Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DeepSun
Hachiman
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,374 Elo+
Party 2
Chaac
Chaac
Huak05
Chaac
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,382 Elo+
Party 1
Thor
Thor
Joaquin210502
Thor
Level 48
God Stats
28W - 25L
1,636 SR
Queue Stats
321W - 305L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
raspyxx
Cthulhu
Level 26
God Stats
15W - 13L
1,598 SR
Queue Stats
38W - 51L
1,374 Elo+
Party 2
Team Averages
Level 64
1,547 SR
1,419 Elo+

VS

Team Averages
Level 52
1,478 SR
1,539 Elo+
Medusa
Medusa
 
Medusa
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Etnik
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,847 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Whiteblinger
Tsukuyomi
Level 34
God Stats
2W - 7L
1,500 SR
Queue Stats
21W - 33L
1,398 Elo+
Solo
Bacchus
Bacchus
danum16
Bacchus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
366W - 305L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
qqBons
Zhong Kui
Level 43
God Stats
6W - 6L
1,391 SR
Queue Stats
59W - 74L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
0 / 2 / 3
4,009
668
3,484
3,632
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hachiman
DeepSun
Hachiman
7
1 / 0 / 1
4,361
727
3,218
4,465
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Huak05
Chaac
7
0 / 0 / 0
4,119
687
0
1,762
834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
4 / 0 / 0
4,780
797
1,452
4,095
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
raspyxx
Cthulhu
7
1 / 1 / 2
4,440
740
2,315
5,206
2,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 2 / 0
3,779
630
2,241
4,193
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Etnik
Mercury
6
2 / 2 / 0
4,004
667
1,964
4,708
1,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tsukuyomi
Whiteblinger
Tsukuyomi
1
0 / 0 / 0
1,251
209
0
0
0
Bacchus
danum16
Bacchus
6
0 / 1 / 2
4,024
671
3,370
5,295
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
qqBons
Zhong Kui
7
0 / 1 / 1
3,974
662
2,472
5,240
3,142
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
3
3
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
2
3
0.75
L
Medusa
 
Medusa
1
2
0
0.5
W
Hachiman
DeepSun
Hachiman
1
0
1
1.5
L
Mercury
Etnik
Mercury
2
2
0
1
W
Chaac
Huak05
Chaac
0
0
0
0
W
4
0
0
4
L
Tsukuyomi
Whiteblinger
Tsukuyomi
0
0
0
0
L
Bacchus
danum16
Bacchus
0
1
2
1
L
Zhong Kui
qqBons
Zhong Kui
0
1
1
0.5
W
Cthulhu
raspyxx
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,469
Damage
10,047
19,160
Taken
19,436
6,807
Mitigated
10,214
6,421
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,484
331
0
164
3,632
1,251
0
1,577
2,055
17,079
0
L
Medusa
 
Medusa
2,241
1,111
0
1,309
4,193
1,259
0
413
3,780
0
17,627
W
Hachiman
DeepSun
Hachiman
3,218
1,789
0
2,768
4,465
1,306
0
814
3,651
0
23,883
L
Mercury
Etnik
Mercury
1,964
801
0
500
4,708
1,382
0
866
3,836
0
17,537
W
Chaac
Huak05
Chaac
0
0
0
0
1,762
834
0
0
1,762
0
20,029
W
1,452
143
0
1,755
4,095
1,319
0
1,174
2,921
0
16,761
L
Tsukuyomi
Whiteblinger
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
danum16
Bacchus
3,370
637
0
2,199
5,295
4,431
0
1,710
3,583
12,348
0
L
Zhong Kui
qqBons
Zhong Kui
2,472
323
0
2,045
5,240
3,142
0
2,793
2,438
23,385
0
W
Cthulhu
raspyxx
Cthulhu
2,315
576
1,007
727
5,206
2,097
0
2,025
2,929
14,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,709
Gold Earned
17,032
162
Minions Killed
128
0
Camps Cleared
0
705,542
Distance Traveled
531,570
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,009
668
28
5
0
110,632
0
L
Medusa
3,779
630
34
6
0
110,716
0
W
Hachiman
4,361
727
39
7
0
138,774
1
L
Mercury
4,004
667
33
6
0
160,389
0
W
Chaac
4,119
687
38
6
0
154,884
0
W
Thor
4,780
797
34
6
0
155,949
0
L
Tsukuyomi
1,251
209
0
0
0
0
0
L
Bacchus
4,024
671
18
3
0
139,565
0
L
Zhong Kui
3,974
662
43
7
0
120,900
0
W
Cthulhu
4,440
740
23
4
0
145,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role