Player Matchup

Chiron
Chiron
Silver I
RuggedMossman
Chiron
Silver I
Level 133
God Stats
36W - 33L
1,604 SR
Queue Stats
179W - 195L
1,142 MMR
Solo
Anubis
Anubis
Gold V
diaperash911
Anubis
Gold V
Level 277
God Stats
15W - 12L
1,530 SR
Queue Stats
872W - 902L
1,184 MMR
Solo
Odin
Odin
Gold V
shyboigio28
Odin
Gold V
Level 148
God Stats
35W - 29L
1,597 SR
Queue Stats
620W - 654L
1,240 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 186
1,577 SR
1,189 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,645 SR
1,148 MMR
Hachiman
Hachiman
Silver IV
Donny555
Hachiman
Silver IV
Level 116
God Stats
1W - 1L
1,830 SR
Queue Stats
44W - 50L
1,181 MMR
Party 1
Bellona
Bellona
Silver III
jueganelsonYT
Bellona
Silver III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,005 MMR
Party 1
Sol
Sol
Silver I
rimbo230
Sol
Silver I
Level 127
God Stats
33W - 38L
1,605 SR
Queue Stats
650W - 734L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
10,162
726
10,509
12,681
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
17
8 / 1 / 4
11,450
818
22,672
16,192
10,507
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 1 / 9
9,888
706
7,358
15,110
18,988
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AchillesAo KuangYu HuangAtlas

VS

Bans
Baba YagaBaron SamediKumbhakarnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Donny555
Hachiman
14
1 / 5 / 1
9,289
664
11,340
13,939
4,616
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
13
0 / 4 / 3
8,591
614
5,030
18,123
12,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 5 / 0
9,267
662
12,273
15,762
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
3
4
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Donny555
Hachiman
1
5
1
0.3
W
4
2
8
4
W
Anubis
8
1
4
10
L
Bellona
0
4
3
0.38
L
2
5
0
0.4
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,539
Damage
28,643
43,983
Taken
47,824
35,964
Mitigated
23,890
19,153
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Donny555
Hachiman
11,340
7,912
0
4,048
13,939
4,616
0
5,649
8,186
0
36,333
W
10,509
5,078
845
3,806
12,681
6,469
2,119
5,091
7,561
0
41,307
W
Anubis
22,672
804
0
11,510
16,192
10,507
443
4,005
12,187
71,968
0
L
Bellona
5,030
1,338
0
90
18,123
12,948
0
10,321
7,655
0
20,373
L
12,273
3,509
0
3,339
15,762
6,326
387
6,721
8,889
46,623
4,611
W
7,358
1,353
0
2,992
15,110
18,988
710
2,797
12,313
0
21,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,500
Gold Earned
27,147
176
Minions Killed
152
0
Camps Cleared
0
801,010
Distance Traveled
684,438
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,289
664
49
4
0
230,328
0
W
Chiron
10,162
726
62
4
0
261,738
2
W
Anubis
11,450
818
93
7
0
246,562
0
L
Bellona
8,591
614
21
2
0
251,404
0
L
Sol
9,267
662
82
6
0
202,706
2
W
Odin
9,888
706
21
2
0
292,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role