Player Matchup

Ares
Ares
 
Ares
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Banskyman
Khepri
Level 102
God Stats
2W - 2L
1,483 SR
Queue Stats
55W - 48L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Feck_tnt
Nu Wa
Level 64
God Stats
5W - 1L
1,512 SR
Queue Stats
325W - 321L
1,459 Elo+
Solo
Nemesis
Nemesis
Santini FL
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
WA Cubaca WIS
Chang'e
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 127L
1,500 Elo+
Party 2
Team Averages
Level 81
1,499 SR
1,494 Elo+

VS

Team Averages
Level 88
1,509 SR
1,330 Elo+
Vamana
Vamana
MagnaCarterr
Vamana
Level 89
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 6L
1,280 Elo+
Party 1
Bellona
Bellona
Mr Bubbakeg
Bellona
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,280 Elo+
Party 1
Terra
Terra
ThePurpleCrow
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,447 Elo+
Solo
Kali
Kali
itnazSntg
Kali
Level 149
God Stats
0W - 1L
1,309 SR
Queue Stats
9W - 6L
1,297 Elo+
Party 3
Nu Wa
Nu Wa
juansan3
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
5 / 2 / 26
10,519
809
20,667
20,420
26,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Banskyman
Khepri
18
4 / 1 / 27
11,682
899
12,180
19,167
31,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Feck_tnt
Nu Wa
19
6 / 0 / 27
11,318
871
22,342
7,809
6,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Santini FL
Nemesis
16
5 / 6 / 18
10,078
775
10,394
18,174
11,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
20
17 / 2 / 15
12,355
950
30,902
18,463
12,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
1 / 8 / 1
7,970
613
16,600
24,285
23,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Mr Bubbakeg
Bellona
17
2 / 8 / 9
10,173
783
12,037
27,139
33,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
2 / 3 / 6
8,644
665
9,289
23,604
21,014
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
16
4 / 8 / 3
9,553
735
15,001
17,915
8,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
juansan3
Nu Wa
13
1 / 10 / 3
7,701
592
8,299
15,226
5,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
32
37
Kills
10
11
Deaths
37
113
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
2
26
9
W
Khepri
Banskyman
Khepri
4
1
27
17.5
W
Nu Wa
Feck_tnt
Nu Wa
6
0
27
19.5
L
Vamana
1
8
1
0.19
L
Bellona
Mr Bubbakeg
Bellona
2
8
9
0.81
W
Nemesis
Santini FL
Nemesis
5
6
18
2.33
L
2
3
6
1.67
W
Chang'e
17
2
15
12.25
L
Kali
4
8
3
0.69
L
Nu Wa
juansan3
Nu Wa
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,485
Damage
61,226
84,033
Taken
108,169
88,785
Mitigated
92,209
45,570
Healing
31,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
20,667
1,970
1,616
4,596
20,420
26,379
924
5,005
15,155
26,601
0
W
Khepri
Banskyman
Khepri
12,180
2,363
1,269
3,130
19,167
31,470
517
3,731
14,732
19,077
0
W
Nu Wa
Feck_tnt
Nu Wa
22,342
5,863
3,406
3,590
7,809
6,520
2,214
1,728
5,939
60,899
0
L
Vamana
16,600
8,993
412
3,232
24,285
23,811
0
19,294
4,015
0
34,171
L
Bellona
Mr Bubbakeg
Bellona
12,037
1,686
2,493
3,446
27,139
33,119
0
18,917
6,879
0
28,132
W
Nemesis
Santini FL
Nemesis
10,394
4,820
0
1,636
18,174
11,647
1,417
3,814
14,315
0
16,825
L
9,289
1,401
7,744
10,364
23,604
21,014
0
17,882
4,770
24,579
0
W
Chang'e
30,902
3,358
16,602
9,725
18,463
12,769
2,948
3,162
15,016
52,857
930
L
Kali
15,001
5,685
1,076
2,033
17,915
8,317
0
14,093
3,555
0
36,744
L
Nu Wa
juansan3
Nu Wa
8,299
3,202
0
484
15,226
5,948
0
11,503
3,366
17,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,952
Gold Earned
44,041
183
Minions Killed
130
0
Camps Cleared
0
1,250,248
Distance Traveled
1,052,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,519
809
16
1
0
254,429
0
W
Khepri
11,682
899
21
2
0
269,889
0
W
Nu Wa
11,318
871
77
6
0
246,750
0
L
Vamana
7,970
613
27
2
0
212,479
0
L
Bellona
10,173
783
22
2
0
229,351
0
W
Nemesis
10,078
775
8
1
0
242,281
0
L
Terra
8,644
665
36
3
0
262,505
0
W
Chang'e
12,355
950
61
5
0
236,899
0
L
Kali
9,553
735
29
2
0
189,438
0
L
Nu Wa
7,701
592
16
1
0
158,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role