Player Matchup

Hera
Hera
Silver II
B1g W0rm40
Hera
Silver II
Level 156
God Stats
22W - 12L
1,822 SR
Queue Stats
40W - 37L
1,510 MMR
Party 1
Bastet
Bastet
Silver II
CravenEdge
Bastet
Silver II
Level 152
God Stats
19W - 9L
1,663 SR
Queue Stats
44W - 37L
1,510 MMR
Party 1
Geb
Geb
Gold V
FatStacksofGME
Geb
Gold V
Level 157
God Stats
22W - 14L
1,776 SR
Queue Stats
39W - 32L
1,591 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,754 SR
1,537 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,498 SR
1,510 MMR
King Arthur
King Arthur
Bronze III
Gmastomper
King Arthur
Bronze III
Level 84
God Stats
5W - 7L
1,500 SR
Queue Stats
25W - 18L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Gold I
InfiniteTobi
Yu Huang
Gold I
Level 109
God Stats
15W - 23L
1,493 SR
Queue Stats
36W - 46L
1,530 MMR
Solo
Hou Yi
Hou Yi
Bronze III
omninstinct
Hou Yi
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
7,715
772
3,688
2,381
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
CravenEdge
Bastet
13
3 / 0 / 2
7,562
756
6,585
4,441
1,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 4
8,034
803
5,247
7,160
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AresAo KuangKumbhakarnaAtlasAh Muzen Cab

VS

Bans
AchillesChironNe ZhaCupidFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gmastomper
King Arthur
9
0 / 4 / 0
6,009
601
1,691
8,728
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
InfiniteTobi
Yu Huang
12
0 / 1 / 0
6,871
687
4,257
5,385
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
12
0 / 0 / 0
6,370
637
2,209
4,360
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Bastet
CravenEdge
Bastet
3
0
2
4
W
1
0
4
3
L
King Arthur
Gmastomper
King Arthur
0
4
0
0
L
Yu Huang
InfiniteTobi
Yu Huang
0
1
0
0
L
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,520
Damage
8,157
13,982
Taken
18,473
9,917
Mitigated
9,238
4,284
Healing
2,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,688
142
0
93
2,381
1,006
935
924
1,423
39,375
0
W
Bastet
CravenEdge
Bastet
6,585
880
0
1,665
4,441
1,799
216
1,411
2,954
0
35,396
W
5,247
440
0
2,526
7,160
7,112
138
2,091
4,989
13,670
0
L
King Arthur
Gmastomper
King Arthur
1,691
0
0
606
8,728
5,510
0
4,400
4,328
0
12,218
L
Yu Huang
InfiniteTobi
Yu Huang
4,257
132
0
650
5,385
2,054
0
2,292
3,093
32,477
0
L
Hou Yi
2,209
624
0
1,066
4,360
1,674
63
2,289
2,071
0
16,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,311
Gold Earned
19,250
150
Minions Killed
137
0
Camps Cleared
0
626,755
Distance Traveled
488,277
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,715
772
89
9
0
203,432
2
W
Bastet
7,562
756
39
4
0
212,892
3
W
Geb
8,034
803
22
2
0
210,431
1
L
King Arthur
6,009
601
22
2
0
155,100
0
L
Yu Huang
6,871
687
83
8
0
183,867
0
L
Hou Yi
6,370
637
32
3
0
149,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role