Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Art Of Luss
Mulan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
DsV Z0NE
Merlin
Level 140
God Stats
1W - 1L
1,749 SR
Queue Stats
155W - 268L
1,399 Elo+
Party 1
Surtr
Surtr
The Kings Oath1
Surtr
Level 83
God Stats
3W - 3L
1,594 SR
Queue Stats
62W - 96L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
Tisdivine
Zhong Kui
Level 141
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 55L
1,549 Elo+
Party 1
Team Averages
Level 117
1,569 SR
1,488 Elo+

VS

Team Averages
Level 114
1,587 SR
1,610 Elo+
Ullr
Ullr
Abounding
Ullr
Level 66
God Stats
10W - 6L
1,575 SR
Queue Stats
40W - 31L
1,736 Elo+
Party 2
Sol
Sol
Toastytoes722
Sol
Level 100
God Stats
1W - 0L
1,725 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Surtr
Surtr
VoidSparksss
Surtr
Level 129
God Stats
4W - 4L
1,452 SR
Queue Stats
112W - 105L
1,498 Elo+
Solo
Apollo
Apollo
nalyd58
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,641 Elo+
Party 2
Chronos
Chronos
superspiderpig
Chronos
Level 145
God Stats
6W - 2L
1,684 SR
Queue Stats
98W - 82L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 5 / 0
5,923
592
5,063
10,151
4,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 0
5,761
576
6,682
8,609
8,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
DsV Z0NE
Merlin
9
0 / 6 / 2
5,439
544
3,371
8,629
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 2
5,438
544
2,777
12,863
8,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Tisdivine
Zhong Kui
9
0 / 3 / 2
5,533
553
6,319
7,470
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
3 / 2 / 7
6,874
687
6,561
10,276
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 2 / 3
6,477
648
6,608
6,302
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
2 / 2 / 5
5,764
576
5,618
10,315
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
nalyd58
Apollo
11
0 / 1 / 1
5,987
599
3,831
8,642
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
10 / 0 / 2
7,553
755
8,915
6,838
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
18
18
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
5
0
1
W
Ullr
3
2
7
3.25
L
1
1
0
1
L
Merlin
DsV Z0NE
Merlin
0
6
2
0.17
L
0
3
2
0.33
L
Zhong Kui
Tisdivine
Zhong Kui
0
3
2
0.33
W
3
2
3
2.25
W
2
2
5
2.25
W
Apollo
nalyd58
Apollo
0
1
1
0.5
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,212
Damage
31,533
47,722
Taken
42,373
29,213
Mitigated
18,076
12,090
Healing
16,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,063
1,377
0
1,487
10,151
4,190
0
2,581
7,452
0
29,239
W
Ullr
6,561
2,829
0
2,838
10,276
3,978
0
2,344
7,932
0
41,790
L
6,682
551
0
2,507
8,609
8,573
0
556
8,008
0
43,023
L
Merlin
DsV Z0NE
Merlin
3,371
365
0
860
8,629
2,961
0
2,806
5,698
34,219
0
L
2,777
936
1,113
4,317
12,863
8,434
0
5,647
6,912
541
22,149
L
Zhong Kui
Tisdivine
Zhong Kui
6,319
2,647
0
1,806
7,470
5,055
0
3,993
3,372
41,378
7,254
W
6,608
3,494
0
3,365
6,302
1,951
678
2,100
4,202
50,751
0
W
5,618
1,848
0
4,290
10,315
6,661
2
2,648
7,662
60
24,942
W
Apollo
nalyd58
Apollo
3,831
2,472
0
4,546
8,642
3,093
66
0
8,642
0
47,328
W
8,915
2,908
0
1,125
6,838
2,393
0
2,118
4,712
47,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,094
Gold Earned
32,655
304
Minions Killed
369
0
Camps Cleared
0
990,531
Distance Traveled
1,072,623
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,923
592
47
5
0
217,886
0
W
Ullr
6,874
687
68
7
0
225,552
0
L
Mulan
5,761
576
68
7
0
208,958
2
L
Merlin
5,439
544
68
7
0
205,281
2
L
Surtr
5,438
544
19
2
0
178,005
0
L
Zhong Kui
5,533
553
102
10
0
180,401
0
W
Sol
6,477
648
86
9
0
214,222
0
W
Surtr
5,764
576
42
4
0
217,091
2
W
Apollo
5,987
599
87
9
0
191,978
1
W
Chronos
7,553
755
86
9
0
223,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role