Player Matchup

Surtr
Surtr
PRAISEBlackJezus
Surtr
Level 107
God Stats
7W - 6L
1,693 SR
Queue Stats
49W - 30L
1,645 Elo+
Party 1
Nemesis
Nemesis
WeedBrain69420
Nemesis
Level 29
God Stats
4W - 5L
1,543 SR
Queue Stats
157W - 101L
1,702 Elo+
Party 1
Medusa
Medusa
brandog1
Medusa
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 55L
1,601 Elo+
Solo
Ah Puch
Ah Puch
chaewonsimp
Ah Puch
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 139L
1,693 Elo+
Party 1
Maui
Maui
im_b_rich
Maui
Level 148
God Stats
3W - 1L
1,642 SR
Queue Stats
99W - 83L
1,551 Elo+
Party 1
Team Averages
Level 96
1,576 SR
1,638 Elo+

VS

Team Averages
Level 77
1,580 SR
1,581 Elo+
Izanami
Izanami
 
Izanami
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FailGuru
He Bo
Level 143
God Stats
3W - 3L
1,613 SR
Queue Stats
117W - 99L
1,617 Elo+
Party 2
Odin
Odin
TheAilm3nt888
Odin
Level 64
God Stats
9W - 6L
1,786 SR
Queue Stats
55W - 48L
1,520 Elo+
Party 2
Apollo
Apollo
YoinkDynasty
Apollo
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 18L
1,622 Elo+
Solo
Baron Samedi
Baron Samedi
superack
Baron Samedi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,476
695
1,205
3,238
2,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

6
0 / 0 / 0
3,376
675
359
3,354
847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
brandog1
Medusa
6
1 / 0 / 0
3,848
770
2,092
2,598
656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
chaewonsimp
Ah Puch
6
0 / 0 / 0
3,550
710
2,149
1,485
446
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
6
0 / 0 / 0
3,715
743
1,097
2,836
1,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 1 / 0
3,273
655
1,010
3,259
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
FailGuru
He Bo
1
0 / 0 / 0
2,478
496
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
3,451
690
358
2,150
1,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
6
0 / 0 / 0
3,317
663
750
4,590
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
superack
Baron Samedi
7
0 / 0 / 0
3,652
730
1,871
2,103
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
He Bo
FailGuru
He Bo
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Apollo
0
0
0
0
W
Medusa
brandog1
Medusa
1
0
0
1
W
Ah Puch
chaewonsimp
Ah Puch
0
0
0
0
W
Maui
0
0
0
0
L
Baron Samedi
superack
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,902
Damage
3,989
13,511
Taken
12,102
5,507
Mitigated
3,991
6,454
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,010
836
0
1,690
3,259
869
0
401
2,858
0
20,062
L
He Bo
FailGuru
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
1,205
154
0
1,469
3,238
2,161
0
1,871
1,367
50
15,473
L
358
58
0
1,416
2,150
1,101
0
428
1,722
0
7,636
W
359
52
0
625
3,354
847
0
0
3,354
0
19,871
L
Apollo
750
521
0
1,701
4,590
1,385
0
2,417
2,173
0
14,895
W
Medusa
brandog1
Medusa
2,092
781
0
1,643
2,598
656
0
0
2,598
0
20,316
W
Ah Puch
chaewonsimp
Ah Puch
2,149
93
0
1,232
1,485
446
0
0
1,485
16,792
0
W
Maui
1,097
313
0
1,485
2,836
1,397
0
0
2,836
10,838
0
L
Baron Samedi
superack
Baron Samedi
1,871
307
0
1,211
2,103
636
0
24
1,831
18,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,965
Gold Earned
16,171
160
Minions Killed
132
0
Camps Cleared
0
574,552
Distance Traveled
410,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,273
655
36
7
0
98,865
0
L
He Bo
2,478
496
0
0
0
0
0
W
Surtr
3,476
695
27
5
0
115,940
0
L
Odin
3,451
690
24
5
0
106,782
0
W
Nemesis
3,376
675
42
8
0
129,202
0
L
Apollo
3,317
663
38
8
0
96,750
0
W
Medusa
3,848
770
48
10
0
110,101
0
W
Ah Puch
3,550
710
27
5
0
104,862
0
W
Maui
3,715
743
16
3
0
114,447
0
L
Baron Samedi
3,652
730
34
7
0
107,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role