Player Matchup

Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FEAR the sssage
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,508 Elo+
Solo
Sylvanus
Sylvanus
MadCrayolaz
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Hercules
Hercules
Spookasaurus
Hercules
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,262 Elo+
Party 2
Eset
Eset
TheNationatWar
Eset
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 127
1,500 SR
1,454 Elo+

VS

Team Averages
Level 120
1,518 SR
1,563 Elo+
Susano
Susano
B1gL85
Susano
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
121W - 111L
1,504 Elo+
Party 3
Baron Samedi
Baron Samedi
Johnny555455
Baron Samedi
Level 96
God Stats
6W - 2L
1,500 SR
Queue Stats
59W - 48L
1,738 Elo+
Solo
Ymir
Ymir
PrimevalChaos
Ymir
Level 107
God Stats
14W - 6L
1,565 SR
Queue Stats
143W - 150L
1,487 Elo+
Party 1
Ao Kuang
Ao Kuang
ZI R3LO4DZ ZI
Ao Kuang
Level 121
God Stats
5W - 4L
1,526 SR
Queue Stats
478W - 460L
1,449 Elo+
Party 1
Sol
Sol
mulletmarc
Sol
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 39L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 1 / 1
6,666
513
4,337
11,763
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 3 / 1
6,279
483
6,892
10,479
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
MadCrayolaz
Sylvanus
9
0 / 5 / 1
5,710
439
4,275
13,121
10,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Spookasaurus
Hercules
12
0 / 0 / 0
6,620
509
3,560
7,866
5,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 1
5,708
439
5,798
10,683
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
B1gL85
Susano
13
9 / 0 / 3
7,802
600
8,923
11,309
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Johnny555455
Baron Samedi
12
2 / 2 / 5
7,389
568
10,560
8,583
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 9
6,978
537
2,819
9,625
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
ZI R3LO4DZ ZI
Ao Kuang
14
0 / 0 / 0
7,749
596
5,231
11,831
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 4
7,475
575
9,585
7,273
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
14
14
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
1
1
2.5
W
Susano
B1gL85
Susano
9
0
3
10.5
L
0
3
1
0.17
W
Baron Samedi
Johnny555455
Baron Samedi
2
2
5
2.25
L
Sylvanus
MadCrayolaz
Sylvanus
0
5
1
0.1
W
1
0
9
5.5
L
Hercules
Spookasaurus
Hercules
0
0
0
0
L
1
5
1
0.3
W
Ao Kuang
ZI R3LO4DZ ZI
Ao Kuang
0
0
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,862
Damage
37,118
53,912
Taken
48,621
29,870
Mitigated
22,919
14,960
Healing
25,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,337
2,746
0
3,859
11,763
4,575
0
3,593
8,170
0
49,765
W
Susano
B1gL85
Susano
8,923
2,585
0
4,721
11,309
4,502
206
2,091
9,218
0
44,514
L
6,892
3,909
0
3,702
10,479
4,551
0
6,128
4,351
0
52,028
W
Baron Samedi
Johnny555455
Baron Samedi
10,560
479
861
3,826
8,583
4,113
0
3,663
4,920
58,753
0
L
Sylvanus
MadCrayolaz
Sylvanus
4,275
1,346
753
2,420
13,121
10,868
0
7,733
5,388
18,766
0
W
2,819
330
0
2,886
9,625
7,444
0
2,988
6,637
14,190
0
L
Hercules
Spookasaurus
Hercules
3,560
784
0
1,896
7,866
5,800
0
4,627
3,239
0
48,570
L
5,798
233
235
2,095
10,683
4,076
0
6,114
4,569
38,261
0
W
Ao Kuang
ZI R3LO4DZ ZI
Ao Kuang
5,231
1,149
0
9,864
11,831
4,501
0
0
11,831
65,327
0
W
9,585
4,196
0
3,259
7,273
2,359
1,087
1,331
5,942
61,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,983
Gold Earned
37,393
316
Minions Killed
417
0
Camps Cleared
0
1,267,250
Distance Traveled
1,366,083
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,666
513
72
6
0
307,768
1
W
Susano
7,802
600
69
5
0
314,729
0
L
Medusa
6,279
483
69
5
0
226,790
0
W
Baron Samedi
7,389
568
102
8
0
257,059
1
L
Sylvanus
5,710
439
20
2
0
214,404
1
W
Ymir
6,978
537
21
2
0
281,452
3
L
Hercules
6,620
509
102
8
0
249,386
1
L
Eset
5,708
439
53
4
0
268,902
2
W
Ao Kuang
7,749
596
116
9
0
256,844
2
W
Sol
7,475
575
109
8
0
255,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role