
1 / 7 / 2
7,443
414
8,150
13,891
5,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
12
0 / 3 / 3
8,282
460
5,021
22,940
16,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
RippedVoltage
Sun Wukong
14
1 / 2 / 4
9,013
501
4,583
11,398
9,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
SuperHaxT
Thanatos
12
2 / 8 / 1
8,293
461
9,255
19,567
7,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LittleMedic
Aphrodite
13
3 / 0 / 12
9,100
506
5,360
10,889
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
TTV__LEECH
Nemesis
18
11 / 0 / 7
11,611
645
17,328
13,886
6,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
13
6 / 3 / 2
8,904
495
9,558
17,202
17,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
4 / 3 / 8
9,484
527
10,540
11,579
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
smp_bigbird
Danzaburou
13
3 / 0 / 14
8,689
483
17,430
9,598
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
6
Kills
27
27
Deaths
6
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
7
1
0.36
L
Izanami
ImfamousZK
Izanami
1
7
2
0.29
L
Ymir
0
3
3
0.5
W
Aphrodite
LittleMedic
Aphrodite
3
0
12
9
L
Sun Wukong
RippedVoltage
Sun Wukong
1
2
4
1.5
L
Thanatos
SuperHaxT
Thanatos
2
8
1
0.31
W
Nemesis
TTV__LEECH
Nemesis
11
0
7
14.5
W
Hercules
6
3
2
2.33
W
4
3
8
2.67
W
Danzaburou
smp_bigbird
Danzaburou
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,187
Damage
60,216
81,003
Taken
63,154
45,807
Mitigated
39,310
29,075
Healing
26,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,178
228
0
4,051
13,207
6,692
406
4,031
9,176
52,774
0
L
Izanami
ImfamousZK
Izanami
8,150
4,433
0
2,017
13,891
5,054
0
2,241
11,650
0
45,885
L
Ymir
5,021
252
0
10,270
22,940
16,358
116
5,924
17,016
37,409
0
W
Aphrodite
LittleMedic
Aphrodite
5,360
1,397
5,485
7,602
10,889
8,256
271
2,958
7,882
25,179
0
L
Sun Wukong
RippedVoltage
Sun Wukong
4,583
1,070
0
3,250
11,398
9,833
492
753
10,645
0
52,010
L
Thanatos
SuperHaxT
Thanatos
9,255
2,515
0
9,487
19,567
7,870
320
2,951
16,616
0
45,264
W
Nemesis
TTV__LEECH
Nemesis
17,328
9,535
0
1,782
13,886
6,214
469
3,227
10,610
0
128,030
W
Hercules
9,558
2,983
0
4,731
17,202
17,248
625
3,019
13,633
0
44,306
W
10,540
1,308
190
3,714
11,579
4,233
0
6,207
5,324
68,168
275
W
Danzaburou
smp_bigbird
Danzaburou
17,430
4,381
637
2,047
9,598
3,359
1,110
1,721
7,877
0
64,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,566
Gold Earned
47,788
324
Minions Killed
461
0
Camps Cleared
0
1,686,751
Distance Traveled
1,780,015
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,535
474
80
4
0
318,510
0
L
Izanami
7,443
414
75
4
0
305,106
0
L
Ymir
8,282
460
46
3
0
336,602
0
W
Aphrodite
9,100
506
38
2
0
366,511
0
L
Sun Wukong
9,013
501
62
3
0
338,143
3
L
Thanatos
8,293
461
61
3
0
388,390
0
W
Nemesis
11,611
645
168
9
0
411,492
7
W
Hercules
8,904
495
74
4
0
329,898
2
W
Agni
9,484
527
106
6
0
326,680
0
W
Danzaburou
8,689
483
75
4
0
345,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role