Player Matchup

Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
XeroDynasty
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 72L
1,568 Elo+
Solo
Nu Wa
Nu Wa
iRewrite
Nu Wa
Level 157
God Stats
1W - 2L
1,283 SR
Queue Stats
101W - 125L
1,409 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
irshdevil
Ah Muzen Cab
Level 179
God Stats
1W - 6L
1,500 SR
Queue Stats
349W - 347L
1,197 Elo+
Solo
Bastet
Bastet
jacolikedraco
Bastet
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 72L
1,365 Elo+
Party 1
Team Averages
Level 140
1,457 SR
1,408 Elo+

VS

Team Averages
Level 107
1,613 SR
1,533 Elo+
Yemoja
Yemoja
BuckedSpace
Yemoja
Level 146
God Stats
3W - 1L
1,589 SR
Queue Stats
80W - 77L
1,600 Elo+
Solo
Cernunnos
Cernunnos
M0mmyBeatsme
Cernunnos
Level 68
God Stats
15W - 9L
1,615 SR
Queue Stats
23W - 23L
1,445 Elo+
Party 2
Agni
Agni
mtbninja
Agni
Level 113
God Stats
13W - 7L
1,576 SR
Queue Stats
160W - 116L
1,536 Elo+
Party 2
Guan Yu
Guan Yu
samacs
Guan Yu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,518 Elo+
Solo
King Arthur
King Arthur
thedrivingking4
King Arthur
Level 121
God Stats
36W - 30L
1,784 SR
Queue Stats
438W - 363L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 3
6,967
498
4,834
11,864
8,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
13
6 / 7 / 0
7,836
560
5,358
15,284
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
iRewrite
Nu Wa
12
0 / 2 / 1
6,874
491
7,935
6,227
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
irshdevil
Ah Muzen Cab
12
0 / 6 / 3
7,338
524
6,588
12,024
3,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 3 / 1
7,609
544
4,892
10,286
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 2 / 8
7,177
513
2,585
9,311
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
M0mmyBeatsme
Cernunnos
14
0 / 1 / 2
7,824
559
3,127
10,401
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
14
3 / 2 / 4
8,507
608
7,573
7,529
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
samacs
Guan Yu
13
3 / 1 / 6
8,343
596
7,231
12,347
15,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
thedrivingking4
King Arthur
16
12 / 2 / 4
9,741
696
16,270
14,923
7,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
18
20
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
3
0.75
W
Yemoja
0
2
8
2
W
Cernunnos
M0mmyBeatsme
Cernunnos
0
1
2
1
L
Fenrir
6
7
0
0.86
L
Nu Wa
iRewrite
Nu Wa
0
2
1
0.25
L
Ah Muzen Cab
irshdevil
Ah Muzen Cab
0
6
3
0.25
L
2
3
1
0.83
W
Agni
3
2
4
2.5
W
Guan Yu
samacs
Guan Yu
3
1
6
6
W
King Arthur
thedrivingking4
King Arthur
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,607
Damage
36,786
55,685
Taken
54,511
23,812
Mitigated
35,933
11,232
Healing
19,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,834
513
1,781
2,465
11,864
8,953
0
3,741
8,123
24,841
0
W
Yemoja
2,585
678
1,959
3,175
9,311
7,159
329
3,197
5,955
19,408
0
W
Cernunnos
M0mmyBeatsme
Cernunnos
3,127
1,364
0
5,971
10,401
3,771
1,203
3,821
6,258
0
66,978
L
Fenrir
5,358
1,123
0
1,332
15,284
5,874
0
2,012
13,272
0
48,454
L
Nu Wa
iRewrite
Nu Wa
7,935
634
0
765
6,227
2,158
460
1,645
4,582
49,106
2,442
L
Ah Muzen Cab
irshdevil
Ah Muzen Cab
6,588
2,486
0
3,025
12,024
3,155
0
763
11,261
0
54,451
L
4,892
1,149
0
1,864
10,286
3,672
0
1,731
8,555
0
46,811
W
Agni
7,573
246
0
856
7,529
2,429
0
2,193
5,161
66,681
1,487
W
Guan Yu
samacs
Guan Yu
7,231
1,057
646
3,387
12,347
15,443
0
465
11,752
0
50,827
W
King Arthur
thedrivingking4
King Arthur
16,270
4,697
0
3,010
14,923
7,131
20
1,903
12,841
0
78,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,624
Gold Earned
41,592
383
Minions Killed
475
0
Camps Cleared
0
1,466,637
Distance Traveled
1,450,178
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,967
498
30
2
0
299,268
1
W
Yemoja
7,177
513
36
3
0
266,829
5
W
Cernunnos
7,824
559
112
8
0
270,151
0
L
Fenrir
7,836
560
78
6
0
288,789
0
L
Nu Wa
6,874
491
92
7
0
280,980
0
L
Ah Muzen Cab
7,338
524
86
6
0
266,126
5
L
Bastet
7,609
544
97
7
0
331,474
1
W
Agni
8,507
608
135
10
0
299,520
4
W
Guan Yu
8,343
596
99
7
0
289,556
0
W
King Arthur
9,741
696
93
7
0
324,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role