Player Matchup

Athena
Athena
FlyingLotus1993
Athena
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
216W - 209L
1,398 Elo+
Solo
Medusa
Medusa
Lesbionical
Medusa
Level 31
God Stats
0W - 2L
1,291 SR
Queue Stats
81W - 63L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mistercrabie
Cu Chulainn
Level 78
God Stats
0W - 1L
1,493 SR
Queue Stats
23W - 30L
1,184 Elo+
Solo
Mercury
Mercury
TheSt00f
Mercury
Level 119
God Stats
4W - 3L
1,756 SR
Queue Stats
97W - 73L
1,527 Elo+
Party 1
Janus
Janus
saskerinegan45
Janus
Level 49
God Stats
11W - 11L
1,500 SR
Queue Stats
134W - 116L
1,433 Elo+
Solo
Team Averages
Level 76
1,508 SR
1,406 Elo+

VS

Team Averages
Level 98
1,495 SR
1,427 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
APSpartan
Agni
Level 105
God Stats
6W - 5L
1,672 SR
Queue Stats
104W - 114L
1,480 Elo+
Solo
Bacchus
Bacchus
Nekeyzt
Bacchus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 99L
1,500 Elo+
Party 2
Ishtar
Ishtar
NoxiousAlien
Ishtar
Level 99
God Stats
1W - 1L
1,305 SR
Queue Stats
12W - 12L
1,156 Elo+
Party 2
Surtr
Surtr
Russman183
Surtr
Level 91
God Stats
5W - 8L
1,500 SR
Queue Stats
105W - 106L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,701
740
1,345
3,999
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
6
2 / 0 / 0
3,792
758
2,519
2,584
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Mistercrabie
Cu Chulainn
1
0 / 0 / 0
2,547
509
0
0
0
Mercury
TheSt00f
Mercury
7
2 / 0 / 0
4,009
802
1,994
5,027
1,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 1
3,815
763
1,044
2,227
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 0 / 0
3,551
710
1,361
4,267
1,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Agni
7
0 / 1 / 0
3,876
775
1,829
2,278
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Nekeyzt
Bacchus
4
0 / 2 / 0
3,454
691
1,464
3,931
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
5
0 / 1 / 0
3,164
633
2,058
3,655
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
6
0 / 1 / 0
3,839
768
1,014
2,919
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
0
0
W
Agni
0
1
0
0
L
0
0
2
1
L
Medusa
2
0
0
2
L
Cu Chulainn
Mistercrabie
Cu Chulainn
0
0
0
0
W
Bacchus
Nekeyzt
Bacchus
0
2
0
0
W
Ishtar
0
1
0
0
W
Surtr
0
1
0
0
L
Mercury
TheSt00f
Mercury
2
0
0
2
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,902
Damage
7,726
13,837
Taken
17,050
5,377
Mitigated
6,706
5,740
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,361
616
0
1,070
4,267
1,065
0
86
4,181
0
17,696
W
Agni
1,829
215
0
625
2,278
659
0
958
1,320
20,968
0
L
1,345
283
91
1,672
3,999
2,502
0
712
3,287
8,137
0
L
Medusa
2,519
1,107
0
1,781
2,584
786
0
752
1,832
0
18,056
L
Cu Chulainn
Mistercrabie
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Nekeyzt
Bacchus
1,464
159
100
1,369
3,931
2,782
0
641
3,290
6,429
0
W
Ishtar
2,058
1,055
0
1,642
3,655
1,028
0
704
2,951
0
13,766
W
Surtr
1,014
294
0
521
2,919
1,172
228
0
2,919
91
19,574
L
Mercury
TheSt00f
Mercury
1,994
1,170
0
875
5,027
1,376
0
518
4,509
0
18,829
L
1,044
168
0
1,321
2,227
713
0
1,333
894
20,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,864
Gold Earned
17,884
114
Minions Killed
130
0
Camps Cleared
0
487,276
Distance Traveled
596,483
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,551
710
30
6
0
130,811
1
W
Agni
3,876
775
38
8
0
110,692
2
L
Athena
3,701
740
13
3
0
115,987
0
L
Medusa
3,792
758
27
5
0
104,726
0
L
Cu Chulainn
2,547
509
0
0
0
0
0
W
Bacchus
3,454
691
5
1
0
126,747
0
W
Ishtar
3,164
633
18
4
0
107,006
0
W
Surtr
3,839
768
39
8
0
121,227
0
L
Mercury
4,009
802
37
7
0
147,538
0
L
Janus
3,815
763
37
7
0
119,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role