Player Matchup

Artio
Artio
Arckhan
Artio
Level 84
God Stats
13W - 12L
1,632 SR
Queue Stats
34W - 41L
1,610 Elo+
Party 1
Anubis
Anubis
Penguoctopus
Anubis
Level 107
God Stats
3W - 9L
1,582 SR
Queue Stats
32W - 29L
1,610 Elo+
Party 1
Cernunnos
Cernunnos
worldslaya
Cernunnos
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,696 Elo+
Party 1
Team Averages
Level 77
1,572 SR
1,639 Elo+

VS

Team Averages
Level 80
1,672 SR
1,506 Elo+
Surtr
Surtr
MrBigSniff
Surtr
Level 92
God Stats
21W - 19L
1,539 SR
Queue Stats
52W - 52L
1,474 Elo+
Solo
Bacchus
Bacchus
heyllux
Bacchus
Level 26
God Stats
21W - 9L
1,492 SR
Queue Stats
103W - 103L
1,502 Elo+
Party 2
Chronos
Chronos
itsvista
Chronos
Level 122
God Stats
7W - 1L
1,984 SR
Queue Stats
177W - 149L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Arckhan
Artio
16
4 / 3 / 3
10,753
717
10,112
16,845
19,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
16
4 / 4 / 5
10,601
707
13,327
12,667
7,267
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
worldslaya
Cernunnos
16
2 / 4 / 7
11,168
745
12,858
15,500
6,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
1 / 6 / 3
10,163
678
6,812
16,044
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
heyllux
Bacchus
16
4 / 2 / 4
10,790
719
10,324
15,100
17,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
itsvista
Chronos
17
6 / 3 / 3
11,785
786
19,513
14,443
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
11
11
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
Arckhan
Artio
4
3
3
1.83
W
Surtr
1
6
3
0.42
L
Anubis
4
4
5
1.63
W
Bacchus
heyllux
Bacchus
4
2
4
3
W
Chronos
itsvista
Chronos
6
3
3
2.5
L
Cernunnos
worldslaya
Cernunnos
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,297
Damage
36,649
45,012
Taken
45,587
33,405
Mitigated
29,362
14,827
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Arckhan
Artio
10,112
963
1,174
4,884
16,845
19,199
75
10,197
6,273
24,201
1,584
W
Surtr
6,812
3,204
0
2,764
16,044
6,179
20
7,729
8,017
437
41,743
L
Anubis
13,327
855
0
4,967
12,667
7,267
190
8,745
3,655
52,822
0
W
Bacchus
heyllux
Bacchus
10,324
486
0
2,548
15,100
17,690
440
5,342
9,264
25,651
0
W
Chronos
itsvista
Chronos
19,513
4,198
0
2,468
14,443
5,493
2,878
7,702
6,399
68,254
0
L
Cernunnos
worldslaya
Cernunnos
12,858
6,728
0
3,802
15,500
6,939
245
10,686
4,585
0
48,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
32,738
157
Minions Killed
179
0
Camps Cleared
0
755,499
Distance Traveled
793,553
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,753
717
32
2
0
278,319
1
W
Surtr
10,163
678
50
3
0
237,525
0
L
Anubis
10,601
707
59
4
0
227,915
2
W
Bacchus
10,790
719
26
2
0
272,672
0
W
Chronos
11,785
786
103
7
0
283,356
0
L
Cernunnos
11,168
745
66
4
0
249,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role