Player Matchup

Chronos
Chronos
AzureGlaive
Chronos
Level 49
God Stats
6W - 3L
1,788 SR
Queue Stats
44W - 38L
1,520 Elo+
Solo
Achilles
Achilles
UrMumsFWB
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,567 Elo+
Party 1
Ares
Ares
Xithibby
Ares
Level 149
God Stats
10W - 1L
1,500 SR
Queue Stats
217W - 166L
1,660 Elo+
Party 1
Janus
Janus
Yoda338758
Janus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,509 Elo+
Party 1
Mercury
Mercury
dominate120
Mercury
Level 128
God Stats
9W - 7L
1,786 SR
Queue Stats
469W - 386L
1,654 Elo+
Party 1
Team Averages
Level 83
1,615 SR
1,582 Elo+

VS

Team Averages
Level 39
1,503 SR
1,556 Elo+
Raijin
Raijin
BlackClover2090
Raijin
Level 42
God Stats
2W - 4L
1,725 SR
Queue Stats
70W - 63L
1,564 Elo+
Party 2
Hun Batz
Hun Batz
Kusunagi03
Hun Batz
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 222L
1,459 Elo+
Party 3
Hercules
Hercules
RickshawWatcher
Hercules
Level 18
God Stats
0W - 2L
1,118 SR
Queue Stats
1W - 2L
1,727 Elo+
Party 2
Artio
Artio
VioletaEG
Artio
Level 46
God Stats
1W - 6L
1,508 SR
Queue Stats
68W - 58L
1,570 Elo+
Solo
Medusa
Medusa
sadcody
Medusa
Level 56
God Stats
2W - 2L
1,666 SR
Queue Stats
124W - 136L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AzureGlaive
Chronos
11
3 / 0 / 3
6,326
633
6,065
6,110
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
UrMumsFWB
Achilles
10
2 / 2 / 2
6,383
638
6,998
11,575
8,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
9
1 / 1 / 7
6,039
604
5,611
9,025
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
11
4 / 2 / 5
6,270
627
5,711
6,426
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
dominate120
Mercury
13
11 / 1 / 4
7,981
798
8,804
8,226
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
5,350
535
6,127
8,421
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Kusunagi03
Hun Batz
9
1 / 4 / 1
5,350
535
2,185
9,440
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
10
2 / 4 / 0
5,456
546
5,531
11,724
8,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
VioletaEG
Artio
6
0 / 3 / 0
4,037
404
2,582
11,624
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
sadcody
Medusa
9
0 / 4 / 0
4,778
478
5,445
8,396
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
21
Kills
5
6
Deaths
21
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
AzureGlaive
Chronos
3
0
3
4.5
L
2
6
0
0.33
L
Hun Batz
Kusunagi03
Hun Batz
1
4
1
0.38
L
Hercules
2
4
0
0.5
W
Achilles
UrMumsFWB
Achilles
2
2
2
1.5
L
Artio
VioletaEG
Artio
0
3
0
0
W
Ares
1
1
7
4.5
W
Janus
4
2
5
3.25
W
Mercury
dominate120
Mercury
11
1
4
13
L
Medusa
sadcody
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
21,870
41,362
Taken
49,605
22,702
Mitigated
23,742
11,015
Healing
13,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AzureGlaive
Chronos
6,065
1,948
0
2,423
6,110
2,166
313
685
5,321
48,238
0
L
6,127
570
0
773
8,421
2,826
0
4,206
4,215
33,519
0
L
Hun Batz
Kusunagi03
Hun Batz
2,185
743
0
3,114
9,440
3,191
0
2,448
6,992
0
23,331
L
Hercules
5,531
2,266
0
4,238
11,724
8,504
0
0
11,724
0
21,960
W
Achilles
UrMumsFWB
Achilles
6,998
2,530
0
3,089
11,575
8,697
0
0
11,262
0
41,222
L
Artio
VioletaEG
Artio
2,582
119
476
2,607
11,624
6,208
0
6,735
4,889
9,090
0
W
Ares
5,611
384
0
3,080
9,025
6,603
0
2,596
6,185
17,849
0
W
Janus
5,711
885
0
1,673
6,426
2,173
0
2,437
3,950
40,687
0
W
Mercury
dominate120
Mercury
8,804
5,476
0
750
8,226
3,063
189
2,490
5,559
0
57,347
L
Medusa
sadcody
Medusa
5,445
3,220
0
2,433
8,396
3,013
0
3,998
4,398
0
34,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,999
Gold Earned
24,971
324
Minions Killed
192
0
Camps Cleared
0
1,076,254
Distance Traveled
964,777
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,326
633
92
9
0
208,504
0
L
Raijin
5,350
535
51
5
0
183,844
8
L
Hun Batz
5,350
535
50
5
0
225,605
0
L
Hercules
5,456
546
36
4
0
187,398
0
W
Achilles
6,383
638
61
6
0
186,614
1
L
Artio
4,037
404
10
1
0
189,246
0
W
Ares
6,039
604
16
2
0
203,591
1
W
Janus
6,270
627
61
6
0
197,954
0
W
Mercury
7,981
798
94
9
0
279,591
0
L
Medusa
4,778
478
45
5
0
178,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role