Player Matchup

Kukulkan
Kukulkan
Bricksquad_12313
Kukulkan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,534 Elo+
Party 2
Ymir
Ymir
Duckg0quack
Ymir
Level 156
God Stats
0W - 1L
1,314 SR
Queue Stats
22W - 21L
1,622 Elo+
Party 2
Agni
Agni
Katgomeow
Agni
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,654 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bricksquad_904
Cu Chulainn
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,485 Elo+
Party 2
Poseidon
Poseidon
cowgomoo386
Poseidon
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,524 Elo+
Party 2
Team Averages
Level 143
1,463 SR
1,564 Elo+

VS

Team Averages
Level 138
1,503 SR
1,678 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
FerlBerl
Khepri
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,844 Elo+
Party 1
Cernunnos
Cernunnos
HOOAAAAAA
Cernunnos
Level 126
God Stats
7W - 2L
1,716 SR
Queue Stats
192W - 192L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StiGGs420
Ah Muzen Cab
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 55L
1,844 Elo+
Party 1
Chaac
Chaac
geranimo17
Chaac
Level 149
God Stats
12W - 5L
1,297 SR
Queue Stats
539W - 538L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 14
11,418
761
16,200
13,466
7,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 4 / 13
10,613
708
4,510
19,189
29,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
18
8 / 5 / 7
10,658
711
13,599
13,955
7,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
bricksquad_904
Cu Chulainn
17
2 / 7 / 10
10,576
705
16,161
25,303
28,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
cowgomoo386
Poseidon
13
1 / 6 / 8
8,570
571
6,663
10,158
4,127
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
11 / 7 / 8
13,281
885
15,358
20,471
22,937
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
FerlBerl
Khepri
18
2 / 4 / 14
11,433
762
7,895
16,726
23,417
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
HOOAAAAAA
Cernunnos
17
3 / 4 / 12
11,112
741
17,503
13,283
8,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
StiGGs420
Ah Muzen Cab
19
6 / 3 / 7
11,434
762
22,375
14,563
8,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
18
3 / 4 / 13
11,112
741
15,690
22,872
37,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
79
18
Kills
25
25
Deaths
22
52
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
11
7
8
2.14
L
4
3
14
3.67
L
3
4
13
2.38
W
Khepri
FerlBerl
Khepri
2
4
14
2.25
W
Cernunnos
HOOAAAAAA
Cernunnos
3
4
12
2.25
L
Agni
8
5
7
2.3
W
Ah Muzen Cab
StiGGs420
Ah Muzen Cab
6
3
7
3.17
L
Cu Chulainn
bricksquad_904
Cu Chulainn
2
7
10
1
L
Poseidon
cowgomoo386
Poseidon
1
6
8
0.83
W
Chaac
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,133
Damage
78,821
82,071
Taken
87,915
77,440
Mitigated
100,882
17,881
Healing
34,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,358
2,542
2,194
3,950
20,471
22,937
887
9,248
10,945
0
30,459
L
16,200
1,013
1,650
3,312
13,466
7,567
0
1,849
11,249
46,064
0
L
4,510
762
329
1,487
19,189
29,676
0
1,917
16,897
10,550
0
W
Khepri
FerlBerl
Khepri
7,895
468
1,806
4,219
16,726
23,417
702
7,441
9,267
21,203
0
W
Cernunnos
HOOAAAAAA
Cernunnos
17,503
6,277
1,474
2,482
13,283
8,005
4,488
7,853
5,305
0
38,836
L
Agni
13,599
464
1,990
1,995
13,955
7,361
0
845
12,754
21,026
1,690
W
Ah Muzen Cab
StiGGs420
Ah Muzen Cab
22,375
7,564
257
6,091
14,563
8,673
2,772
5,987
8,559
0
44,657
L
Cu Chulainn
bricksquad_904
Cu Chulainn
16,161
2,113
1,333
5,535
25,303
28,709
0
2,691
22,360
7,893
24,473
L
Poseidon
cowgomoo386
Poseidon
6,663
957
0
250
10,158
4,127
0
704
9,220
10,734
1,756
W
Chaac
15,690
1,974
1,352
10,279
22,872
37,850
613
10,630
11,973
111
27,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,835
Gold Earned
58,372
171
Minions Killed
177
0
Camps Cleared
0
1,099,084
Distance Traveled
1,389,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,281
885
21
1
0
291,814
0
L
Kukulkan
11,418
761
67
4
0
264,451
0
L
Ymir
10,613
708
20
1
0
235,909
0
W
Khepri
11,433
762
32
2
0
272,030
0
W
Cernunnos
11,112
741
58
4
0
260,965
0
L
Agni
10,658
711
32
2
0
246,923
0
W
Ah Muzen Cab
11,434
762
41
3
0
297,067
0
L
Cu Chulainn
10,576
705
24
2
0
226,182
0
L
Poseidon
8,570
571
28
2
0
125,619
0
W
Chaac
11,112
741
25
2
0
267,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role