Player Matchup

Sobek
Sobek
Cherriti
Sobek
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
332W - 319L
1,478 Elo+
Party 1
He Bo
He Bo
DARK_TIDIINGS
He Bo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 119L
1,362 Elo+
Solo
Apollo
Apollo
ManishBoy_030
Apollo
Level 85
God Stats
2W - 3L
1,715 SR
Queue Stats
396W - 383L
1,479 Elo+
Solo
Charybdis
Charybdis
S1 Hoon
Charybdis
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,574 Elo+
Solo
Nox
Nox
malcie
Nox
Level 128
God Stats
5W - 4L
1,694 SR
Queue Stats
464W - 441L
1,507 Elo+
Party 1
Team Averages
Level 104
1,582 SR
1,480 Elo+

VS

Team Averages
Level 117
1,432 SR
1,456 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Bilbonoob
Athena
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 126L
1,444 Elo+
Solo
Cliodhna
Cliodhna
Daysofblood7
Cliodhna
Level 59
God Stats
3W - 5L
1,181 SR
Queue Stats
192W - 193L
1,434 Elo+
Solo
Apollo
Apollo
minimum-brisket2
Apollo
Level 64
God Stats
8W - 1L
1,477 SR
Queue Stats
156W - 182L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cherriti
Sobek
10
2 / 3 / 6
6,009
1,002
3,104
7,968
9,124
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 6
5,885
981
2,570
5,939
1,535
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 3
6,470
1,078
4,224
5,871
1,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
S1 Hoon
Charybdis
5
0 / 0 / 0
4,444
741
0
0
0
Nox
malcie
Nox
10
3 / 3 / 2
5,911
985
4,429
5,410
2,123
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 1 / 6
7,109
1,185
4,315
4,027
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
 
Ne Zha
13
3 / 1 / 8
6,736
1,123
7,043
4,035
1,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Bilbonoob
Athena
11
1 / 3 / 10
6,545
1,091
3,914
8,563
8,431
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Daysofblood7
Cliodhna
10
2 / 3 / 6
6,192
1,032
4,516
5,454
2,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 5
6,617
1,103
2,718
4,024
2,007
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
8
Kills
13
13
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
6
7
W
Ne Zha
 
Ne Zha
3
1
8
7
W
Athena
Bilbonoob
Athena
1
3
10
2
L
Sobek
Cherriti
Sobek
2
3
6
1.67
L
0
4
6
0.75
W
Cliodhna
Daysofblood7
Cliodhna
2
3
6
1.67
L
3
3
3
1.5
L
Charybdis
S1 Hoon
Charybdis
0
0
0
0
L
Nox
malcie
Nox
3
3
2
1.33
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,327
Damage
22,506
25,188
Taken
26,103
14,770
Mitigated
16,491
4,235
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,315
1,658
321
986
4,027
1,940
1,195
1,969
1,971
0
9,845
W
Ne Zha
 
Ne Zha
7,043
797
315
736
4,035
1,899
1,174
1,538
2,458
0
14,713
W
Athena
Bilbonoob
Athena
3,914
543
441
1,149
8,563
8,431
170
2,270
6,273
9,551
0
L
Sobek
Cherriti
Sobek
3,104
294
676
1,288
7,968
9,124
0
1,686
6,282
5,091
772
L
2,570
144
113
445
5,939
1,535
0
733
5,206
8,861
1,638
W
Cliodhna
Daysofblood7
Cliodhna
4,516
597
546
842
5,454
2,214
803
1,486
3,935
0
8,139
L
4,224
1,505
144
1,155
5,871
1,988
0
712
5,159
0
7,545
L
Charybdis
S1 Hoon
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Nox
malcie
Nox
4,429
488
219
195
5,410
2,123
0
783
4,627
8,851
0
W
2,718
1,366
394
262
4,024
2,007
1,004
1,538
2,463
0
5,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,719
Gold Earned
33,199
42
Minions Killed
57
0
Camps Cleared
0
393,578
Distance Traveled
501,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,109
1,185
24
4
0
90,062
0
W
Ne Zha
6,736
1,123
11
2
0
105,040
0
W
Athena
6,545
1,091
9
2
0
113,777
0
L
Sobek
6,009
1,002
4
1
0
94,388
0
L
He Bo
5,885
981
19
3
0
97,990
0
W
Cliodhna
6,192
1,032
7
1
0
92,231
0
L
Apollo
6,470
1,078
12
2
0
100,081
0
L
Charybdis
4,444
741
0
0
0
46
0
L
Nox
5,911
985
7
1
0
101,073
0
W
Apollo
6,617
1,103
6
1
0
100,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role