Player Matchup

Thanatos
Thanatos
Avenged Bonk
Thanatos
Level 7
God Stats
8W - 2L
1,892 SR
Queue Stats
16W - 4L
1,853 Elo+
Party 2
Ne Zha
Ne Zha
Ligma2814
Ne Zha
Level 8
God Stats
5W - 2L
1,924 SR
Queue Stats
33W - 10L
1,785 Elo+
Party 2
Sol
Sol
NyaSam
Sol
Level 56
God Stats
15W - 10L
1,696 SR
Queue Stats
77W - 47L
1,650 Elo+
Party 2
Team Averages
Level 24
1,837 SR
1,763 Elo+

VS

Team Averages
Level 51
1,572 SR
1,790 Elo+
Ao Kuang
Ao Kuang
BanZesru
Ao Kuang
Level 9
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 3L
1,802 Elo+
Party 1
Discordia
Discordia
KeepItBlazing
Discordia
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,781 Elo+
Party 1
Achilles
Achilles
zorroblacknight
Achilles
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Avenged Bonk
Thanatos
14
2 / 8 / 2
9,509
634
9,338
14,485
5,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Ligma2814
Ne Zha
15
3 / 6 / 3
10,142
676
12,864
16,900
7,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
NyaSam
Sol
16
3 / 5 / 3
10,305
687
13,595
14,091
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BanZesru
Ao Kuang
18
13 / 0 / 4
12,504
834
20,074
21,262
23,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
KeepItBlazing
Discordia
16
3 / 6 / 10
10,767
718
11,224
12,588
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
15
3 / 2 / 8
10,172
678
7,102
13,815
19,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
19
19
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Avenged Bonk
Thanatos
2
8
2
0.38
W
Ao Kuang
BanZesru
Ao Kuang
13
0
4
15
W
Discordia
KeepItBlazing
Discordia
3
6
10
1.33
L
Ne Zha
Ligma2814
Ne Zha
3
6
3
0.75
L
Sol
NyaSam
Sol
3
5
3
0.9
W
Achilles
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,797
Damage
38,400
45,476
Taken
47,665
18,655
Mitigated
47,922
14,572
Healing
14,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Avenged Bonk
Thanatos
9,338
1,988
0
5,669
14,485
5,830
0
8,779
4,984
0
34,023
W
Ao Kuang
BanZesru
Ao Kuang
20,074
3,296
0
10,274
21,262
23,859
1,595
7,796
13,466
54,126
0
W
Discordia
KeepItBlazing
Discordia
11,224
497
0
1,051
12,588
4,109
640
2,515
10,073
40,603
1,494
L
Ne Zha
Ligma2814
Ne Zha
12,864
3,602
0
3,939
16,900
7,324
0
10,164
5,776
0
44,061
L
Sol
NyaSam
Sol
13,595
4,297
0
4,964
14,091
5,501
0
10,183
3,105
36,491
0
W
Achilles
7,102
2,259
240
2,443
13,815
19,954
417
3,308
10,507
0
21,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
33,443
139
Minions Killed
155
0
Camps Cleared
0
786,264
Distance Traveled
782,935
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,509
634
32
2
0
253,079
2
W
Ao Kuang
12,504
834
63
4
0
281,599
0
W
Discordia
10,767
718
68
5
0
238,843
0
L
Ne Zha
10,142
676
49
3
0
266,609
0
L
Sol
10,305
687
58
4
0
266,576
0
W
Achilles
10,172
678
24
2
0
262,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role