Player Matchup

King Arthur
King Arthur
DEITY-RULER
King Arthur
Level 124
God Stats
0W - 1L
1,884 SR
Queue Stats
0W - 6L
1,134 Elo+
Party 2
Loki
Loki
Guavaalavaa
Loki
Level 15
God Stats
0W - 2L
1,491 SR
Queue Stats
0W - 5L
1,134 Elo+
Party 2
Neith
Neith
MistaJay69
Neith
Level 11
God Stats
0W - 1L
1,552 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 50
1,642 SR
1,256 Elo+

VS

Team Averages
Level 54
1,512 SR
1,477 Elo+
Thanatos
Thanatos
Lardex_The_Saxon
Thanatos
Level 87
God Stats
7W - 3L
1,903 SR
Queue Stats
28W - 14L
1,547 Elo+
Party 1
Anubis
Anubis
ScyllaBeast120_
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,527 Elo+
Party 1
Neith
Neith
exotic_42014
Neith
Level 6
God Stats
3W - 5L
1,134 SR
Queue Stats
11W - 8L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEITY-RULER
King Arthur
12
5 / 7 / 1
8,506
851
9,655
13,673
9,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
1 / 6 / 3
6,552
655
4,655
8,091
2,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
11
1 / 8 / 4
7,518
752
4,018
10,929
2,954
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 5 / 5
8,776
878
6,813
10,868
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 3 / 11
9,544
954
14,167
10,848
5,534
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 0 / 15
9,383
938
7,471
6,587
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
21
21
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DEITY-RULER
King Arthur
5
7
1
0.79
L
1
6
3
0.42
W
9
5
5
2.3
L
Neith
1
8
4
0.38
W
8
3
11
4.5
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,328
Damage
28,451
32,693
Taken
28,303
14,833
Mitigated
12,474
761
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DEITY-RULER
King Arthur
9,655
1,371
0
250
13,673
9,734
0
5,656
8,017
0
21,112
L
4,655
1,382
0
58
8,091
2,145
0
3,737
4,354
0
12,177
W
6,813
1,334
0
4,932
10,868
4,242
204
346
10,522
0
26,730
L
Neith
4,018
1,294
0
453
10,929
2,954
0
4,794
6,135
0
20,536
W
14,167
881
0
5,574
10,848
5,534
821
7
10,841
43,367
0
W
7,471
2,363
0
2,763
6,587
2,698
1,569
24
6,563
0
30,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,576
Gold Earned
27,703
76
Minions Killed
135
0
Camps Cleared
0
419,658
Distance Traveled
508,284
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,506
851
31
3
0
156,485
0
L
Loki
6,552
655
12
1
0
152,985
2
W
Thanatos
8,776
878
21
2
0
171,091
0
L
Neith
7,518
752
33
3
0
110,188
0
W
Anubis
9,544
954
61
6
0
160,591
0
W
Neith
9,383
938
53
5
0
176,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role