Player Matchup

Ymir
Ymir
DARTH JORGE 024
Ymir
Level 44
God Stats
1W - 2L
1,478 SR
Queue Stats
8W - 18L
1,368 Elo+
Party 2
Lancelot
Lancelot
Nerch El Herme
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,682 Elo+
Party 1
Scylla
Scylla
Zuldris
Scylla
Level 49
God Stats
2W - 2L
1,536 SR
Queue Stats
5W - 9L
1,647 Elo+
Party 1
Hades
Hades
doberman47
Hades
Level 144
God Stats
19W - 13L
1,500 SR
Queue Stats
180W - 174L
1,588 Elo+
Party 2
Medusa
Medusa
venrey94
Medusa
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 112L
1,574 Elo+
Party 2
Team Averages
Level 98
1,503 SR
1,572 Elo+

VS

Team Averages
Level 61
1,495 SR
1,583 Elo+
Osiris
Osiris
Bubbamerks
Osiris
Level 82
God Stats
2W - 1L
1,807 SR
Queue Stats
92W - 85L
1,560 Elo+
Party 3
Ishtar
Ishtar
Dubltrubl99
Ishtar
Level 86
God Stats
1W - 1L
1,325 SR
Queue Stats
170W - 162L
1,536 Elo+
Solo
Sol
Sol
FilbsDaddy
Sol
Level 68
God Stats
4W - 8L
1,359 SR
Queue Stats
186W - 161L
1,625 Elo+
Party 3
Cliodhna
Cliodhna
Smokey7130_
Cliodhna
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 66L
1,628 Elo+
Party 3
Atlas
Atlas
SugarySnack7
Atlas
Level 48
God Stats
11W - 13L
1,485 SR
Queue Stats
254W - 239L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 6
7,108
395
11,021
23,149
9,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
13
3 / 5 / 1
8,334
463
10,868
17,942
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Zuldris
Scylla
13
0 / 4 / 0
7,690
427
4,206
7,255
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
14
4 / 7 / 4
8,288
460
10,778
17,430
9,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
venrey94
Medusa
14
6 / 3 / 2
9,391
522
12,321
13,762
5,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bubbamerks
Osiris
15
4 / 4 / 6
9,369
521
6,095
15,566
9,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
12
0 / 6 / 3
7,776
432
6,809
12,944
5,502
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 2 / 11
9,878
549
15,923
11,642
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Smokey7130_
Cliodhna
19
15 / 0 / 8
12,418
690
24,436
17,186
7,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 3 / 12
8,058
448
8,486
16,629
15,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
14
Kills
25
25
Deaths
15
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bubbamerks
Osiris
4
4
6
1.75
L
1
6
6
0.67
W
Ishtar
0
6
3
0.25
W
4
2
11
4.75
L
Lancelot
3
5
1
0.7
W
Cliodhna
Smokey7130_
Cliodhna
15
0
8
19
W
2
3
12
2.67
L
Scylla
Zuldris
Scylla
0
4
0
0
L
Hades
4
7
4
0.86
L
Medusa
venrey94
Medusa
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,194
Damage
61,749
79,538
Taken
73,967
32,485
Mitigated
42,447
12,609
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bubbamerks
Osiris
6,095
2,572
0
1,940
15,566
9,215
532
4,421
10,937
0
65,904
L
11,021
1,820
0
3,549
23,149
9,033
50
11,011
11,682
31,550
0
W
Ishtar
6,809
4,553
0
1,847
12,944
5,502
82
4,285
8,569
0
49,363
W
15,923
5,389
0
3,961
11,642
4,697
0
6,252
5,251
78,811
0
L
Lancelot
10,868
2,279
0
890
17,942
6,477
0
4,271
13,591
0
65,585
W
Cliodhna
Smokey7130_
Cliodhna
24,436
4,692
0
10,651
17,186
7,850
307
6,324
10,659
0
111,297
W
8,486
3,009
728
1,810
16,629
15,183
120
6,164
10,141
25,587
0
L
Scylla
Zuldris
Scylla
4,206
88
0
499
7,255
1,816
0
174
7,003
48,978
0
L
Hades
10,778
1,002
855
4,561
17,430
9,908
0
5,634
11,577
52,300
0
L
Medusa
venrey94
Medusa
12,321
4,596
0
2,255
13,762
5,251
858
2,274
11,248
0
72,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,811
Gold Earned
47,499
425
Minions Killed
447
0
Camps Cleared
0
1,603,611
Distance Traveled
1,739,389
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,369
521
84
5
0
371,567
4
L
Ymir
7,108
395
46
3
0
293,128
0
W
Ishtar
7,776
432
75
4
0
318,472
3
W
Sol
9,878
549
113
6
0
327,369
2
L
Lancelot
8,334
463
93
5
0
369,847
0
W
Cliodhna
12,418
690
143
8
0
387,506
0
W
Atlas
8,058
448
32
2
0
334,475
0
L
Scylla
7,690
427
91
5
0
306,869
3
L
Hades
8,288
460
85
5
0
315,252
5
L
Medusa
9,391
522
110
6
0
318,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role