Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CONeverSummer
Hercules
Level 109
God Stats
1W - 1L
1,315 SR
Queue Stats
2W - 4L
1,259 Elo+
Party 1
Bakasura
Bakasura
JonnyUbermensch
Bakasura
Level 124
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 4L
1,259 Elo+
Party 1
Ymir
Ymir
SanguineXCIX
Ymir
Level 66
God Stats
12W - 8L
1,744 SR
Queue Stats
40W - 32L
1,436 Elo+
Solo
Team Averages
Level 112
1,468 SR
1,391 Elo+

VS

Team Averages
Level 99
1,638 SR
1,502 Elo+
Ra
Ra
Godlygamer622
Ra
Level 67
God Stats
2W - 1L
1,735 SR
Queue Stats
53W - 47L
1,504 Elo+
Party 2
Medusa
Medusa
Maxipadprot3ct
Medusa
Level 68
God Stats
21W - 23L
1,668 SR
Queue Stats
225W - 227L
1,481 Elo+
Solo
Bellona
Bellona
MochaSenpai
Bellona
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 88L
1,493 Elo+
Party 2
Cerberus
Cerberus
SpArK_NoVa_777
Cerberus
Level 127
God Stats
8W - 4L
1,824 SR
Queue Stats
241W - 221L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Wh1teSenpai
Ne Zha
Level 113
God Stats
21W - 16L
1,464 SR
Queue Stats
96W - 86L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
5 / 1 / 2
8,705
622
9,953
7,600
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Cupid
 
Cupid
11
1 / 0 / 5
6,789
485
5,095
7,025
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
CONeverSummer
Hercules
13
1 / 0 / 1
7,960
569
5,337
7,327
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
16
13 / 3 / 3
9,875
705
12,615
13,696
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 2
6,603
472
1,438
8,858
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
6,623
473
3,818
10,595
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

4
0 / 0 / 0
4,550
325
1,095
1,742
454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MochaSenpai
Bellona
11
0 / 3 / 1
6,551
468
4,943
12,722
13,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
10
0 / 5 / 0
6,016
430
7,041
13,094
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
11
3 / 6 / 0
7,215
515
5,682
13,719
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
20
Kills
3
4
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
1
2
6
W
Cupid
 
Cupid
1
0
5
3.5
W
Hercules
CONeverSummer
Hercules
1
0
1
1.5
L
0
6
3
0.25
W
Bakasura
13
3
3
4.83
L
0
0
0
0
L
Bellona
MochaSenpai
Bellona
0
3
1
0.17
W
0
0
2
1
L
Cerberus
0
5
0
0
L
Ne Zha
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,438
Damage
22,579
44,506
Taken
51,872
23,207
Mitigated
28,350
14,129
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
9,953
351
0
1,227
7,600
3,094
623
2,663
4,810
65,090
0
W
Cupid
 
Cupid
5,095
2,613
714
3,479
7,025
2,190
623
2,567
4,458
0
35,587
W
Hercules
CONeverSummer
Hercules
5,337
1,814
0
4,270
7,327
6,463
0
0
6,483
6,690
43,770
L
3,818
750
41
2,564
10,595
3,943
141
5,298
4,921
46,988
348
W
Bakasura
12,615
9,092
0
3,335
13,696
5,602
17
1,901
11,760
0
68,528
L
1,095
605
76
836
1,742
454
0
270
1,447
0
8,931
L
Bellona
MochaSenpai
Bellona
4,943
1,655
0
3,249
12,722
13,553
0
2,360
9,229
0
39,540
W
1,438
92
0
1,104
8,858
5,858
208
3,728
5,130
21,398
0
L
Cerberus
7,041
423
0
2,741
13,094
5,670
0
1,559
11,102
42,688
0
L
Ne Zha
5,682
1,982
0
1,061
13,719
4,730
0
2,604
10,501
0
42,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,932
Gold Earned
30,955
398
Minions Killed
341
0
Camps Cleared
0
1,368,124
Distance Traveled
1,098,701
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,705
622
109
8
0
290,870
0
W
Cupid
6,789
485
59
4
0
257,921
0
W
Hercules
7,960
569
85
6
0
243,430
0
L
Ra
6,623
473
81
6
0
252,582
0
W
Bakasura
9,875
705
112
8
0
320,775
1
L
Medusa
4,550
325
9
1
0
72,767
0
L
Bellona
6,551
468
75
5
0
253,199
0
W
Ymir
6,603
472
33
2
0
255,128
0
L
Cerberus
6,016
430
125
9
0
262,256
0
L
Ne Zha
7,215
515
51
4
0
257,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role