Player Matchup

Kukulkan
Kukulkan
Wald0WhereUat
Kukulkan
Level 120
God Stats
43W - 33L
1,483 SR
Queue Stats
47W - 45L
1,439 Elo+
Party 1
Neith
Neith
WalnutScroll948
Neith
Level 55
God Stats
25W - 19L
1,496 SR
Queue Stats
40W - 36L
1,447 Elo+
Party 1
Bakasura
Bakasura
westcoastdank1
Bakasura
Level 109
God Stats
13W - 10L
1,312 SR
Queue Stats
43W - 42L
1,458 Elo+
Party 1
Team Averages
Level 95
1,430 SR
1,448 Elo+

VS

Team Averages
Level 88
1,461 SR
1,321 Elo+
King Arthur
King Arthur
ChunkyAggron
King Arthur
Level 88
God Stats
5W - 4L
1,475 SR
Queue Stats
35W - 35L
1,461 Elo+
Solo
Hera
Hera
SooSooSook
Hera
Level 67
God Stats
1W - 2L
1,733 SR
Queue Stats
17W - 24L
1,339 Elo+
Solo
Ah Puch
Ah Puch
blunt-monk
Ah Puch
Level 108
God Stats
2W - 8L
1,174 SR
Queue Stats
236W - 327L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Wald0WhereUat
Kukulkan
13
3 / 0 / 3
7,992
799
8,349
1,411
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 4
7,102
710
5,015
4,695
1,825
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
13
3 / 1 / 2
7,843
784
4,021
4,992
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChunkyAggron
King Arthur
11
1 / 3 / 0
6,939
694
2,922
10,083
5,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 1 / 1
6,642
664
3,871
4,781
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
blunt-monk
Ah Puch
12
0 / 2 / 1
6,735
674
1,858
6,894
3,147
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChunkyAggron
King Arthur
1
3
0
0.33
L
0
1
1
0.5
W
Kukulkan
Wald0WhereUat
Kukulkan
3
0
3
4.5
W
0
0
4
2
L
Ah Puch
blunt-monk
Ah Puch
0
2
1
0.25
W
Bakasura
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,385
Damage
8,651
11,098
Taken
21,758
5,190
Mitigated
10,896
1,573
Healing
1,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChunkyAggron
King Arthur
2,922
145
0
250
10,083
5,977
0
3,773
6,180
0
23,674
L
3,871
690
0
500
4,781
1,772
0
1,647
3,094
28,535
0
W
Kukulkan
Wald0WhereUat
Kukulkan
8,349
666
0
0
1,411
599
318
968
443
33,754
336
W
5,015
2,043
0
389
4,695
1,825
610
2,894
1,801
0
21,699
L
Ah Puch
blunt-monk
Ah Puch
1,858
90
201
786
6,894
3,147
0
2,822
3,875
23,486
0
W
Bakasura
4,021
2,208
0
1,184
4,992
2,766
427
1,912
3,080
0
25,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,937
Gold Earned
20,316
148
Minions Killed
138
0
Camps Cleared
0
650,532
Distance Traveled
560,347
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,939
694
43
4
0
196,362
0
L
Hera
6,642
664
61
6
0
182,349
0
W
Kukulkan
7,992
799
47
5
0
203,281
4
W
Neith
7,102
710
44
4
0
201,111
0
L
Ah Puch
6,735
674
34
3
0
181,636
0
W
Bakasura
7,843
784
57
6
0
246,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role