Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
JacksApocalypse
Surtr
Level 49
God Stats
5W - 5L
1,533 SR
Queue Stats
34W - 45L
1,486 Elo+
Party 1
Bacchus
Bacchus
ManonWind
Bacchus
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 20L
1,497 Elo+
Party 3
Team Averages
Level 85
1,507 SR
1,497 Elo+

VS

Team Averages
Level 86
1,600 SR
1,442 Elo+
Nike
Nike
Diego1029
Nike
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,428 Elo+
Party 4
Arachne
Arachne
FAT Nut Gecko
Arachne
Level 100
God Stats
15W - 9L
1,634 SR
Queue Stats
37W - 33L
1,357 Elo+
Party 2
Baron Samedi
Baron Samedi
Janky870
Baron Samedi
Level 62
God Stats
3W - 3L
1,765 SR
Queue Stats
20W - 19L
1,729 Elo+
Party 2
Cernunnos
Cernunnos
Mr Juicy John
Cernunnos
Level 80
God Stats
2W - 3L
1,805 SR
Queue Stats
21W - 24L
1,211 Elo+
Party 2
Ares
Ares
SirIvanThyGreat
Ares
Level 87
God Stats
8W - 5L
1,296 SR
Queue Stats
107W - 115L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 0 / 0
5,921
658
2,831
5,322
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
 
Awilix
11
0 / 0 / 2
5,913
657
4,572
7,246
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
 
Danzaburou
8
0 / 1 / 2
5,255
584
4,043
5,003
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 0
5,725
636
640
3,475
2,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
ManonWind
Bacchus
7
3 / 0 / 0
5,349
594
2,321
6,319
4,112
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
1
0 / 0 / 0
3,198
355
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arachne
9
0 / 1 / 0
4,837
537
2,638
7,613
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Janky870
Baron Samedi
9
0 / 1 / 0
4,806
534
3,301
4,183
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Mr Juicy John
Cernunnos
7
0 / 0 / 0
4,304
478
3,875
3,118
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 0
4,431
492
3,563
8,466
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
0
2
W
Awilix
 
Awilix
0
0
2
1
W
Danzaburou
 
Danzaburou
0
1
2
1
L
Nike
0
0
0
0
L
Arachne
0
1
0
0
W
0
0
0
0
L
Baron Samedi
Janky870
Baron Samedi
0
1
0
0
W
Bacchus
ManonWind
Bacchus
3
0
0
3
L
Cernunnos
Mr Juicy John
Cernunnos
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,407
Damage
13,377
27,365
Taken
23,380
12,813
Mitigated
9,981
10,985
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,831
362
321
3,506
5,322
1,754
828
2,316
3,006
31,884
0
W
Awilix
 
Awilix
4,572
1,914
0
1,000
7,246
2,722
0
1,389
5,857
0
43,954
W
Danzaburou
 
Danzaburou
4,043
1,693
0
1,916
5,003
1,826
0
1,380
3,623
0
31,521
L
Nike
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
2,638
1,944
0
1,699
7,613
2,706
0
800
6,771
0
31,875
W
640
72
0
1,359
3,475
2,399
244
457
3,018
109
32,599
L
Baron Samedi
Janky870
Baron Samedi
3,301
559
177
1,098
4,183
1,762
0
2,171
2,012
27,624
0
W
Bacchus
ManonWind
Bacchus
2,321
463
1,212
1,671
6,319
4,112
0
1,322
4,997
11,239
0
L
Cernunnos
Mr Juicy John
Cernunnos
3,875
1,521
0
1,303
3,118
956
0
83
3,035
0
22,728
L
3,563
520
0
1,984
8,466
4,557
0
2,098
6,368
19,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
21,576
290
Minions Killed
201
0
Camps Cleared
0
894,919
Distance Traveled
726,219
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,921
658
62
7
0
173,788
2
W
Awilix
5,913
657
76
8
0
238,078
5
W
Danzaburou
5,255
584
61
7
0
159,250
0
L
Nike
3,198
355
0
0
0
0
0
L
Arachne
4,837
537
58
6
0
228,607
3
W
Surtr
5,725
636
77
9
0
143,042
4
L
Baron Samedi
4,806
534
64
7
0
167,511
0
W
Bacchus
5,349
594
14
2
0
180,761
2
L
Cernunnos
4,304
478
60
7
0
160,534
3
L
Ares
4,431
492
19
2
0
169,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role