Player Matchup

Surtr
Surtr
 
Surtr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
ChunkyAggron
Maui
Level 88
God Stats
1W - 0L
1,617 SR
Queue Stats
8W - 9L
1,391 Elo+
Solo
Anubis
Anubis
CloneWars00
Anubis
Level 157
God Stats
5W - 9L
1,053 SR
Queue Stats
117W - 132L
1,413 Elo+
Solo
Hera
Hera
K4r1naHdz
Hera
Level 163
God Stats
188W - 152L
1,447 SR
Queue Stats
504W - 475L
1,406 Elo+
Party 2
Rama
Rama
TheForlorn_Hope
Rama
Level 129
God Stats
4W - 1L
1,291 SR
Queue Stats
93W - 87L
1,444 Elo+
Solo
Team Averages
Level 136
1,382 SR
1,431 Elo+

VS

Team Averages
Level 61
1,538 SR
1,231 Elo+
Fafnir
Fafnir
Kr0SpL
Fafnir
Level 184
God Stats
2W - 6L
1,695 SR
Queue Stats
404W - 401L
1,405 Elo+
Solo
Olorun
Olorun
Matydaka_GG
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,063 Elo+
Party 1
Nemesis
Nemesis
RequiemBoss
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 37L
1,197 Elo+
Party 1
Chaac
Chaac
Sebastian208_
Chaac
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 23L
1,135 Elo+
Party 1
Medusa
Medusa
joaco_nob
Medusa
Level 61
God Stats
6W - 8L
1,495 SR
Queue Stats
314W - 334L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 2 / 2
7,247
557
5,168
10,598
7,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 3
6,357
489
3,555
12,155
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
11
1 / 0 / 6
7,331
564
6,470
6,467
3,206
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
13
8 / 1 / 0
8,442
649
8,561
4,234
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 2 / 0
6,198
477
6,151
8,048
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kr0SpL
Fafnir
9
2 / 1 / 0
6,579
506
2,358
13,719
10,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
8
0 / 3 / 0
5,206
400
1,262
7,620
2,113
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
RequiemBoss
Nemesis
10
1 / 2 / 2
6,496
500
1,970
9,958
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 4 / 0
6,426
494
5,310
10,818
6,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
joaco_nob
Medusa
8
0 / 2 / 1
5,221
402
7,404
10,012
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
5
6
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
2
1.5
W
0
1
3
1.5
W
Anubis
1
0
6
4
W
Hera
8
1
0
8
L
Fafnir
Kr0SpL
Fafnir
2
1
0
2
L
Olorun
0
3
0
0
L
Nemesis
RequiemBoss
Nemesis
1
2
2
1
L
2
4
0
0.5
W
1
2
0
0.5
L
Medusa
joaco_nob
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,905
Damage
18,304
41,502
Taken
52,127
22,315
Mitigated
24,850
16,373
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,168
2,083
0
5,221
10,598
7,822
102
0
10,598
367
40,074
W
3,555
1,183
285
3,539
12,155
7,248
0
3,330
8,825
17,541
0
W
Anubis
6,470
95
0
4,155
6,467
3,206
329
749
5,718
51,407
0
W
Hera
8,561
2,311
0
989
4,234
1,559
1,137
749
3,485
63,397
1,758
L
Fafnir
Kr0SpL
Fafnir
2,358
454
1,558
6,315
13,719
10,437
0
4,430
9,289
21,607
0
L
Olorun
1,262
582
223
586
7,620
2,113
0
5,365
2,255
24,817
0
L
Nemesis
RequiemBoss
Nemesis
1,970
595
0
895
9,958
2,915
0
2,849
7,109
0
42,837
L
5,310
974
0
1,460
10,818
6,495
0
1,446
9,372
0
35,593
W
6,151
5,597
0
2,184
8,048
2,480
172
752
7,296
0
36,032
L
Medusa
joaco_nob
Medusa
7,404
2,748
0
2,530
10,012
2,890
40
3,959
6,053
0
37,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,575
Gold Earned
29,928
320
Minions Killed
236
0
Camps Cleared
0
1,196,133
Distance Traveled
1,280,555
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,247
557
70
5
0
209,681
7
W
Maui
6,357
489
25
2
0
255,640
6
W
Anubis
7,331
564
63
5
0
244,759
0
W
Hera
8,442
649
110
8
0
237,218
6
L
Fafnir
6,579
506
27
2
0
233,870
1
L
Olorun
5,206
400
36
3
0
265,332
0
L
Nemesis
6,496
500
70
5
0
299,477
0
L
Chaac
6,426
494
55
4
0
228,232
0
W
Rama
6,198
477
52
4
0
248,835
0
L
Medusa
5,221
402
48
4
0
253,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role