Player Matchup

Hades
Hades
Bronze III
OriginOfEsty
Hades
Bronze III
Level 128
God Stats
0W - 1L
1,771 SR
Queue Stats
11W - 9L
1,555 MMR
Party 1
Horus
Horus
Bronze III
Plxtinum
Horus
Bronze III
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
24W - 23L
1,612 MMR
Party 1
Fenrir
Fenrir
Bronze III
iSnapt
Fenrir
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,612 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,662 SR
1,593 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,746 SR
1,553 MMR
Cu Chulainn
Cu Chulainn
Silver I
Heísy
Cu Chulainn
Silver I
Level 95
God Stats
2W - 1L
1,696 SR
Queue Stats
6W - 1L
1,579 MMR
Party 2
Merlin
Merlin
Gold V
MoyVs
Merlin
Gold V
Level 206
God Stats
14W - 1L
1,700 SR
Queue Stats
51W - 12L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Silver I
VivaPatriaRojaSL
Ne Zha
Silver I
Level 98
God Stats
2W - 0L
1,842 SR
Queue Stats
16W - 2L
1,579 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,293
608
6,985
14,945
7,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Plxtinum
Horus
12
1 / 2 / 0
7,405
617
6,447
16,038
16,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
iSnapt
Fenrir
12
0 / 5 / 1
7,193
599
5,823
15,702
7,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ah PuchAh Muzen CabHe BoAphroditeLancelot

VS

Bans
CliodhnaKaliGuan YuCerberusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Heísy
Cu Chulainn
15
4 / 0 / 10
9,199
767
14,316
14,683
14,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
MoyVs
Merlin
15
6 / 0 / 7
9,793
816
13,273
5,227
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 1 / 10
9,087
757
13,677
14,754
12,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
14
14
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Heísy
Cu Chulainn
4
0
10
9
W
Merlin
MoyVs
Merlin
6
0
7
9.5
L
0
7
1
0.07
L
Horus
Plxtinum
Horus
1
2
0
0.5
W
4
1
10
9
L
Fenrir
iSnapt
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
41,266
46,685
Taken
34,664
32,330
Mitigated
28,762
10,714
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Heísy
Cu Chulainn
14,316
2,412
0
2,834
14,683
14,010
646
3,331
11,352
0
37,936
W
Merlin
MoyVs
Merlin
13,273
595
0
1,520
5,227
1,967
1,366
206
5,021
51,040
2,129
L
6,985
802
829
4,250
14,945
7,757
38
4,142
10,287
31,040
85
L
Horus
Plxtinum
Horus
6,447
3,057
1,176
2,597
16,038
16,998
0
4,031
11,550
0
17,727
W
13,677
2,380
0
7,347
14,754
12,785
547
3,611
11,143
0
36,788
L
Fenrir
iSnapt
Fenrir
5,823
954
0
1,862
15,702
7,575
0
4,753
10,535
0
25,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,891
Gold Earned
28,079
124
Minions Killed
168
0
Camps Cleared
0
668,013
Distance Traveled
725,747
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,199
767
58
5
0
251,653
0
W
Merlin
9,793
816
81
7
0
232,028
0
L
Hades
7,293
608
71
6
0
205,744
0
L
Horus
7,405
617
18
2
0
243,036
1
W
Ne Zha
9,087
757
29
2
0
242,066
0
L
Fenrir
7,193
599
35
3
0
219,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role