Player Matchup

Kuzenbo
Kuzenbo
Silver II
WhoSticky
Kuzenbo
Silver II
Level 146
God Stats
13W - 11L
1,612 SR
Queue Stats
135W - 116L
1,341 MMR
Party 1
Ymir
Ymir
Silver III
babyphikeia1963
Ymir
Silver III
Level 73
God Stats
2W - 4L
1,330 SR
Queue Stats
63W - 52L
1,349 MMR
Party 1
Xbalanque
Xbalanque
Silver I
plejBrian
Xbalanque
Silver I
Level 50
God Stats
41W - 28L
1,632 SR
Queue Stats
109W - 84L
1,544 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,524 SR
1,411 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 165
1,562 SR
1,379 MMR
Nox
Nox
Silver II
TRCdeathdealer
Nox
Silver II
Level 162
God Stats
89W - 87L
1,488 SR
Queue Stats
123W - 137L
1,171 MMR
Party 2
Fenrir
Fenrir
Gold IV
atukiti
Fenrir
Gold IV
Level 164
God Stats
9W - 6L
1,581 SR
Queue Stats
78W - 84L
1,583 MMR
Party 2
Izanami
Izanami
Gold IV
x Viralize x
Izanami
Gold IV
Level 170
God Stats
4W - 3L
1,618 SR
Queue Stats
39W - 60L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
WhoSticky
Kuzenbo
16
1 / 3 / 0
10,543
586
12,689
22,754
37,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 3 / 0
10,683
594
7,822
15,085
21,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
plejBrian
Xbalanque
17
0 / 4 / 1
11,538
641
23,598
17,076
9,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
AchillesAresCu ChulainnShivaSobek

VS

Bans
Ah Muzen CabCabrakanHeraArtioPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 7
11,595
644
9,374
12,690
7,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
atukiti
Fenrir
17
5 / 0 / 5
12,887
716
7,028
19,746
29,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
x Viralize x
Izanami
20
4 / 0 / 6
12,698
705
23,103
20,912
12,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
10
10
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Kuzenbo
WhoSticky
Kuzenbo
1
3
0
0.33
W
Fenrir
atukiti
Fenrir
5
0
5
7.5
L
1
3
0
0.33
L
Xbalanque
plejBrian
Xbalanque
0
4
1
0.13
W
Izanami
x Viralize x
Izanami
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,109
Damage
39,505
54,915
Taken
53,348
68,018
Mitigated
49,190
6,417
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,374
986
0
2,399
12,690
7,005
1,049
4,266
7,874
54,955
0
L
Kuzenbo
WhoSticky
Kuzenbo
12,689
2,971
0
1,903
22,754
37,259
27
3,614
18,827
23,812
853
W
Fenrir
atukiti
Fenrir
7,028
1,211
0
1,949
19,746
29,805
192
7,039
11,687
69
22,875
L
7,822
583
0
500
15,085
21,573
0
2,219
12,750
32,918
0
L
Xbalanque
plejBrian
Xbalanque
23,598
6,602
0
4,014
17,076
9,186
1,556
3,023
13,804
0
104,233
W
Izanami
x Viralize x
Izanami
23,103
14,131
0
7,020
20,912
12,380
2,115
6,481
14,051
0
87,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
37,180
222
Minions Killed
258
0
Camps Cleared
0
935,452
Distance Traveled
960,830
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,595
644
100
6
0
305,407
0
L
Kuzenbo
10,543
586
14
1
0
330,405
2
W
Fenrir
12,887
716
35
2
0
344,779
0
L
Ymir
10,683
594
52
3
0
308,879
0
L
Xbalanque
11,538
641
156
9
0
296,168
0
W
Izanami
12,698
705
123
7
0
310,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role