Player Matchup

Kumbhakarna
Kumbhakarna
Ace_The_Turtle
Kumbhakarna
Level 108
God Stats
1W - 3L
1,575 SR
Queue Stats
94W - 68L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
Chunt-y
Gilgamesh
Level 103
God Stats
2W - 1L
1,840 SR
Queue Stats
50W - 39L
1,571 Elo+
Party 2
Thor
Thor
KingKamikaze537
Thor
Level 39
God Stats
3W - 4L
1,495 SR
Queue Stats
92W - 68L
1,570 Elo+
Party 2
Izanami
Izanami
Snokky_134
Izanami
Level 83
God Stats
10W - 9L
1,879 SR
Queue Stats
40W - 41L
1,481 Elo+
Solo
Anubis
Anubis
TePaseoOe
Anubis
Level 63
God Stats
2W - 7L
1,500 SR
Queue Stats
105W - 115L
1,308 Elo+
Solo
Team Averages
Level 79
1,658 SR
1,502 Elo+

VS

Team Averages
Level 90
1,618 SR
1,565 Elo+
Thor
Thor
FreeSAMples32
Thor
Level 106
God Stats
2W - 1L
1,710 SR
Queue Stats
12W - 13L
1,559 Elo+
Party 1
Amaterasu
Amaterasu
Hot-Webcam-Boy69
Amaterasu
Level 96
God Stats
2W - 1L
1,278 SR
Queue Stats
10W - 8L
1,655 Elo+
Party 1
Olorun
Olorun
Vintage_Tortilla
Olorun
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,490 Elo+
Party 1
Neith
Neith
YaHoesMainSide
Neith
Level 42
God Stats
5W - 1L
1,897 SR
Queue Stats
8W - 7L
1,577 Elo+
Party 1
Fenrir
Fenrir
frnny69
Fenrir
Level 68
God Stats
9W - 7L
1,706 SR
Queue Stats
10W - 11L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ace_The_Turtle
Kumbhakarna
9
3 / 1 / 1
5,892
536
2,958
8,669
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Chunt-y
Gilgamesh
10
0 / 1 / 0
5,667
515
5,358
10,383
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 3
6,070
552
5,383
10,801
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Snokky_134
Izanami
8
0 / 4 / 2
5,009
455
3,240
7,919
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
TePaseoOe
Anubis
9
1 / 5 / 1
5,553
505
3,910
6,840
3,120
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
6,582
598
4,610
8,849
6,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
11
0 / 0 / 3
6,189
563
4,970
8,996
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 3
6,669
606
4,182
6,083
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
4 / 0 / 2
6,510
592
8,296
6,220
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Fenrir
frnny69
Fenrir
10
5 / 3 / 1
6,510
592
6,023
7,818
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
14
14
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ace_The_Turtle
Kumbhakarna
3
1
1
3.5
L
Gilgamesh
Chunt-y
Gilgamesh
0
1
0
0
W
3
2
5
2.75
W
Amaterasu
0
0
3
1.5
L
2
3
3
1.17
L
Izanami
Snokky_134
Izanami
0
4
2
0.25
L
Anubis
TePaseoOe
Anubis
1
5
1
0.3
W
2
1
3
3.5
W
4
0
2
5
W
Fenrir
frnny69
Fenrir
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,849
Damage
28,081
44,612
Taken
37,966
19,976
Mitigated
16,715
14,806
Healing
17,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ace_The_Turtle
Kumbhakarna
2,958
549
137
4,046
8,669
5,968
0
1,306
7,363
15,464
0
L
Gilgamesh
Chunt-y
Gilgamesh
5,358
2,248
0
2,176
10,383
4,514
0
0
10,383
0
41,512
W
4,610
1,005
0
3,160
8,849
6,078
0
2,243
6,606
0
22,681
W
Amaterasu
4,970
2,803
0
5,144
8,996
4,362
0
634
8,362
0
37,214
L
5,383
1,026
0
4,953
10,801
3,876
0
1,716
9,085
0
37,823
L
Izanami
Snokky_134
Izanami
3,240
2,633
0
2,214
7,919
2,498
0
0
7,919
0
28,644
L
Anubis
TePaseoOe
Anubis
3,910
281
0
1,280
6,840
3,120
0
1,160
5,680
25,011
0
W
4,182
1,926
0
2,506
6,083
1,593
883
2,163
3,920
38,571
0
W
8,296
5,284
0
3,306
6,220
2,048
521
1,070
5,150
0
40,939
W
Fenrir
frnny69
Fenrir
6,023
1,712
0
3,018
7,818
2,634
0
758
7,060
0
29,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,191
Gold Earned
32,460
247
Minions Killed
285
0
Camps Cleared
0
1,006,054
Distance Traveled
1,064,013
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,892
536
27
2
0
228,933
5
L
Gilgamesh
5,667
515
70
6
0
205,678
3
W
Thor
6,582
598
19
2
0
207,592
2
W
Amaterasu
6,189
563
71
6
0
219,015
2
L
Thor
6,070
552
62
6
0
212,308
0
L
Izanami
5,009
455
47
4
0
203,702
1
L
Anubis
5,553
505
41
4
0
155,433
0
W
Olorun
6,669
606
69
6
0
191,206
0
W
Neith
6,510
592
75
7
0
195,582
1
W
Fenrir
6,510
592
51
5
0
250,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role