Player Matchup

Rama
Rama
Choco_Evolution2
Rama
Level 124
God Stats
6W - 9L
1,478 SR
Queue Stats
103W - 93L
1,492 Elo+
Party 1
Arachne
Arachne
FGR-RampageRush
Arachne
Level 106
God Stats
21W - 12L
1,563 SR
Queue Stats
67W - 69L
1,470 Elo+
Party 1
Ravana
Ravana
MeX xRiiCH BoYx
Ravana
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 163L
1,511 Elo+
Party 4
Chronos
Chronos
TrueFaker22
Chronos
Level 28
God Stats
3W - 4L
1,455 SR
Queue Stats
30W - 37L
1,489 Elo+
Party 1
Ganesha
Ganesha
UncleWhitt
Ganesha
Level 46
God Stats
3W - 6L
1,410 SR
Queue Stats
48W - 38L
1,560 Elo+
Party 4
Team Averages
Level 86
1,481 SR
1,505 Elo+

VS

Team Averages
Level 84
1,490 SR
1,631 Elo+
Artemis
Artemis
Devotive
Artemis
Level 47
God Stats
10W - 7L
1,800 SR
Queue Stats
12W - 12L
1,581 Elo+
Party 3
Awilix
Awilix
H8m0Thug
Awilix
Level 124
God Stats
6W - 8L
1,059 SR
Queue Stats
41W - 43L
1,542 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ImPokyy
Cu Chulainn
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 119L
1,639 Elo+
Party 2
Sobek
Sobek
Lazyboy066
Sobek
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 37L
1,606 Elo+
Party 3
Janus
Janus
TheJollyJawa
Janus
Level 76
God Stats
26W - 20L
1,590 SR
Queue Stats
274W - 250L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,682
477
4,932
11,078
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

12
3 / 4 / 0
7,269
519
4,340
15,107
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

14
0 / 2 / 0
8,257
590
4,396
7,047
5,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
TrueFaker22
Chronos
11
0 / 4 / 2
7,265
519
6,847
9,306
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
UncleWhitt
Ganesha
9
0 / 3 / 1
6,332
452
2,404
11,203
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Devotive
Artemis
13
3 / 2 / 7
7,451
532
10,243
11,706
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
H8m0Thug
Awilix
14
10 / 1 / 3
9,026
645
13,288
10,549
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ImPokyy
Cu Chulainn
14
1 / 0 / 0
7,751
554
3,746
8,478
8,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
10
1 / 1 / 10
6,935
495
4,271
13,498
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 1
7,543
539
6,233
1,867
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
17
17
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Artemis
Devotive
Artemis
3
2
7
3.25
L
3
4
0
0.75
W
Awilix
H8m0Thug
Awilix
10
1
3
11.5
W
Cu Chulainn
ImPokyy
Cu Chulainn
1
0
0
1
W
Sobek
1
1
10
6
L
0
2
0
0
W
2
0
1
2.5
L
Chronos
TrueFaker22
Chronos
0
4
2
0.25
L
Ganesha
UncleWhitt
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,919
Damage
37,781
53,741
Taken
46,098
28,088
Mitigated
30,439
16,939
Healing
16,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,932
2,852
0
4,222
11,078
3,970
0
2,072
9,006
0
50,486
W
Artemis
Devotive
Artemis
10,243
5,853
0
5,214
11,706
4,932
801
2,513
9,193
0
51,346
L
4,340
2,864
0
6,581
15,107
5,809
0
3,203
11,904
0
41,939
W
Awilix
H8m0Thug
Awilix
13,288
5,404
0
3,525
10,549
4,236
418
2,957
7,592
0
60,432
W
Cu Chulainn
ImPokyy
Cu Chulainn
3,746
959
0
2,056
8,478
8,479
346
0
8,478
0
55,780
W
Sobek
4,271
509
0
5,039
13,498
12,192
241
2,916
10,582
17,427
0
L
4,396
1,662
0
2,409
7,047
5,844
0
0
6,698
0
66,820
W
6,233
143
0
500
1,867
600
0
538
1,329
57,567
0
L
Chronos
TrueFaker22
Chronos
6,847
2,039
0
1,166
9,306
3,223
328
1,969
7,337
51,857
719
L
Ganesha
UncleWhitt
Ganesha
2,404
78
280
2,281
11,203
9,242
29
3,260
7,943
13,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
38,706
405
Minions Killed
381
0
Camps Cleared
0
1,418,161
Distance Traveled
1,423,254
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,682
477
99
7
0
258,078
0
W
Artemis
7,451
532
76
5
0
242,701
0
L
Arachne
7,269
519
70
5
0
314,935
0
W
Awilix
9,026
645
91
7
0
348,653
0
W
Cu Chulainn
7,751
554
98
7
0
237,580
0
W
Sobek
6,935
495
16
1
0
293,826
0
L
Ravana
8,257
590
130
9
0
264,315
0
W
Janus
7,543
539
100
7
0
300,494
4
L
Chronos
7,265
519
106
8
0
276,145
0
L
Ganesha
6,332
452
0
0
0
304,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role