Player Matchup

Chronos
Chronos
Gold III
ShartyBarty
Chronos
Gold III
Level 141
God Stats
1W - 1L
1,708 SR
Queue Stats
95W - 83L
1,714 MMR
Party 2
Achilles
Achilles
Gold V
Wigglesw0rth
Achilles
Gold V
Level 127
God Stats
5W - 3L
1,692 SR
Queue Stats
22W - 20L
1,722 MMR
Party 2
Atlas
Atlas
Gold V
dillybilly33
Atlas
Gold V
Level 126
God Stats
38W - 32L
1,684 SR
Queue Stats
76W - 69L
1,691 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,695 SR
1,709 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 68
1,597 SR
1,999 MMR
Izanami
Izanami
Bronze III
PaulFav8
Izanami
Bronze III
Level 68
God Stats
1W - 1L
1,436 SR
Queue Stats
4W - 6L
1,600 MMR
Solo
Sol
Sol
Platinum II
Peeqa
Sol
Platinum II
Level 68
God Stats
11W - 6L
1,856 SR
Queue Stats
134W - 66L
2,228 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
lilMMR
Guan Yu
Platinum III
Level 67
God Stats
10W - 4L
1,500 SR
Queue Stats
236W - 99L
2,170 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ShartyBarty
Chronos
14
0 / 5 / 1
8,591
661
8,313
16,115
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Wigglesw0rth
Achilles
13
2 / 3 / 0
8,170
628
12,388
19,227
15,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 0 / 2
8,166
628
11,273
17,047
16,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ao KuangKuzenboHadesNe ZhaFenrir

VS

Bans
SobekMauiBaba YagaCthulhuAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PaulFav8
Izanami
13
0 / 2 / 5
8,815
678
5,229
11,802
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Peeqa
Sol
17
2 / 0 / 6
10,001
769
27,282
14,026
7,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
lilMMR
Guan Yu
16
6 / 0 / 2
10,877
837
13,069
16,274
22,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
PaulFav8
Izanami
0
2
5
1.25
W
Sol
Peeqa
Sol
2
0
6
5
L
Chronos
ShartyBarty
Chronos
0
5
1
0.1
L
Achilles
Wigglesw0rth
Achilles
2
3
0
0.67
L
0
0
2
1
W
Guan Yu
lilMMR
Guan Yu
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,974
Damage
45,580
52,389
Taken
42,102
37,344
Mitigated
35,462
7,121
Healing
24,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
PaulFav8
Izanami
5,229
2,746
0
4,063
11,802
5,277
90
4,917
5,925
0
38,756
W
Sol
Peeqa
Sol
27,282
13,401
0
7,175
14,026
7,200
3,070
5,325
8,325
74,398
2,376
L
Chronos
ShartyBarty
Chronos
8,313
2,563
0
1,937
16,115
5,032
1,175
8,497
7,618
46,970
3,306
L
Achilles
Wigglesw0rth
Achilles
12,388
2,054
0
2,988
19,227
15,790
0
10,251
8,846
0
26,818
L
11,273
4,101
0
2,196
17,047
16,522
0
7,965
8,930
25,358
1,291
W
Guan Yu
lilMMR
Guan Yu
13,069
1,781
5,159
8,484
16,274
22,985
25
6,485
8,897
0
26,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,927
Gold Earned
29,693
148
Minions Killed
181
0
Camps Cleared
0
723,148
Distance Traveled
751,734
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,815
678
65
5
0
218,832
0
W
Sol
10,001
769
100
8
0
241,048
2
L
Chronos
8,591
661
107
8
0
225,134
0
L
Achilles
8,170
628
21
2
0
256,189
0
L
Atlas
8,166
628
20
2
0
241,825
0
W
Guan Yu
10,877
837
16
1
0
291,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role