Player Matchup

Baron Samedi
Baron Samedi
AaLiiiiVvEe
Baron Samedi
Level 114
God Stats
7W - 5L
1,715 SR
Queue Stats
968W - 961L
1,551 Elo+
Solo
Hun Batz
Hun Batz
Bluti1
Hun Batz
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
407W - 411L
1,414 Elo+
Solo
Atlas
Atlas
DAXERO12
Atlas
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 67L
1,478 Elo+
Solo
Khepri
Khepri
KingKoc
Khepri
Level 89
God Stats
4W - 1L
1,824 SR
Queue Stats
81W - 78L
1,491 Elo+
Solo
Nemesis
Nemesis
ReiDieogo
Nemesis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 164L
1,651 Elo+
Solo
Team Averages
Level 95
1,608 SR
1,517 Elo+

VS

Team Averages
Level 106
1,626 SR
1,403 Elo+
Olorun
Olorun
Hugo-Skye
Olorun
Level 123
God Stats
3W - 0L
1,897 SR
Queue Stats
75W - 66L
1,422 Elo+
Solo
Fafnir
Fafnir
Sjlet
Fafnir
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
295W - 304L
1,247 Elo+
Solo
Sun Wukong
Sun Wukong
Skellax
Sun Wukong
Level 103
God Stats
2W - 1L
1,732 SR
Queue Stats
43W - 42L
1,591 Elo+
Solo
Odin
Odin
TomVader
Odin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,311 Elo+
Solo
Izanami
Izanami
vnc3226
Izanami
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 154L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AaLiiiiVvEe
Baron Samedi
18
2 / 2 / 13
10,800
635
23,757
17,115
16,497
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
Bluti1
Hun Batz
20
9 / 5 / 6
12,354
727
31,287
20,157
16,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
DAXERO12
Atlas
20
9 / 2 / 11
13,531
796
23,397
24,011
34,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
KingKoc
Khepri
20
1 / 3 / 15
12,369
728
9,871
24,718
55,541
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
ReiDieogo
Nemesis
1
0 / 0 / 0
4,296
253
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hugo-Skye
Olorun
20
5 / 6 / 5
12,382
728
22,945
19,867
10,850
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Sjlet
Fafnir
18
1 / 4 / 6
11,826
696
7,378
25,783
41,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Skellax
Sun Wukong
20
2 / 3 / 8
11,749
691
14,331
20,898
30,020
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
20
1 / 2 / 11
12,108
712
17,241
22,355
24,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
vnc3226
Izanami
19
3 / 6 / 4
12,150
715
15,872
16,699
8,110
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
21
Kills
12
12
Deaths
21
45
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AaLiiiiVvEe
Baron Samedi
2
2
13
4.25
L
Hun Batz
Bluti1
Hun Batz
9
5
6
2.4
L
Atlas
DAXERO12
Atlas
9
2
11
7.25
W
Olorun
Hugo-Skye
Olorun
5
6
5
1.25
L
Khepri
KingKoc
Khepri
1
3
15
2.83
L
Nemesis
ReiDieogo
Nemesis
0
0
0
0
W
Fafnir
Sjlet
Fafnir
1
4
6
1
W
Sun Wukong
Skellax
Sun Wukong
2
3
8
2
W
Odin
1
2
11
3.25
W
Izanami
vnc3226
Izanami
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,312
Damage
77,767
86,001
Taken
105,602
123,478
Mitigated
114,630
45,842
Healing
35,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AaLiiiiVvEe
Baron Samedi
23,757
2,417
14,499
9,714
17,115
16,497
608
3,629
13,486
45,099
0
L
Hun Batz
Bluti1
Hun Batz
31,287
6,158
1,292
2,629
20,157
16,501
0
8,632
11,525
0
54,639
L
Atlas
DAXERO12
Atlas
23,397
8,492
2,049
5,572
24,011
34,939
0
6,995
17,016
42,701
0
W
Olorun
Hugo-Skye
Olorun
22,945
10,525
722
5,805
19,867
10,850
1,277
11,552
8,315
41,274
0
L
Khepri
KingKoc
Khepri
9,871
1,015
4,365
5,722
24,718
55,541
0
11,368
13,350
25,125
0
L
Nemesis
ReiDieogo
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
Sjlet
Fafnir
7,378
3,023
1,548
5,695
25,783
41,475
1,130
11,207
14,576
15,462
0
W
Sun Wukong
Skellax
Sun Wukong
14,331
2,478
3,074
5,207
20,898
30,020
226
9,904
10,994
0
30,204
W
Odin
17,241
1,987
3,550
3,501
22,355
24,175
84
12,200
10,155
654
33,511
W
Izanami
vnc3226
Izanami
15,872
12,346
3,307
3,267
16,699
8,110
1,858
12,162
4,537
0
38,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,350
Gold Earned
60,215
166
Minions Killed
182
0
Camps Cleared
0
1,182,686
Distance Traveled
1,556,674
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,800
635
54
3
0
260,204
0
L
Hun Batz
12,354
727
47
3
0
292,951
0
L
Atlas
13,531
796
39
2
0
313,958
0
W
Olorun
12,382
728
43
3
0
267,212
0
L
Khepri
12,369
728
26
2
0
315,573
0
L
Nemesis
4,296
253
0
0
0
0
0
W
Fafnir
11,826
696
15
1
0
295,903
1
W
Sun Wukong
11,749
691
36
2
0
320,537
0
W
Odin
12,108
712
34
2
0
373,092
0
W
Izanami
12,150
715
54
3
0
299,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role