Player Matchup

Charybdis
Charybdis
AleSan3612
Charybdis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 61L
1,592 Elo+
Party 2
Sol
Sol
RoshisoIos
Sol
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 93L
1,481 Elo+
Solo
Thor
Thor
Z DIRTY PETTY Z
Thor
Level 69
God Stats
1W - 1L
1,286 SR
Queue Stats
10W - 10L
1,398 Elo+
Solo
Hades
Hades
asianboy00769
Hades
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 67L
1,412 Elo+
Party 2
Anubis
Anubis
quackyflounder
Anubis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,262 Elo+
Party 2
Team Averages
Level 67
1,457 SR
1,429 Elo+

VS

Team Averages
Level 74
1,422 SR
1,438 Elo+
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ImNotSonma
Sol
Level 61
God Stats
2W - 1L
1,695 SR
Queue Stats
234W - 240L
1,397 Elo+
Party 1
Artio
Artio
SomberMemories
Artio
Level 29
God Stats
0W - 2L
1,153 SR
Queue Stats
110W - 131L
1,393 Elo+
Party 1
Achilles
Achilles
Verum Diablo
Achilles
Level 72
God Stats
8W - 8L
1,263 SR
Queue Stats
257W - 275L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AleSan3612
Charybdis
11
9 / 1 / 3
6,980
698
7,554
7,441
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 0
5,932
593
3,744
5,716
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 3
6,044
604
2,078
6,254
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 10
6,592
659
9,315
8,145
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 2 / 1
5,763
576
3,849
6,316
2,349
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 3 / 0
6,045
605
3,210
9,853
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
 
Izanami
7
0 / 6 / 0
4,404
440
3,577
9,253
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 3 / 1
5,977
598
4,016
6,919
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 5 / 1
4,826
483
2,385
10,927
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Verum Diablo
Achilles
10
1 / 2 / 1
5,796
580
4,739
7,582
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
5
5
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
0
1.33
L
Izanami
 
Izanami
0
6
0
0
W
Charybdis
AleSan3612
Charybdis
9
1
3
10.5
L
0
3
1
0.17
W
2
0
0
2
L
0
5
1
0.1
L
Achilles
Verum Diablo
Achilles
1
2
1
0.75
W
2
0
3
3.5
W
3
2
10
4
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,540
Damage
17,927
33,872
Taken
44,534
11,926
Mitigated
22,358
16,415
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,210
693
0
1,822
9,853
3,951
0
1,308
8,545
0
32,549
L
Izanami
 
Izanami
3,577
2,248
0
2,454
9,253
2,842
0
4,046
5,207
0
31,112
W
Charybdis
AleSan3612
Charybdis
7,554
3,654
0
3,712
7,441
2,319
286
1,036
6,405
0
44,400
L
4,016
2,350
0
3,270
6,919
2,073
863
4,164
2,755
41,372
0
W
3,744
1,611
0
2,599
5,716
1,997
0
3,404
2,312
41,920
0
L
2,385
535
184
2,625
10,927
6,533
0
3,787
7,140
10,975
0
L
Achilles
Verum Diablo
Achilles
4,739
955
0
1,440
7,582
6,959
0
3,603
3,979
0
31,697
W
2,078
647
0
3,422
6,254
2,285
0
532
5,722
0
33,719
W
9,315
1,033
349
2,880
8,145
2,976
328
1,870
6,275
36,271
0
W
3,849
360
116
3,337
6,316
2,349
0
0
5,447
32,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,311
Gold Earned
27,048
315
Minions Killed
225
0
Camps Cleared
0
918,800
Distance Traveled
982,111
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,045
605
49
5
0
239,042
1
L
Izanami
4,404
440
49
5
0
180,463
0
W
Charybdis
6,980
698
59
6
0
167,576
0
L
Sol
5,977
598
67
7
0
178,087
0
W
Sol
5,932
593
66
7
0
171,921
1
L
Artio
4,826
483
12
1
0
194,237
0
L
Achilles
5,796
580
48
5
0
190,282
0
W
Thor
6,044
604
60
6
0
209,243
2
W
Hades
6,592
659
67
7
0
203,593
2
W
Anubis
5,763
576
63
6
0
166,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role