Player Matchup

Khepri
Khepri
ArloTheGreat135
Khepri
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,265 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FriskyBiscuts18
Morgan Le Fay
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,265 Elo+
Party 1
Nox
Nox
itnazSntg
Nox
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,261 Elo+
Party 2
Charybdis
Charybdis
juansan3
Charybdis
Level 18
God Stats
2W - 0L
1,382 SR
Queue Stats
10W - 14L
1,329 Elo+
Party 2
Sol
Sol
rg1012
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,411 Elo+
Solo
Team Averages
Level 54
1,476 SR
1,306 Elo+

VS

Team Averages
Level 25
1,457 SR
1,259 Elo+
Nox
Nox
Dkewein
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,366 Elo+
Solo
The Morrigan
The Morrigan
G0lden Gu4rd
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,306 Elo+
Solo
Agni
Agni
PopularLonerHtx
Agni
Level 28
God Stats
4W - 7L
1,285 SR
Queue Stats
241W - 259L
1,183 Elo+
Solo
Mulan
Mulan
a blue cucumber
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,170 Elo+
Solo
Ne Zha
Ne Zha
salasmark
Ne Zha
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 38L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 19
8,065
733
2,370
12,469
12,048
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
FriskyBiscuts18
Morgan Le Fay
13
0 / 4 / 23
8,520
775
5,902
9,747
5,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
18 / 1 / 18
12,071
1,097
20,095
9,362
5,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
juansan3
Charybdis
15
5 / 4 / 13
9,940
904
7,786
10,077
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
rg1012
Sol
18
15 / 3 / 17
11,217
1,020
23,872
13,183
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
2 / 9 / 10
7,899
718
6,853
14,501
6,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
G0lden Gu4rd
The Morrigan
13
0 / 6 / 5
7,420
675
5,127
8,393
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 7 / 8
8,891
808
13,360
11,637
5,161
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 8 / 6
8,465
770
14,336
20,531
18,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
salasmark
Ne Zha
14
3 / 8 / 4
8,130
739
3,054
12,675
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
48
38
Kills
15
16
Deaths
38
90
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
4
19
2.38
L
Nox
2
9
10
0.78
W
Morgan Le Fay
FriskyBiscuts18
Morgan Le Fay
0
4
23
2.88
L
The Morrigan
G0lden Gu4rd
The Morrigan
0
6
5
0.42
L
4
7
8
1.14
L
6
8
6
1.13
W
18
1
18
27
W
Charybdis
juansan3
Charybdis
5
4
13
2.88
W
Sol
rg1012
Sol
15
3
17
7.83
L
Ne Zha
salasmark
Ne Zha
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,025
Damage
42,730
54,838
Taken
67,737
34,876
Mitigated
40,630
18,812
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,370
509
1,123
1,535
12,469
12,048
638
5,334
6,681
4,913
0
L
Nox
6,853
535
325
1,439
14,501
6,688
0
10,945
3,556
11,882
0
W
Morgan Le Fay
FriskyBiscuts18
Morgan Le Fay
5,902
1,082
485
1,769
9,747
5,160
784
4,602
4,704
18,507
0
L
The Morrigan
G0lden Gu4rd
The Morrigan
5,127
1,178
0
963
8,393
3,595
0
6,799
1,594
16,667
336
L
13,360
574
697
1,112
11,637
5,161
0
10,157
1,480
24,247
0
L
14,336
2,556
318
3,892
20,531
18,551
0
14,273
6,258
0
19,970
W
20,095
2,993
2,269
3,694
9,362
5,876
946
3,381
5,774
36,701
0
W
Charybdis
juansan3
Charybdis
7,786
4,841
0
1,916
10,077
5,339
1,441
5,266
4,680
0
24,907
W
Sol
rg1012
Sol
23,872
10,147
395
5,626
13,183
6,453
3,503
4,665
7,995
44,414
0
L
Ne Zha
salasmark
Ne Zha
3,054
648
106
563
12,675
6,635
0
10,065
2,610
0
7,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,813
Gold Earned
40,805
138
Minions Killed
78
0
Camps Cleared
0
964,763
Distance Traveled
812,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,065
733
6
1
0
209,414
0
L
Nox
7,899
718
11
1
0
155,389
0
W
Morgan Le Fay
8,520
775
24
2
0
160,024
0
L
The Morrigan
7,420
675
24
2
0
171,700
0
L
Agni
8,891
808
18
2
0
165,696
0
L
Mulan
8,465
770
13
1
0
179,732
0
W
Nox
12,071
1,097
41
4
0
229,535
0
W
Charybdis
9,940
904
31
3
0
178,670
0
W
Sol
11,217
1,020
36
3
0
187,120
0
L
Ne Zha
8,130
739
12
1
0
139,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role