Player Matchup

Guan Yu
Guan Yu
Silver I
Heísy
Guan Yu
Silver I
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,638 MMR
Party 2
Thoth
Thoth
Gold V
MoyVs
Thoth
Gold V
Level 206
God Stats
8W - 1L
1,775 SR
Queue Stats
51W - 12L
1,678 MMR
Party 2
Mulan
Mulan
Silver I
VivaPatriaRojaSL
Mulan
Silver I
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,638 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,592 SR
1,652 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,778 SR
1,664 MMR
Cabrakan
Cabrakan
Gold IV
BrownieG
Cabrakan
Gold IV
Level 81
God Stats
4W - 2L
1,783 SR
Queue Stats
18W - 16L
1,726 MMR
Party 1
Chaac
Chaac
Silver II
Cookieman573
Chaac
Silver II
Level 98
God Stats
2W - 1L
1,830 SR
Queue Stats
19W - 16L
1,668 MMR
Party 1
Sol
Sol
Gold IV
Ghozteyez
Sol
Gold IV
Level 155
God Stats
2W - 1L
1,722 SR
Queue Stats
104W - 70L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Heísy
Guan Yu
15
4 / 1 / 8
10,401
800
6,764
23,873
26,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
MoyVs
Thoth
17
7 / 0 / 7
11,018
848
25,233
9,200
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 9
9,543
734
19,174
28,370
25,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ah Muzen CabChironAphroditeBacchusFenrir

VS

Bans
VulcanHe BoHou YiAgniCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrownieG
Cabrakan
14
2 / 3 / 0
9,780
752
8,161
21,260
26,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
0 / 4 / 1
8,079
621
16,919
18,915
14,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 7 / 1
8,058
620
13,331
15,690
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
2
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BrownieG
Cabrakan
2
3
0
0.67
L
0
4
1
0.13
L
0
7
1
0.07
W
Guan Yu
Heísy
Guan Yu
4
1
8
8
W
Thoth
MoyVs
Thoth
7
0
7
10.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,171
Damage
38,411
61,443
Taken
55,865
57,010
Mitigated
46,561
37,377
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BrownieG
Cabrakan
8,161
1,638
299
4,781
21,260
26,690
0
8,499
12,632
16,101
0
L
16,919
3,393
0
3,105
18,915
14,456
0
8,311
10,604
0
49,235
L
13,331
6,311
0
3,266
15,690
5,415
0
7,642
8,048
35,098
2,903
W
Guan Yu
Heísy
Guan Yu
6,764
923
9,795
11,953
23,873
26,800
283
6,938
16,935
0
15,020
W
Thoth
MoyVs
Thoth
25,233
820
132
1,616
9,200
4,496
2,226
3,835
5,365
76,938
2,308
W
19,174
2,792
414
13,467
28,370
25,714
104
9,764
18,606
0
42,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
25,917
176
Minions Killed
133
0
Camps Cleared
0
799,671
Distance Traveled
691,399
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,780
752
14
1
0
254,491
0
L
Chaac
8,079
621
63
5
0
246,387
4
L
Sol
8,058
620
56
4
0
190,521
0
W
Guan Yu
10,401
800
14
1
0
285,850
0
W
Thoth
11,018
848
116
9
0
265,273
1
W
Mulan
9,543
734
46
4
0
248,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role